Player Matchup

Atlas
Atlas
Ipodnum3
Atlas
Level 160
God Stats
4W - 5L
1,365 SR
Queue Stats
46W - 54L
1,471 Elo+
Solo
Achilles
Achilles
JustToastR6
Achilles
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,666 Elo+
Solo
Tyr
Tyr
Rayitas
Tyr
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
346W - 328L
1,656 Elo+
Solo
Hou Yi
Hou Yi
TrevorM8
Hou Yi
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 58L
1,464 Elo+
Solo
Hera
Hera
YourNameIsFake
Hera
Level 158
God Stats
8W - 5L
1,664 SR
Queue Stats
120W - 112L
1,582 Elo+
Solo
Team Averages
Level 121
1,506 SR
1,568 Elo+

VS

Team Averages
Level 15
1,389 SR
1,215 Elo+
Ares
Ares
Jackcallisto2000
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,204 Elo+
Party 1
Gilgamesh
Gilgamesh
Kyaw27
Gilgamesh
Level 24
God Stats
1W - 3L
1,182 SR
Queue Stats
8W - 17L
1,260 Elo+
Party 1
Ra
Ra
PiecesPie
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,204 Elo+
Party 1
Set
Set
Player2OO1
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,204 Elo+
Party 1
Poseidon
Poseidon
WaiYan2001
Poseidon
Level 15
God Stats
3W - 4L
1,264 SR
Queue Stats
5W - 8L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ipodnum3
Atlas
15
6 / 0 / 13
9,572
957
6,358
8,663
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
JustToastR6
Achilles
16
8 / 1 / 10
8,955
896
8,970
9,051
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tyr
17
4 / 0 / 14
9,581
958
8,898
3,820
4,725
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
TrevorM8
Hou Yi
16
6 / 0 / 14
9,026
903
11,287
6,252
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 12
8,648
865
8,579
1,562
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,032
703
1,918
14,128
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kyaw27
Gilgamesh
13
1 / 2 / 0
7,131
713
4,435
11,717
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 7 / 0
6,978
698
2,324
8,953
3,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 7 / 0
6,810
681
2,299
10,235
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
WaiYan2001
Poseidon
13
0 / 5 / 1
7,190
719
2,488
6,232
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
2
28
Kills
1
1
Deaths
28
63
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
Ipodnum3
Atlas
6
0
13
12.5
L
0
7
0
0
W
Achilles
JustToastR6
Achilles
8
1
10
13
L
Gilgamesh
Kyaw27
Gilgamesh
1
2
0
0.5
L
0
7
0
0
L
0
7
0
0
W
Tyr
4
0
14
11
W
Hou Yi
TrevorM8
Hou Yi
6
0
14
13
L
Poseidon
WaiYan2001
Poseidon
0
5
1
0.1
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,092
Damage
13,464
29,348
Taken
51,265
21,736
Mitigated
30,954
7,648
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Ipodnum3
Atlas
6,358
2,129
0
1,868
8,663
7,302
653
1,264
7,323
18,537
0
L
1,918
87
0
872
14,128
12,426
0
4,944
8,928
5,648
0
W
Achilles
JustToastR6
Achilles
8,970
2,315
0
1,230
9,051
6,750
652
3,097
5,314
0
26,033
L
Gilgamesh
Kyaw27
Gilgamesh
4,435
691
0
1,080
11,717
6,061
0
5,304
6,351
0
7,500
L
2,324
349
1,698
1,154
8,953
3,559
30
2,637
6,223
30,689
0
L
2,299
827
0
841
10,235
7,073
0
1,220
8,852
0
16,851
W
Tyr
8,898
1,114
0
1,787
3,820
4,725
384
145
3,416
0
35,927
W
Hou Yi
TrevorM8
Hou Yi
11,287
5,261
225
2,090
6,252
2,430
2,769
1,736
4,308
0
33,781
L
Poseidon
WaiYan2001
Poseidon
2,488
356
0
522
6,232
1,835
0
832
5,107
16,462
0
W
8,579
1,941
0
448
1,562
529
2,673
132
1,356
33,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
35,141
227
Minions Killed
140
0
Camps Cleared
0
1,178,559
Distance Traveled
993,459
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,572
957
11
1
0
236,353
7
L
Ares
7,032
703
7
1
0
193,953
2
W
Achilles
8,955
896
39
4
0
229,218
2
L
Gilgamesh
7,131
713
5
1
0
226,717
1
L
Ra
6,978
698
59
6
0
184,606
3
L
Set
6,810
681
32
3
0
192,436
2
W
Tyr
9,581
958
66
7
0
255,202
1
W
Hou Yi
9,026
903
52
5
0
219,124
3
L
Poseidon
7,190
719
37
4
0
195,747
1
W
Hera
8,648
865
59
6
0
238,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role