Player Matchup

Tyr
Tyr
CpDaDon013
Tyr
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 105L
1,448 Elo+
Solo
Xing Tian
Xing Tian
TheAllseenOwl
Xing Tian
Level 129
God Stats
1W - 0L
1,797 SR
Queue Stats
16W - 14L
1,571 Elo+
Solo
Xbalanque
Xbalanque
Wilyem
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Vulcan
Vulcan
ballsout570
Vulcan
Level 128
God Stats
9W - 13L
1,524 SR
Queue Stats
364W - 365L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
kaitokit1412
Zhong Kui
Level 128
God Stats
7W - 2L
1,811 SR
Queue Stats
16W - 17L
1,835 Elo+
Solo
Team Averages
Level 127
1,626 SR
1,610 Elo+

VS

Team Averages
Level 118
1,709 SR
1,622 Elo+
Scylla
Scylla
DIN0321
Scylla
Level 142
God Stats
4W - 3L
1,822 SR
Queue Stats
172W - 185L
1,640 Elo+
Solo
Geb
Geb
KILLFREE33
Geb
Level 79
God Stats
5W - 2L
1,832 SR
Queue Stats
63W - 54L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LURBY0
Ah Muzen Cab
Level 144
God Stats
12W - 16L
1,606 SR
Queue Stats
249W - 280L
1,679 Elo+
Solo
Cabrakan
Cabrakan
OlegThunderhoof
Cabrakan
Level 120
God Stats
1W - 2L
1,784 SR
Queue Stats
21W - 23L
1,663 Elo+
Party 1
Nemesis
Nemesis
StrictlySmpl
Nemesis
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 104L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 9
11,288
806
9,831
8,838
9,111
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
TheAllseenOwl
Xing Tian
16
1 / 0 / 17
10,599
757
9,258
12,994
14,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Wilyem
Xbalanque
19
5 / 0 / 10
11,906
850
12,085
12,413
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
19
11 / 2 / 8
12,222
873
19,814
9,515
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
kaitokit1412
Zhong Kui
19
4 / 2 / 6
11,732
838
10,465
11,569
7,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DIN0321
Scylla
17
2 / 4 / 1
10,250
732
9,141
8,096
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 4 / 3
10,623
759
12,119
21,362
19,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
LURBY0
Ah Muzen Cab
13
0 / 10 / 0
8,079
577
375
19,311
9,172
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
14
0 / 6 / 3
8,515
608
7,331
16,756
14,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
StrictlySmpl
Nemesis
16
2 / 8 / 0
9,863
705
10,895
17,806
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
28
Kills
4
4
Deaths
32
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
L
Scylla
DIN0321
Scylla
2
4
1
0.63
L
0
4
3
0.38
L
Ah Muzen Cab
LURBY0
Ah Muzen Cab
0
10
0
0
L
Cabrakan
0
6
3
0.25
L
Nemesis
StrictlySmpl
Nemesis
2
8
0
0.25
W
Xing Tian
TheAllseenOwl
Xing Tian
1
0
17
9.5
W
Xbalanque
Wilyem
Xbalanque
5
0
10
10
W
Vulcan
11
2
8
7.5
W
Zhong Kui
kaitokit1412
Zhong Kui
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,453
Damage
39,861
55,329
Taken
83,331
40,920
Mitigated
56,836
18,312
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,831
1,360
0
2,575
8,838
9,111
375
3,487
5,311
0
21,046
L
Scylla
DIN0321
Scylla
9,141
585
138
1,597
8,096
3,332
202
2,604
5,418
41,270
0
L
12,119
634
0
4,489
21,362
19,759
0
10,044
10,778
53,644
0
L
Ah Muzen Cab
LURBY0
Ah Muzen Cab
375
120
0
1,443
19,311
9,172
231
5,586
13,532
0
8,621
L
Cabrakan
7,331
1,103
0
41
16,756
14,521
0
8,559
7,575
12,083
779
L
Nemesis
StrictlySmpl
Nemesis
10,895
3,775
0
1,692
17,806
10,052
17
11,151
6,394
0
26,382
W
Xing Tian
TheAllseenOwl
Xing Tian
9,258
610
0
5,031
12,994
14,332
1,015
7,018
5,890
12,711
0
W
Xbalanque
Wilyem
Xbalanque
12,085
5,312
0
3,729
12,413
5,745
3,226
7,100
5,115
0
71,776
W
Vulcan
19,814
6,354
0
1,096
9,515
4,238
3,117
3,602
5,909
54,373
0
W
Zhong Kui
kaitokit1412
Zhong Kui
10,465
650
32
5,849
11,569
7,494
964
6,431
4,916
50,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,747
Gold Earned
47,330
299
Minions Killed
204
0
Camps Cleared
0
1,558,502
Distance Traveled
1,312,113
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,288
806
35
3
0
308,530
2
L
Scylla
10,250
732
89
6
0
241,498
1
L
Geb
10,623
759
66
5
0
303,547
0
L
Ah Muzen Cab
8,079
577
11
1
0
266,553
0
L
Cabrakan
8,515
608
9
1
0
230,470
0
L
Nemesis
9,863
705
29
2
0
270,045
0
W
Xing Tian
10,599
757
14
1
0
268,783
3
W
Xbalanque
11,906
850
87
6
0
350,106
1
W
Vulcan
12,222
873
68
5
0
326,484
2
W
Zhong Kui
11,732
838
95
7
0
304,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role