Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MR-KLOPSIK
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,300 Elo+
Party 2
Chang'e
Chang'e
Visperekk
Chang'e
Level 49
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 6L
1,384 Elo+
Party 2
Team Averages
Level 50
1,426 SR
1,395 Elo+

VS

Team Averages
Level 86
1,512 SR
1,394 Elo+
Nike
Nike
Gamer-Lozano
Nike
Level 59
God Stats
3W - 1L
1,521 SR
Queue Stats
32W - 35L
1,390 Elo+
Party 1
Hou Yi
Hou Yi
MRDA PickyXabi
Hou Yi
Level 138
God Stats
11W - 15L
1,288 SR
Queue Stats
288W - 226L
1,402 Elo+
Solo
Zeus
Zeus
x_Its_Ghost_x
Zeus
Level 60
God Stats
15W - 7L
1,726 SR
Queue Stats
32W - 34L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 4 / 1
8,926
687
6,605
14,991
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
MR-KLOPSIK
Chiron
11
0 / 8 / 1
7,321
563
7,194
14,181
4,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Visperekk
Chang'e
11
1 / 8 / 1
7,797
600
6,960
12,209
5,936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 20
9,212
709
8,247
13,954
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
8 / 1 / 10
10,387
799
9,829
10,281
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
12 / 0 / 7
11,058
851
19,432
6,010
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
20
20
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
1
0.63
W
0
2
20
5
L
Chiron
MR-KLOPSIK
Chiron
0
8
1
0.06
W
8
1
10
13
L
Chang'e
Visperekk
Chang'e
1
8
1
0.19
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
37,508
41,381
Taken
30,245
25,236
Mitigated
16,383
8,565
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,605
1,118
1,091
2,042
14,991
14,567
0
7,976
6,649
14,214
0
W
8,247
1,026
564
2,213
13,954
9,787
686
6,875
7,079
0
22,557
L
Chiron
MR-KLOPSIK
Chiron
7,194
2,729
408
2,079
14,181
4,733
0
6,456
7,446
0
29,458
W
9,829
2,846
0
2,180
10,281
4,430
1,075
5,221
5,060
0
28,993
L
Chang'e
Visperekk
Chang'e
6,960
860
1,161
1,784
12,209
5,936
0
5,100
6,913
22,257
0
W
19,432
1,515
659
2,406
6,010
2,166
1,196
1,990
4,020
50,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
30,657
89
Minions Killed
150
2
Camps Cleared
8
656,842
Distance Traveled
694,043
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,926
687
11
1
0
216,473
1
W
Nike
9,212
709
37
3
1
243,583
1
L
Chiron
7,321
563
30
2
2
236,217
1
W
Hou Yi
10,387
799
38
3
4
219,328
0
L
Chang'e
7,797
600
48
4
0
204,152
4
W
Zeus
11,058
851
75
6
3
231,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role