Player Matchup

Medusa
Medusa
ADELKYR
Medusa
Level 27
God Stats
3W - 1L
1,709 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 1
Bacchus
Bacchus
Lunicia
Bacchus
Level 27
God Stats
4W - 1L
1,709 SR
Queue Stats
6W - 3L
1,522 Elo+
Party 1
Sobek
Sobek
StalinMainedAMC
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
1,518 Elo+
Solo
Chiron
Chiron
VileMagicMills
Chiron
Level 121
God Stats
3W - 6L
1,564 SR
Queue Stats
97W - 102L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
justcad5150
Baron Samedi
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,298 Elo+
Solo
Team Averages
Level 71
1,597 SR
1,493 Elo+

VS

Team Averages
Level 75
1,599 SR
1,563 Elo+
Nemesis
Nemesis
HuachiminGo0o49
Nemesis
Level 14
God Stats
4W - 3L
1,524 SR
Queue Stats
28W - 35L
1,695 Elo+
Solo
Poseidon
Poseidon
Im Truly Godly
Poseidon
Level 128
God Stats
10W - 5L
1,766 SR
Queue Stats
11W - 8L
1,628 Elo+
Solo
Bastet
Bastet
MadMikeNYC
Bastet
Level 160
God Stats
13W - 10L
1,727 SR
Queue Stats
34W - 45L
1,535 Elo+
Solo
Sol
Sol
TrazerFlip
Sol
Level 47
God Stats
71W - 36L
1,535 SR
Queue Stats
183W - 161L
1,500 Elo+
Solo
Zeus
Zeus
thegilfan
Zeus
Level 25
God Stats
32W - 43L
1,444 SR
Queue Stats
62W - 75L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ADELKYR
Medusa
15
0 / 9 / 2
9,062
604
7,231
14,662
6,368
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Lunicia
Bacchus
17
2 / 5 / 7
10,657
710
8,784
27,543
34,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 5 / 5
12,136
809
17,575
23,115
14,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 6
11,005
734
10,624
11,873
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
justcad5150
Baron Samedi
16
2 / 4 / 3
9,513
634
4,363
8,462
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 14
10,798
720
5,416
16,122
8,937
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
20
12 / 4 / 5
12,931
862
17,773
12,134
4,471
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
MadMikeNYC
Bastet
18
4 / 0 / 13
11,255
750
13,882
10,081
3,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 4 / 6
12,401
827
23,630
15,708
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
18
3 / 3 / 4
10,810
721
9,141
10,795
4,232
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
13
Kills
28
28
Deaths
13
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
ADELKYR
Medusa
0
9
2
0.11
W
2
2
14
4.5
W
Poseidon
12
4
5
3.63
L
Bacchus
Lunicia
Bacchus
2
5
7
1.1
W
Bastet
MadMikeNYC
Bastet
4
0
13
10.5
L
6
5
5
1.7
W
7
4
6
2.5
L
3
5
6
1.2
L
Baron Samedi
justcad5150
Baron Samedi
2
4
3
0.88
W
Zeus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,577
Damage
69,842
85,655
Taken
64,840
63,758
Mitigated
26,510
23,117
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ADELKYR
Medusa
7,231
3,658
0
0
14,662
6,368
660
10,297
4,317
0
29,587
W
5,416
1,231
0
3,259
16,122
8,937
333
8,336
7,590
0
22,795
W
Poseidon
17,773
2,919
633
2,209
12,134
4,471
1,065
7,517
4,449
68,008
0
L
Bacchus
Lunicia
Bacchus
8,784
1,725
605
7,324
27,543
34,440
0
16,895
10,518
21,932
0
W
Bastet
MadMikeNYC
Bastet
13,882
1,972
0
3,939
10,081
3,629
55
4,166
5,875
0
32,046
L
17,575
735
0
8,706
23,115
14,195
404
11,687
11,214
42,485
0
W
23,630
10,077
0
5,359
15,708
5,241
7,042
7,458
8,186
67,496
0
L
10,624
3,500
384
3,441
11,873
5,323
1,355
7,361
4,498
0
41,330
L
Baron Samedi
justcad5150
Baron Samedi
4,363
607
595
2,062
8,462
3,432
0
4,060
3,202
17,644
0
W
Zeus
9,141
1,336
264
1,982
10,795
4,232
1,101
2,753
8,018
41,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
58,195
225
Minions Killed
314
0
Camps Cleared
0
1,226,278
Distance Traveled
1,609,285
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,062
604
48
3
0
222,019
0
W
Nemesis
10,798
720
36
2
0
352,839
0
W
Poseidon
12,931
862
105
7
0
280,216
0
L
Bacchus
10,657
710
38
3
0
283,260
0
W
Bastet
11,255
750
37
2
0
395,204
1
L
Sobek
12,136
809
45
3
0
307,583
2
W
Sol
12,401
827
74
5
0
275,860
1
L
Chiron
11,005
734
61
4
0
229,198
1
L
Baron Samedi
9,513
634
33
2
0
184,218
1
W
Zeus
10,810
721
62
4
0
305,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role