Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Doctor Ice
Bastet
Level 106
God Stats
12W - 5L
1,847 SR
Queue Stats
69W - 58L
1,553 Elo+
Solo
Bakasura
Bakasura
Hellasaucejutsu
Bakasura
Level 8
God Stats
4W - 20L
1,803 SR
Queue Stats
4W - 24L
1,854 Elo+
Party 3
Geb
Geb
Kurapika5248
Geb
Level 10
God Stats
1W - 2L
1,737 SR
Queue Stats
4W - 19L
1,854 Elo+
Party 3
Xing Tian
Xing Tian
The-Meruem
Xing Tian
Level 108
God Stats
0W - 1L
1,626 SR
Queue Stats
5W - 4L
1,707 Elo+
Party 2
Team Averages
Level 76
1,703 SR
1,694 Elo+

VS

Team Averages
Level 107
1,596 SR
1,722 Elo+
Jormungandr
Jormungandr
DevOpsDumDum
Jormungandr
Level 112
God Stats
3W - 4L
1,500 SR
Queue Stats
330W - 317L
1,624 Elo+
Solo
Medusa
Medusa
MRwreckaBITS
Medusa
Level 146
God Stats
4W - 3L
1,944 SR
Queue Stats
68W - 75L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
RawExotics
Baron Samedi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 15L
1,908 Elo+
Party 1
Hel
Hel
RvTGrim
Hel
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,884 Elo+
Party 1
Susano
Susano
l Barry Allen 1
Susano
Level 122
God Stats
1W - 0L
1,535 SR
Queue Stats
30W - 25L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
2 / 8 / 5
11,085
739
14,998
16,167
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Doctor Ice
Bastet
18
2 / 9 / 2
10,418
695
13,861
18,297
5,625
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
15
0 / 10 / 2
8,763
584
4,478
16,566
4,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 2
9,066
604
6,764
19,375
9,759
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
The-Meruem
Xing Tian
17
4 / 8 / 1
10,557
704
13,327
22,509
9,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DevOpsDumDum
Jormungandr
18
5 / 2 / 23
11,796
786
14,429
19,622
18,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
2 / 5 / 20
11,155
744
9,727
17,765
6,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
RawExotics
Baron Samedi
20
11 / 2 / 23
12,510
834
23,900
14,147
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
20
8 / 0 / 18
12,099
807
13,513
12,952
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
19 / 2 / 16
13,120
875
20,461
14,538
7,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
145
9
Kills
45
45
Deaths
11
12
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
8
5
0.56
W
Jormungandr
DevOpsDumDum
Jormungandr
5
2
23
8.25
L
Bastet
Doctor Ice
Bastet
2
9
2
0.33
L
Bakasura
0
10
2
0.1
L
1
10
2
0.2
W
Medusa
2
5
20
2.4
W
Baron Samedi
RawExotics
Baron Samedi
11
2
23
11.25
W
Hel
8
0
18
17
L
Xing Tian
The-Meruem
Xing Tian
4
8
1
0.56
W
19
2
16
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,428
Damage
82,030
92,914
Taken
79,024
34,583
Mitigated
46,720
7,584
Healing
36,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,998
377
81
1,160
16,167
5,035
0
8,317
7,523
41,728
0
W
Jormungandr
DevOpsDumDum
Jormungandr
14,429
4,863
0
1,113
19,622
18,892
1,007
5,750
13,242
42,493
0
L
Bastet
Doctor Ice
Bastet
13,861
2,813
0
3,351
18,297
5,625
180
9,275
8,930
0
42,696
L
Bakasura
4,478
2,694
0
1,471
16,566
4,792
0
10,966
5,562
0
11,928
L
6,764
1,224
0
0
19,375
9,759
0
10,602
7,912
12,276
0
W
Medusa
9,727
3,195
0
4,497
17,765
6,751
2,585
7,386
10,239
0
54,575
W
Baron Samedi
RawExotics
Baron Samedi
23,900
2,406
5,411
4,655
14,147
7,045
1,702
7,742
6,240
48,331
0
W
Hel
13,513
319
11,614
8,382
12,952
6,080
297
6,997
5,955
43,026
0
L
Xing Tian
The-Meruem
Xing Tian
13,327
485
81
1,440
22,509
9,372
0
11,338
11,004
38,594
0
W
20,461
7,041
0
1,048
14,538
7,952
3,062
7,214
7,104
0
43,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
60,680
202
Minions Killed
308
0
Camps Cleared
0
1,355,175
Distance Traveled
1,558,159
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,085
739
58
4
0
267,065
0
W
Jormungandr
11,796
786
59
4
0
288,218
2
L
Bastet
10,418
695
60
4
0
297,138
2
L
Bakasura
8,763
584
26
2
0
252,357
1
L
Geb
9,066
604
3
0
0
253,681
0
W
Medusa
11,155
744
71
5
0
267,394
0
W
Baron Samedi
12,510
834
44
3
0
300,039
0
W
Hel
12,099
807
73
5
0
363,943
1
L
Xing Tian
10,557
704
55
4
0
284,934
0
W
Susano
13,120
875
61
4
0
338,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role