Player Matchup

Xbalanque
Xbalanque
Dorky31
Xbalanque
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,496 Elo+
Party 1
Athena
Athena
StrelNieks
Athena
Level 49
God Stats
3W - 1L
1,764 SR
Queue Stats
4W - 4L
1,496 Elo+
Party 1
Discordia
Discordia
dragonheart559
Discordia
Level 101
God Stats
2W - 3L
1,734 SR
Queue Stats
203W - 203L
1,381 Elo+
Solo
Loki
Loki
jabokov
Loki
Level 98
God Stats
11W - 12L
1,500 SR
Queue Stats
292W - 299L
1,500 Elo+
Solo
Tyr
Tyr
人生赢家666伟
Tyr
Level 63
God Stats
3W - 2L
1,715 SR
Queue Stats
35W - 37L
1,503 Elo+
Solo
Team Averages
Level 74
1,643 SR
1,475 Elo+

VS

Team Averages
Level 71
1,506 SR
1,529 Elo+
Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
RoflanYarik
Rama
Level 43
God Stats
3W - 6L
1,529 SR
Queue Stats
267W - 272L
1,754 Elo+
Solo
Loki
Loki
VseMozno
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,563 Elo+
Solo
Bellona
Bellona
bisht1
Bellona
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dorky31
Xbalanque
12
9 / 1 / 1
7,409
674
10,978
6,111
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
StrelNieks
Athena
7
0 / 0 / 5
5,146
468
789
1,248
564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
dragonheart559
Discordia
11
0 / 1 / 1
6,359
578
2,711
3,339
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
jabokov
Loki
11
2 / 0 / 1
6,440
585
4,763
6,637
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,374
579
2,977
6,184
4,333
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 3
6,504
591
2,677
6,872
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
9
0 / 5 / 1
5,432
494
1,875
10,255
2,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 3 / 0
5,712
519
1,351
7,014
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
1 / 0 / 0
5,669
515
2,251
4,682
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
bisht1
Bellona
9
1 / 0 / 1
5,148
468
2,862
7,101
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
3
3
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
3
0.5
L
Atlas
 
Atlas
0
5
1
0.1
W
Xbalanque
Dorky31
Xbalanque
9
1
1
9.5
L
1
3
0
0.33
W
Athena
StrelNieks
Athena
0
0
5
2.5
L
Loki
1
0
0
1
L
Bellona
bisht1
Bellona
1
0
1
1.5
W
Discordia
dragonheart559
Discordia
0
1
1
0.5
W
Loki
jabokov
Loki
2
0
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
11,016
23,519
Taken
35,924
9,680
Mitigated
12,257
9,539
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,677
281
348
2,410
6,872
1,990
0
2,284
4,376
41,422
0
L
Atlas
 
Atlas
1,875
1,015
1,175
1,624
10,255
2,972
0
451
9,804
16,616
0
W
Xbalanque
Dorky31
Xbalanque
10,978
7,078
0
2,779
6,111
1,921
2,686
1,768
4,293
0
47,045
L
1,351
930
0
1,583
7,014
847
688
266
6,748
0
21,955
W
Athena
StrelNieks
Athena
789
456
0
420
1,248
564
139
244
1,004
3,972
0
L
Loki
2,251
315
0
2,386
4,682
1,262
0
229
4,395
0
27,902
L
Bellona
bisht1
Bellona
2,862
295
80
3,217
7,101
5,186
0
0
7,101
2,638
15,608
W
Discordia
dragonheart559
Discordia
2,711
57
0
632
3,339
931
0
858
2,409
40,124
0
W
Loki
jabokov
Loki
4,763
829
0
3,553
6,637
1,931
0
1,246
4,983
0
37,827
W
2,977
215
0
2,155
6,184
4,333
0
660
5,492
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,728
Gold Earned
28,465
340
Minions Killed
279
0
Camps Cleared
0
959,802
Distance Traveled
1,051,145
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,504
591
99
9
0
236,850
1
L
Atlas
5,432
494
18
2
0
198,083
1
W
Xbalanque
7,409
674
95
9
0
190,216
1
L
Rama
5,712
519
54
5
0
206,817
2
W
Athena
5,146
468
4
0
0
103,347
0
L
Loki
5,669
515
71
6
0
210,278
0
L
Bellona
5,148
468
37
3
0
199,117
0
W
Discordia
6,359
578
78
7
0
220,440
4
W
Loki
6,440
585
77
7
0
245,614
3
W
Tyr
6,374
579
86
8
0
200,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role