Player Matchup

Sol
Sol
Gold V
SpeedOrTroll
Sol
Gold V
Level 67
God Stats
15W - 9L
1,693 SR
Queue Stats
163W - 176L
1,479 MMR
Solo
Charybdis
Charybdis
Silver I
Voltcha
Charybdis
Silver I
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
267W - 260L
1,538 MMR
Solo
Yemoja
Yemoja
Bronze III
curtis39
Yemoja
Bronze III
Level 81
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 3L
1,455 MMR
Party 2
Hercules
Hercules
Bronze III
ipodgame
Hercules
Bronze III
Level 88
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 8L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
xxgoatguyxx
Ne Zha
Gold IV
Level 127
God Stats
1W - 2L
1,287 SR
Queue Stats
183W - 186L
1,488 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,540 SR
1,492 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,559 SR
1,494 MMR
Thoth
Thoth
Gold V
Magixxman
Thoth
Gold V
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 48L
1,537 MMR
Solo
Kali
Kali
Bronze III
MarcusG04
Kali
Bronze III
Level 84
God Stats
1W - 0L
1,667 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Ryogasado
Hou Yi
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,454 MMR
Party 1
Cerberus
Cerberus
Bronze III
Tr1no
Cerberus
Bronze III
Level 149
God Stats
4W - 1L
1,628 SR
Queue Stats
20W - 16L
1,500 MMR
Party 1
Athena
Athena
Silver II
sitdownnoob72
Athena
Silver II
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 216L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,961
612
3,743
7,805
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Voltcha
Charybdis
11
0 / 3 / 0
6,458
497
7,333
8,900
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
curtis39
Yemoja
8
1 / 5 / 2
6,122
471
4,187
12,623
6,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
ipodgame
Hercules
10
0 / 3 / 0
6,057
466
2,486
9,681
6,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
11
0 / 2 / 0
6,252
481
2,328
8,852
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
MulanGebIzanamiDanzaburou

VS

Bans
BastetCamazotzSetDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Magixxman
Thoth
14
7 / 0 / 4
8,666
667
12,104
5,682
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
1 / 0 / 8
7,543
580
4,885
9,052
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
Ryogasado
Hou Yi
15
4 / 1 / 4
8,614
663
8,298
6,487
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Tr1no
Cerberus
14
3 / 0 / 1
8,357
643
5,416
4,835
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 7
6,839
526
2,371
7,626
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
16
16
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
Magixxman
Thoth
7
0
4
9
W
Kali
1
0
8
5
W
Hou Yi
Ryogasado
Hou Yi
4
1
4
6
L
2
3
0
0.67
W
Cerberus
Tr1no
Cerberus
3
0
1
3.5
L
Charybdis
Voltcha
Charybdis
0
3
0
0
L
Yemoja
curtis39
Yemoja
1
5
2
0.4
L
Hercules
ipodgame
Hercules
0
3
0
0
W
1
2
7
2.25
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
33,074
47,861
Taken
33,682
18,113
Mitigated
15,695
11,884
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Magixxman
Thoth
12,104
378
0
1,033
5,682
1,447
0
1,374
4,308
61,111
0
W
Kali
4,885
1,996
0
1,996
9,052
2,968
0
1,215
7,837
0
46,066
W
Hou Yi
Ryogasado
Hou Yi
8,298
4,045
0
3,223
6,487
2,172
700
2,435
4,052
0
60,724
L
3,743
1,923
0
1,416
7,805
1,244
268
1,159
6,646
64,628
0
W
Cerberus
Tr1no
Cerberus
5,416
323
233
1,934
4,835
5,519
0
54
4,781
45,943
0
L
Charybdis
Voltcha
Charybdis
7,333
2,648
0
1,932
8,900
1,652
0
5,136
3,764
0
51,328
L
Yemoja
curtis39
Yemoja
4,187
1,240
1,765
1,975
12,623
6,042
0
4,887
7,736
14,035
0
L
Hercules
ipodgame
Hercules
2,486
444
0
1,273
9,681
6,946
0
5,130
4,551
0
25,859
W
2,371
715
0
1,333
7,626
3,589
0
2,852
4,774
10,020
0
L
Ne Zha
2,328
498
0
3,523
8,852
2,229
14
3,579
5,273
0
34,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
40,019
384
Minions Killed
460
0
Camps Cleared
0
1,238,631
Distance Traveled
1,410,660
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,666
667
107
8
0
281,371
6
W
Kali
7,543
580
93
7
0
307,329
6
W
Hou Yi
8,614
663
117
9
0
251,771
5
L
Sol
7,961
612
130
10
0
250,802
3
W
Cerberus
8,357
643
124
10
0
272,005
2
L
Charybdis
6,458
497
91
7
0
232,756
4
L
Yemoja
6,122
471
18
1
0
235,967
5
L
Hercules
6,057
466
71
5
0
249,145
4
W
Athena
6,839
526
19
1
0
298,184
5
L
Ne Zha
6,252
481
74
6
0
269,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role