Player Matchup

Neith
Neith
Silver I
AVG_JOK3R_YT
Neith
Silver I
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 237L
1,499 MMR
Solo
Fenrir
Fenrir
Silver I
DOUGLAS_67
Fenrir
Silver I
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 50L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
EasyderEhrlose
Cabrakan
Gold IV
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
205W - 210L
1,497 MMR
Solo
Merlin
Merlin
Silver I
Jxcklewis
Merlin
Silver I
Level 135
God Stats
9W - 7L
1,695 SR
Queue Stats
37W - 36L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
xX_Sharsky_Xx
Arachne
Bronze III
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 42L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,539 SR
1,499 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,554 SR
1,499 MMR
Sun Wukong
Sun Wukong
Bronze III
Albertguty
Sun Wukong
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
Alexisturk21
Artemis
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
HarryMac_Roldi
Ymir
Bronze III
Level 69
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
NayVis99
Vulcan
Bronze III
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 18L
1,500 MMR
Party 1
Thor
Thor
Silver I
SMITER MO
Thor
Silver I
Level 135
God Stats
5W - 7L
1,500 SR
Queue Stats
556W - 578L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
10,157
564
11,049
9,859
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
DOUGLAS_67
Fenrir
15
1 / 2 / 11
9,563
531
4,708
15,200
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
16
6 / 2 / 3
10,317
573
15,299
13,747
12,294
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Jxcklewis
Merlin
19
7 / 2 / 6
11,432
635
13,085
8,170
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
18
5 / 1 / 6
10,826
601
7,625
16,555
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshZeusKaliSusano

VS

Bans
ScyllaBastetLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Albertguty
Sun Wukong
14
2 / 6 / 0
8,514
473
10,675
16,688
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Alexisturk21
Artemis
12
1 / 4 / 0
7,132
396
6,158
10,567
2,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 1
6,922
385
4,045
14,800
11,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
NayVis99
Vulcan
17
1 / 3 / 3
10,201
567
9,444
8,599
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
3 / 5 / 1
9,162
509
8,452
17,130
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
7
7
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Sun Wukong
Albertguty
Sun Wukong
2
6
0
0.33
L
Artemis
Alexisturk21
Artemis
1
4
0
0.25
W
Fenrir
DOUGLAS_67
Fenrir
1
2
11
3.25
W
Cabrakan
6
2
3
3.75
L
0
4
1
0.13
W
Merlin
Jxcklewis
Merlin
7
2
6
5
L
Vulcan
NayVis99
Vulcan
1
3
3
0.83
L
Thor
3
5
1
0.7
W
Arachne
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,766
Damage
38,774
63,531
Taken
67,784
40,516
Mitigated
35,088
26,011
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,049
4,766
297
6,785
9,859
3,990
492
2,750
7,041
0
76,017
L
Sun Wukong
Albertguty
Sun Wukong
10,675
1,743
0
5,907
16,688
11,677
0
9,496
7,070
0
44,856
L
Artemis
Alexisturk21
Artemis
6,158
2,571
407
3,067
10,567
2,691
1,096
1,911
8,584
0
34,601
W
Fenrir
DOUGLAS_67
Fenrir
4,708
909
100
3,818
15,200
14,676
0
4,263
10,721
0
24,070
W
Cabrakan
15,299
2,342
0
2,945
13,747
12,294
0
1,089
11,637
57,892
0
L
4,045
760
433
1,459
14,800
11,574
135
4,293
10,382
25,433
0
W
Merlin
Jxcklewis
Merlin
13,085
675
0
2,649
8,170
2,678
151
3,640
4,359
97,654
4,860
L
Vulcan
NayVis99
Vulcan
9,444
4,985
0
750
8,599
2,669
0
5,158
3,124
78,113
0
L
Thor
8,452
2,984
0
6,256
17,130
6,477
0
6,384
10,567
0
59,094
W
Arachne
7,625
5,189
0
9,417
16,555
6,878
2,507
1,409
14,954
0
74,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
41,931
551
Minions Killed
464
0
Camps Cleared
0
1,751,196
Distance Traveled
1,676,972
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,157
564
130
7
0
316,428
3
L
Sun Wukong
8,514
473
87
5
0
330,410
1
L
Artemis
7,132
396
61
3
0
296,978
3
W
Fenrir
9,563
531
29
2
0
353,240
7
W
Cabrakan
10,317
573
91
5
0
297,068
8
L
Ymir
6,922
385
40
2
0
352,812
3
W
Merlin
11,432
635
169
9
0
350,380
5
L
Vulcan
10,201
567
174
10
0
357,704
5
L
Thor
9,162
509
102
6
0
339,068
2
W
Arachne
10,826
601
132
7
0
434,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role