Player Matchup

Sylvanus
Sylvanus
GoBakToSeaWorld
Sylvanus
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 68L
1,150 Elo+
Solo
Anubis
Anubis
Luchens87_bruno
Anubis
Level 42
God Stats
25W - 31L
1,182 SR
Queue Stats
210W - 264L
1,145 Elo+
Party 1
Xbalanque
Xbalanque
chocapic_91
Xbalanque
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 52L
1,295 Elo+
Solo
Zeus
Zeus
pocket172amazing
Zeus
Level 48
God Stats
111W - 90L
1,562 SR
Queue Stats
755W - 793L
1,347 Elo+
Solo
Thanatos
Thanatos
xXGoldenXx4
Thanatos
Level 29
God Stats
19W - 27L
1,168 SR
Queue Stats
62W - 105L
1,158 Elo+
Party 1
Team Averages
Level 46
1,382 SR
1,219 Elo+

VS

Team Averages
Level 61
1,452 SR
1,422 Elo+
Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Dbzmessiah08
Ares
Level 82
God Stats
4W - 4L
1,401 SR
Queue Stats
62W - 81L
1,371 Elo+
Party 3
Sol
Sol
OKermitcide
Sol
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,299 Elo+
Party 2
Fenrir
Fenrir
Ur mom Emlo
Fenrir
Level 28
God Stats
1W - 0L
1,361 SR
Queue Stats
1W - 1L
1,299 Elo+
Party 2
Thanatos
Thanatos
roma85rg
Thanatos
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 49L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 6 / 5
8,007
421
8,155
17,059
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 11 / 3
8,348
439
9,050
16,614
6,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
chocapic_91
Xbalanque
13
2 / 10 / 6
8,557
450
5,394
14,512
3,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 6 / 4
9,972
525
9,973
9,252
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xXGoldenXx4
Thanatos
14
0 / 6 / 3
8,650
455
5,196
14,328
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
13 / 3 / 4
10,738
565
15,203
11,028
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 17
9,775
514
8,242
14,846
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
6 / 3 / 12
10,110
532
11,773
13,783
4,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
16
15 / 2 / 4
10,936
576
12,770
10,166
3,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
roma85rg
Thanatos
15
3 / 1 / 8
9,391
494
4,429
14,747
5,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
11
Kills
39
39
Deaths
11
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
13
3
4
5
W
2
2
17
5.25
L
Sylvanus
1
6
5
0.58
L
3
11
3
0.41
W
6
3
12
4
W
Fenrir
15
2
4
8.5
L
Xbalanque
chocapic_91
Xbalanque
2
10
6
0.5
L
5
6
4
1.17
W
Thanatos
roma85rg
Thanatos
3
1
8
7
L
Thanatos
xXGoldenXx4
Thanatos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,768
Damage
52,417
71,765
Taken
64,570
35,783
Mitigated
31,163
14,755
Healing
27,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,203
9,599
0
3,301
11,028
4,466
2,027
3,904
7,124
0
67,052
W
8,242
528
251
3,863
14,846
13,575
406
7,394
7,452
24,269
0
L
Sylvanus
8,155
3,464
187
2,231
17,059
17,340
0
4,630
12,429
23,793
0
L
9,050
335
46
3,009
16,614
6,873
504
5,157
11,457
40,365
0
W
11,773
3,000
0
6,465
13,783
4,074
3,806
7,888
5,895
47,631
0
W
Fenrir
12,770
3,422
0
2,089
10,166
3,494
1,367
4,415
5,751
0
43,346
L
Xbalanque
chocapic_91
Xbalanque
5,394
3,878
250
2,862
14,512
3,939
581
4,894
9,618
0
34,605
L
9,973
731
0
317
9,252
2,826
418
2,563
6,689
47,494
0
W
Thanatos
roma85rg
Thanatos
4,429
1,111
315
11,104
14,747
5,554
1,105
3,577
11,170
0
51,311
L
Thanatos
xXGoldenXx4
Thanatos
5,196
1,248
115
5,738
14,328
4,805
884
2,771
11,557
0
55,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
50,950
356
Minions Killed
391
0
Camps Cleared
0
1,442,195
Distance Traveled
1,787,615
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,738
565
105
6
0
325,459
0
W
Ares
9,775
514
21
1
0
348,895
1
L
Sylvanus
8,007
421
30
2
0
252,807
0
L
Anubis
8,348
439
69
4
0
282,288
2
W
Sol
10,110
532
90
5
0
338,358
0
W
Fenrir
10,936
576
75
4
0
388,141
1
L
Xbalanque
8,557
450
67
4
0
299,352
2
L
Zeus
9,972
525
76
4
0
308,925
0
W
Thanatos
9,391
494
100
5
0
386,762
7
L
Thanatos
8,650
455
114
6
0
298,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role