Player Matchup

Sun Wukong
Sun Wukong
AhBadMan
Sun Wukong
Level 45
God Stats
12W - 13L
1,706 SR
Queue Stats
46W - 62L
1,380 Elo+
Solo
Thor
Thor
Lesh_361
Thor
Level 36
God Stats
27W - 28L
1,646 SR
Queue Stats
160W - 179L
1,370 Elo+
Solo
Charybdis
Charybdis
arivalan542
Charybdis
Level 42
God Stats
2W - 3L
1,248 SR
Queue Stats
36W - 48L
1,330 Elo+
Party 1
Freya
Freya
peacemakerA94
Freya
Level 109
God Stats
414W - 383L
1,407 SR
Queue Stats
479W - 509L
1,362 Elo+
Solo
Cabrakan
Cabrakan
xDioSiToxX
Cabrakan
Level 61
God Stats
2W - 1L
1,257 SR
Queue Stats
38W - 37L
1,380 Elo+
Party 1
Team Averages
Level 59
1,453 SR
1,364 Elo+

VS

Team Averages
Level 76
1,424 SR
1,458 Elo+
Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ChunkyTrashPanda
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 371L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
Eldonquecristal
Kuzenbo
Level 101
God Stats
8W - 15L
1,118 SR
Queue Stats
36W - 48L
1,384 Elo+
Solo
Tiamat
Tiamat
THE P0TS
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,368 Elo+
Solo
Jing Wei
Jing Wei
mexcanpride677
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AhBadMan
Sun Wukong
10
2 / 1 / 2
5,798
580
2,821
6,694
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
11
9 / 0 / 0
7,005
701
4,919
4,853
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
arivalan542
Charybdis
10
1 / 0 / 5
5,523
552
4,022
4,009
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 1
6,264
626
2,979
4,410
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
xDioSiToxX
Cabrakan
10
1 / 0 / 7
5,486
549
3,209
8,169
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 4 / 1
4,885
489
3,587
3,734
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 0
5,540
554
1,359
7,538
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,306
431
2,562
7,121
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
THE P0TS
Tiamat
8
0 / 4 / 0
4,945
495
2,029
5,141
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
8
0 / 4 / 0
5,053
505
5,009
5,775
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
1
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
W
Sun Wukong
AhBadMan
Sun Wukong
2
1
2
3
L
1
0
0
1
L
0
4
0
0
W
Thor
9
0
0
9
L
Tiamat
THE P0TS
Tiamat
0
4
0
0
W
Charybdis
arivalan542
Charybdis
1
0
5
3.5
L
Jing Wei
0
4
0
0
W
2
0
1
2.5
W
Cabrakan
xDioSiToxX
Cabrakan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,950
Damage
14,546
28,135
Taken
29,309
11,422
Mitigated
10,402
9,721
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,587
483
0
0
3,734
726
318
0
3,428
18,553
0
W
Sun Wukong
AhBadMan
Sun Wukong
2,821
449
0
563
6,694
3,333
0
3,257
3,107
0
21,526
L
1,359
542
0
3,532
7,538
2,298
0
787
6,723
0
24,658
L
2,562
1,196
0
1,458
7,121
4,174
0
1,409
5,712
11,767
0
W
Thor
4,919
1,162
0
1,102
4,853
1,439
0
390
4,463
0
33,351
L
Tiamat
THE P0TS
Tiamat
2,029
388
0
886
5,141
2,148
0
1,857
3,284
20,483
0
W
Charybdis
arivalan542
Charybdis
4,022
2,175
0
2,081
4,009
1,184
260
815
3,031
0
29,504
L
Jing Wei
5,009
3,894
0
750
5,775
1,056
93
1,760
4,015
0
29,811
W
2,979
1,030
10
1,946
4,410
1,547
466
1,639
2,771
29,614
3,857
W
Cabrakan
xDioSiToxX
Cabrakan
3,209
497
253
3,766
8,169
3,919
0
1,349
6,585
24,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
24,729
307
Minions Killed
221
0
Camps Cleared
0
993,350
Distance Traveled
901,872
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,885
489
29
3
0
158,540
0
W
Sun Wukong
5,798
580
52
5
0
190,453
0
L
Kali
5,540
554
64
6
0
220,284
1
L
Kuzenbo
4,306
431
29
3
0
176,798
0
W
Thor
7,005
701
65
7
0
216,601
0
L
Tiamat
4,945
495
42
4
0
170,799
2
W
Charybdis
5,523
552
67
7
0
182,453
2
L
Jing Wei
5,053
505
57
6
0
175,451
1
W
Freya
6,264
626
84
8
0
200,114
2
W
Cabrakan
5,486
549
39
4
0
203,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role