Player Matchup

Hercules
Hercules
RazyzeRaz
Hercules
Level 149
God Stats
6W - 3L
1,380 SR
Queue Stats
214W - 232L
1,410 Elo+
Solo
Poseidon
Poseidon
Soooru
Poseidon
Level 49
God Stats
8W - 8L
1,632 SR
Queue Stats
191W - 199L
1,506 Elo+
Solo
Olorun
Olorun
Vravel
Olorun
Level 76
God Stats
6W - 5L
1,714 SR
Queue Stats
43W - 41L
1,587 Elo+
Solo
Da Ji
Da Ji
alexacegonz
Da Ji
Level 63
God Stats
9W - 3L
1,917 SR
Queue Stats
61W - 60L
1,609 Elo+
Solo
Ganesha
Ganesha
arystomenekeles
Ganesha
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 27L
1,336 Elo+
Solo
Team Averages
Level 88
1,629 SR
1,490 Elo+

VS

Team Averages
Level 58
1,489 SR
1,566 Elo+
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Momoswar
Merlin
Level 67
God Stats
16W - 17L
1,649 SR
Queue Stats
135W - 127L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Secret12
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,694 Elo+
Party 1
The Morrigan
The Morrigan
TheHandSomee
The Morrigan
Level 63
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 3L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RazyzeRaz
Hercules
9
0 / 0 / 0
5,385
673
1,658
2,183
901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Soooru
Poseidon
10
1 / 0 / 1
6,050
756
2,099
2,781
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Vravel
Olorun
8
2 / 1 / 2
4,932
617
3,495
3,680
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 0 / 0
4,824
603
1,030
4,645
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 0 / 2
5,488
686
3,191
6,382
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 1 / 0
3,808
476
1,234
2,661
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
 
Olorun
5
0 / 0 / 0
3,694
462
517
3,199
710
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Momoswar
Merlin
8
0 / 1 / 0
4,698
587
1,877
3,748
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Secret12
Jormungandr
6
1 / 2 / 0
3,936
492
2,836
4,642
1,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Morrigan
TheHandSomee
The Morrigan
6
0 / 2 / 1
3,837
480
2,565
3,261
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
Olorun
 
Olorun
0
0
0
0
L
Merlin
Momoswar
Merlin
0
1
0
0
W
Hercules
RazyzeRaz
Hercules
0
0
0
0
L
Jormungandr
Secret12
Jormungandr
1
2
0
0.5
W
Poseidon
Soooru
Poseidon
1
0
1
1.5
L
The Morrigan
TheHandSomee
The Morrigan
0
2
1
0.25
W
Olorun
Vravel
Olorun
2
1
2
3
W
1
0
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,473
Damage
9,029
19,671
Taken
17,511
7,290
Mitigated
4,995
9,483
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,234
414
0
748
2,661
521
0
853
1,808
0
9,430
L
Olorun
 
Olorun
517
144
0
482
3,199
710
0
75
3,124
5,799
0
L
Merlin
Momoswar
Merlin
1,877
88
0
925
3,748
1,099
0
2,278
1,470
28,018
0
W
Hercules
RazyzeRaz
Hercules
1,658
430
184
853
2,183
901
0
701
1,454
809
20,893
L
Jormungandr
Secret12
Jormungandr
2,836
454
0
68
4,642
1,779
0
3,270
1,372
12,445
0
W
Poseidon
Soooru
Poseidon
2,099
391
0
897
2,781
757
714
1,258
1,523
30,679
0
L
The Morrigan
TheHandSomee
The Morrigan
2,565
1,080
366
907
3,261
886
145
2,007
1,254
10,278
0
W
Olorun
Vravel
Olorun
3,495
1,544
372
1,716
3,680
1,289
0
1,828
1,702
23,242
3,685
W
1,030
124
0
3,091
4,645
1,292
0
37
4,608
0
23,304
W
3,191
762
0
2,370
6,382
3,051
0
3,539
2,589
12,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
19,973
259
Minions Killed
121
0
Camps Cleared
0
838,888
Distance Traveled
673,429
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,808
476
23
3
0
97,613
0
L
Olorun
3,694
462
13
2
0
114,247
0
L
Merlin
4,698
587
47
6
0
169,922
4
W
Hercules
5,385
673
57
7
0
133,979
4
L
Jormungandr
3,936
492
15
2
0
138,736
0
W
Poseidon
6,050
756
73
9
0
190,102
5
L
The Morrigan
3,837
480
23
3
0
152,911
0
W
Olorun
4,932
617
72
9
0
153,978
1
W
Da Ji
4,824
603
57
7
0
194,801
1
W
Ganesha
5,488
686
0
0
0
166,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role