Player Matchup

Chang'e
Chang'e
Silver V
DTFMICHAEL
Chang'e
Silver V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,352 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
RickyRavioli
Danzaburou
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,408 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze IV
YouKnowKasperino
Kuzenbo
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 MMR
Party 1
Thanatos
Thanatos
Bronze III
beastlybrayden
Thanatos
Bronze III
Level 105
God Stats
1W - 1L
1,733 SR
Queue Stats
7W - 6L
1,442 MMR
Party 2
Geb
Geb
Silver II
xxxMegaxManxxx
Geb
Silver II
Level 160
God Stats
35W - 34L
1,840 SR
Queue Stats
464W - 462L
1,374 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,615 SR
1,397 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,454 SR
1,421 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Dovexa_
Achilles
Gold IV
Level 129
God Stats
3W - 4L
1,591 SR
Queue Stats
41W - 46L
1,400 MMR
Solo
Scylla
Scylla
Bronze III
KTLkid21
Scylla
Bronze III
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,410 MMR
Party 3
Chiron
Chiron
Bronze III
Murkiiinn
Chiron
Bronze III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,410 MMR
Party 3
Ganesha
Ganesha
Gold V
shawdowtaot
Ganesha
Gold V
Level 129
God Stats
7W - 10L
1,178 SR
Queue Stats
123W - 125L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DTFMICHAEL
Chang'e
12
1 / 10 / 0
7,774
370
4,229
14,329
2,618
Danzaburou
RickyRavioli
Danzaburou
13
1 / 11 / 1
8,849
421
4,878
15,007
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 15 / 0
8,608
410
6,718
21,033
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
15
1 / 10 / 1
9,787
466
5,679
18,676
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
6,579
313
0
3,092
1,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiBastetMorgan Le FayCliodhna

VS

Bans
AtlasOdinTiamatZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
14 / 2 / 11
14,163
674
23,742
17,228
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Dovexa_
Achilles
20
5 / 0 / 4
13,700
652
7,684
13,185
20,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
KTLkid21
Scylla
19
11 / 2 / 11
13,952
664
8,405
10,687
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
Murkiiinn
Chiron
20
17 / 1 / 3
15,009
715
10,004
8,492
3,666
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
shawdowtaot
Ganesha
18
0 / 0 / 20
12,947
617
6,834
11,485
10,979
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
96
5
Kills
47
47
Deaths
5
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
14
2
11
9.75
L
Chang'e
DTFMICHAEL
Chang'e
1
10
0
0.1
W
Achilles
Dovexa_
Achilles
5
0
4
7
W
Scylla
KTLkid21
Scylla
11
2
11
8.25
W
Chiron
Murkiiinn
Chiron
17
1
3
18.5
L
Danzaburou
RickyRavioli
Danzaburou
1
11
1
0.14
L
2
15
0
0.13
L
Thanatos
1
10
1
0.15
W
Ganesha
shawdowtaot
Ganesha
0
0
20
10
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
56,669
72,137
Taken
61,077
18,609
Mitigated
46,097
13,162
Healing
26,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,742
7,798
0
6,929
17,228
6,819
5,015
4,882
12,346
0
97,570
L
Chang'e
DTFMICHAEL
Chang'e
4,229
117
130
2,387
14,329
2,618
0
3,418
10,911
41,648
0
W
Achilles
Dovexa_
Achilles
7,684
1,520
0
2,839
13,185
20,301
0
941
12,244
0
87,131
W
Scylla
KTLkid21
Scylla
8,405
1,389
312
3,296
10,687
4,332
2,980
2,973
7,714
86,092
0
W
Chiron
Murkiiinn
Chiron
10,004
4,726
587
5,519
8,492
3,666
5,152
1,208
7,126
0
122,693
L
Danzaburou
RickyRavioli
Danzaburou
4,878
1,820
0
1,466
15,007
2,552
0
3,896
11,111
0
38,969
L
6,718
1,385
0
585
21,033
5,944
834
5,330
15,703
29,498
3,155
L
Thanatos
5,679
1,261
0
8,344
18,676
6,306
0
2,375
16,301
0
60,035
W
Ganesha
shawdowtaot
Ganesha
6,834
608
2,659
3,883
11,485
10,979
633
1,162
9,929
53,700
10,681
L
0
0
0
250
3,092
1,189
0
0
3,092
9,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
69,771
336
Minions Killed
707
0
Camps Cleared
0
1,459,561
Distance Traveled
2,012,872
97
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,163
674
134
6
0
423,207
2
L
Chang'e
7,774
370
83
4
0
284,044
30
W
Achilles
13,700
652
179
9
0
408,736
0
W
Scylla
13,952
664
141
7
0
378,377
1
W
Chiron
15,009
715
203
10
0
397,937
3
L
Danzaburou
8,849
421
80
4
0
344,338
3
L
Kuzenbo
8,608
410
40
2
0
355,023
1
L
Thanatos
9,787
466
117
6
0
354,635
2
W
Ganesha
12,947
617
50
2
0
404,615
4
L
Geb
6,579
313
16
1
0
121,521
61

Distance Traveled

Minion Kills by Role

Gold Earned by Role