Player Matchup
Team Averages
Diamond II
Average Tier
Level 148
1,908 SR
2,463
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 127
1,285 SR
2,184
MMR
Medusa
Diamond IV
Level 127
God Stats
2W - 7L
1,285 SR
Queue Stats
229W - 151L
2,184
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Molkos
Ymir
10
1 / 1 / 0
5,502
1,100
2,619
5,401
1,990
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
CenturyOfEvocati
Medusa
10
1 / 1 / 0
5,483
1,097
4,473
4,696
1,899
Eye of the Jungle
+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Talisman
+75
Health
+15
Magical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,483
1,097
59
12
2
110,187
3
W
5,502
1,100
47
9
1
103,976
3