Player Matchup

Chang'e
Chang'e
De4mo1ni2c412
Chang'e
Level 148
God Stats
9W - 3L
1,500 SR
Queue Stats
480W - 505L
1,577 Elo+
Solo
Da Ji
Da Ji
Harupocchi
Da Ji
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,622 Elo+
Solo
Amaterasu
Amaterasu
PitusaSniper
Amaterasu
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 214L
1,691 Elo+
Solo
Charybdis
Charybdis
Triibal Wave
Charybdis
Level 124
God Stats
21W - 18L
1,284 SR
Queue Stats
34W - 29L
1,444 Elo+
Solo
Athena
Athena
castorcalvo69
Athena
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 144L
1,354 Elo+
Solo
Team Averages
Level 104
1,457 SR
1,538 Elo+

VS

Team Averages
Level 98
1,589 SR
1,474 Elo+
Yemoja
Yemoja
AyoooDre_
Yemoja
Level 46
God Stats
13W - 9L
1,312 SR
Queue Stats
167W - 185L
1,518 Elo+
Solo
Vamana
Vamana
Nortriptylinee
Vamana
Level 52
God Stats
3W - 4L
1,317 SR
Queue Stats
117W - 132L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
kaitokit1412
Zhong Kui
Level 128
God Stats
20W - 16L
1,867 SR
Queue Stats
543W - 601L
1,654 Elo+
Solo
Medusa
Medusa
pimpduck013
Medusa
Level 126
God Stats
5W - 1L
1,749 SR
Queue Stats
74W - 76L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
samme_loka
Baron Samedi
Level 139
God Stats
1W - 1L
1,697 SR
Queue Stats
91W - 79L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
2 / 1 / 1
5,762
640
4,192
5,251
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
9
1 / 0 / 2
5,515
613
3,291
4,108
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
PitusaSniper
Amaterasu
10
0 / 0 / 0
5,784
643
1,922
3,611
2,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Triibal Wave
Charybdis
9
2 / 3 / 1
5,407
601
3,168
5,599
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 3 / 3
4,737
526
2,737
7,703
3,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AyoooDre_
Yemoja
9
3 / 0 / 3
5,959
662
3,989
6,963
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 0
4,925
547
534
5,290
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
kaitokit1412
Zhong Kui
1
0 / 0 / 0
1,860
207
0
0
0
Medusa
10
4 / 2 / 2
6,178
686
4,898
5,273
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
samme_loka
Baron Samedi
9
0 / 3 / 1
5,071
563
2,532
5,844
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
7
7
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AyoooDre_
Yemoja
3
0
3
4.5
W
Chang'e
2
1
1
2.5
W
Da Ji
1
0
2
2
L
0
0
0
0
W
Amaterasu
PitusaSniper
Amaterasu
0
0
0
0
W
Charybdis
Triibal Wave
Charybdis
2
3
1
0.83
W
0
3
3
0.5
L
Zhong Kui
kaitokit1412
Zhong Kui
0
0
0
0
L
Medusa
4
2
2
2.5
L
Baron Samedi
samme_loka
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
11,953
26,272
Taken
23,370
9,964
Mitigated
9,524
9,436
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AyoooDre_
Yemoja
3,989
491
653
1,941
6,963
4,033
0
2,826
4,137
14,404
0
W
Chang'e
4,192
254
203
2,431
5,251
1,676
538
2,649
2,430
33,739
0
W
Da Ji
3,291
791
0
1,599
4,108
1,423
196
306
3,770
0
22,981
L
534
177
0
1,278
5,290
2,105
0
337
4,953
0
18,429
W
Amaterasu
PitusaSniper
Amaterasu
1,922
624
0
1,365
3,611
2,658
247
0
3,611
0
33,797
W
Charybdis
Triibal Wave
Charybdis
3,168
2,078
0
1,774
5,599
1,144
0
816
4,783
0
25,928
W
2,737
633
75
1,989
7,703
3,063
0
2,476
5,157
16,076
0
L
Zhong Kui
kaitokit1412
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
4,898
2,149
1
1,584
5,273
1,297
460
544
4,729
0
37,960
L
Baron Samedi
samme_loka
Baron Samedi
2,532
96
429
1,690
5,844
2,089
0
3,222
2,622
27,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
23,993
276
Minions Killed
212
0
Camps Cleared
0
906,367
Distance Traveled
695,984
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,959
662
27
3
0
178,072
0
W
Chang'e
5,762
640
65
7
0
179,496
4
W
Da Ji
5,515
613
51
6
0
179,433
2
L
Vamana
4,925
547
45
5
0
176,553
0
W
Amaterasu
5,784
643
72
8
0
182,424
2
W
Charybdis
5,407
601
60
7
0
171,282
1
W
Athena
4,737
526
28
3
0
193,732
0
L
Zhong Kui
1,860
207
0
0
0
0
0
L
Medusa
6,178
686
76
8
0
174,038
3
L
Baron Samedi
5,071
563
64
7
0
167,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role