Player Matchup

Raijin
Raijin
 
Raijin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Miulin1997
Hel
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Artemis
Artemis
Mr_Tortois
Artemis
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 163L
1,564 Elo+
Solo
Sobek
Sobek
TheCrazyKahn
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,332 Elo+
Solo
Hachiman
Hachiman
crespuncio
Hachiman
Level 86
God Stats
3W - 0L
1,824 SR
Queue Stats
121W - 103L
1,496 Elo+
Solo
Team Averages
Level 76
1,565 SR
1,440 Elo+

VS

Team Averages
Level 97
1,540 SR
1,534 Elo+
Osiris
Osiris
Bybenchik777
Osiris
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 81L
1,500 Elo+
Party 1
Hel
Hel
SpookyMookie
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Tolik35rus
Zhong Kui
Level 101
God Stats
5W - 5L
1,500 SR
Queue Stats
110W - 108L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
hikkish
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,710 Elo+
Solo
Kuzenbo
Kuzenbo
tismey_68_
Kuzenbo
Level 102
God Stats
4W - 7L
1,702 SR
Queue Stats
297W - 321L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
8 / 4 / 14
11,012
787
14,867
15,634
6,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 4 / 17
10,632
759
8,827
15,765
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mr_Tortois
Artemis
19
8 / 4 / 12
11,859
847
24,602
15,732
6,740
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 4 / 21
10,495
750
9,339
21,025
29,854
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
crespuncio
Hachiman
20
8 / 2 / 19
11,694
835
28,064
16,595
7,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 7 / 14
9,914
708
9,409
20,350
19,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 5 / 11
10,275
734
9,480
15,836
8,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
Tolik35rus
Zhong Kui
17
5 / 8 / 9
10,945
782
27,590
22,744
14,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
hikkish
Hun Batz
17
7 / 7 / 6
10,653
761
12,925
16,273
10,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
tismey_68_
Kuzenbo
16
3 / 4 / 7
9,766
698
8,257
20,846
27,984
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
65
31
Kills
18
18
Deaths
31
83
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
4
14
3.75
L
Osiris
1
7
14
1.14
W
4
4
17
3.13
W
Artemis
Mr_Tortois
Artemis
8
4
12
3.5
L
2
5
11
1.5
W
3
4
21
3.38
L
Zhong Kui
Tolik35rus
Zhong Kui
5
8
9
1.19
W
Hachiman
crespuncio
Hachiman
8
2
19
8.75
L
Hun Batz
hikkish
Hun Batz
7
7
6
1.43
L
Kuzenbo
tismey_68_
Kuzenbo
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,699
Damage
67,661
84,751
Taken
96,049
57,034
Mitigated
79,909
48,097
Healing
41,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,867
2,398
2,462
1,193
15,634
6,577
1,035
9,285
6,349
24,159
0
L
Osiris
9,409
4,139
898
3,519
20,350
19,067
138
7,857
12,141
0
15,553
W
8,827
680
19,501
8,225
15,765
6,728
484
10,338
5,427
20,156
0
W
Artemis
Mr_Tortois
Artemis
24,602
13,933
1,390
3,267
15,732
6,740
1,952
8,927
6,805
0
51,650
L
9,480
1,911
8,503
7,232
15,836
8,521
318
4,937
10,748
20,428
0
W
9,339
854
1,199
4,534
21,025
29,854
306
8,536
11,129
13,805
0
L
Zhong Kui
Tolik35rus
Zhong Kui
27,590
2,419
925
7,897
22,744
14,030
1,457
8,099
14,269
44,952
0
W
Hachiman
crespuncio
Hachiman
28,064
11,983
1,911
4,415
16,595
7,135
1,734
8,241
8,354
0
51,225
L
Hun Batz
hikkish
Hun Batz
12,925
4,013
1,818
1,829
16,273
10,307
135
5,163
11,042
0
26,893
L
Kuzenbo
tismey_68_
Kuzenbo
8,257
1,898
2,606
5,948
20,846
27,984
272
5,903
14,572
11,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,692
Gold Earned
51,553
160
Minions Killed
110
0
Camps Cleared
0
1,244,347
Distance Traveled
1,175,298
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,012
787
26
2
0
235,337
0
L
Osiris
9,914
708
8
1
0
212,301
0
W
Hel
10,632
759
19
1
0
244,512
0
W
Artemis
11,859
847
55
4
0
237,134
1
L
Hel
10,275
734
21
2
0
219,062
0
W
Sobek
10,495
750
9
1
0
273,282
0
L
Zhong Kui
10,945
782
55
4
0
206,211
0
W
Hachiman
11,694
835
51
4
0
254,082
0
L
Hun Batz
10,653
761
21
2
0
262,539
0
L
Kuzenbo
9,766
698
5
0
0
275,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role