Player Matchup

Kukulkan
Kukulkan
Deathlake9
Kukulkan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 14L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
Erezytte
Hou Yi
Level 8
God Stats
3W - 0L
1,723 SR
Queue Stats
7W - 5L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
Mafuuu
Hun Batz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,446 Elo+
Party 2
Set
Set
RenegadeLawyer
Set
Level 107
God Stats
15W - 14L
1,542 SR
Queue Stats
272W - 249L
1,590 Elo+
Party 2
Athena
Athena
UKYukster
Athena
Level 47
God Stats
13W - 16L
1,543 SR
Queue Stats
16W - 21L
1,490 Elo+
Solo
Team Averages
Level 73
1,561 SR
1,514 Elo+

VS

Team Averages
Level 61
1,500 SR
1,526 Elo+
Osiris
Osiris
CrackDavis
Osiris
Level 69
God Stats
15W - 16L
1,500 SR
Queue Stats
197W - 179L
1,530 Elo+
Party 3
Xing Tian
Xing Tian
PikeTek
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 205L
1,549 Elo+
Party 3
Artemis
Artemis
TheAmazingShIne
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,604 Elo+
Party 3
Ne Zha
Ne Zha
ineedspuppetyr
Ne Zha
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 46L
1,474 Elo+
Party 1
Poseidon
Poseidon
mddii
Poseidon
Level 35
God Stats
10W - 10L
1,500 SR
Queue Stats
48W - 46L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deathlake9
Kukulkan
17
1 / 4 / 2
10,980
549
7,409
8,491
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
Erezytte
Hou Yi
17
5 / 4 / 2
11,136
557
12,173
12,932
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Mafuuu
Hun Batz
20
10 / 4 / 3
12,449
622
16,246
17,727
8,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 3 / 2
12,313
616
6,608
13,075
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
UKYukster
Athena
18
2 / 1 / 13
11,402
570
9,033
14,995
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrackDavis
Osiris
16
1 / 3 / 2
9,088
454
8,496
13,236
11,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
PikeTek
Xing Tian
16
4 / 2 / 1
10,285
514
6,237
16,190
13,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 1
8,106
405
8,919
11,972
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 5 / 2
10,592
530
13,856
17,879
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
mddii
Poseidon
16
2 / 5 / 5
10,000
500
6,018
11,301
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
21
Kills
15
16
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
CrackDavis
Osiris
1
3
2
0.67
W
Kukulkan
Deathlake9
Kukulkan
1
4
2
0.5
W
Hou Yi
Erezytte
Hou Yi
5
4
2
1.5
W
Hun Batz
Mafuuu
Hun Batz
10
4
3
2.88
L
Xing Tian
PikeTek
Xing Tian
4
2
1
2.25
W
3
3
2
1.33
L
1
6
1
0.25
W
Athena
UKYukster
Athena
2
1
13
8.5
L
7
5
2
1.6
L
Poseidon
mddii
Poseidon
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,469
Damage
43,526
67,220
Taken
70,578
41,839
Mitigated
39,371
13,165
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CrackDavis
Osiris
8,496
1,610
0
500
13,236
11,029
1,116
2,703
9,955
3,817
51,152
W
Kukulkan
Deathlake9
Kukulkan
7,409
44
0
250
8,491
2,974
0
595
7,896
79,471
0
W
Hou Yi
Erezytte
Hou Yi
12,173
4,414
0
4,021
12,932
6,017
3,242
3,053
9,879
0
101,050
W
Hun Batz
Mafuuu
Hun Batz
16,246
3,377
0
4,556
17,727
8,143
0
4,284
12,687
0
89,690
L
Xing Tian
PikeTek
Xing Tian
6,237
889
84
3,044
16,190
13,946
150
4,949
11,241
32,107
0
W
6,608
2,339
0
1,770
13,075
9,832
232
144
12,931
0
81,713
L
8,919
4,139
0
2,561
11,972
3,453
539
2,918
8,747
0
51,371
W
Athena
UKYukster
Athena
9,033
2,776
0
2,568
14,995
14,873
0
4,488
10,507
32,124
0
L
13,856
3,461
0
1,911
17,879
7,738
0
1,943
15,656
0
81,563
L
Poseidon
mddii
Poseidon
6,018
490
0
1,300
11,301
3,205
0
3,929
7,372
62,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,280
Gold Earned
48,071
697
Minions Killed
517
0
Camps Cleared
0
1,858,085
Distance Traveled
1,841,991
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,088
454
110
6
0
386,322
3
W
Kukulkan
10,980
549
162
8
0
343,228
4
W
Hou Yi
11,136
557
170
9
0
320,728
4
W
Hun Batz
12,449
622
132
7
0
436,690
5
L
Xing Tian
10,285
514
50
3
0
373,246
1
W
Set
12,313
616
183
9
0
333,785
0
L
Artemis
8,106
405
110
6
0
319,013
2
W
Athena
11,402
570
50
3
0
423,654
6
L
Ne Zha
10,592
530
115
6
0
410,063
0
L
Poseidon
10,000
500
132
7
0
353,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role