Player Matchup

Atlas
Atlas
Amaterasu丶
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,277 Elo+
Solo
Horus
Horus
DiscordiasFeet
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
EroticBasher69
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
KismetNoir
Jing Wei
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 73L
1,545 Elo+
Solo
Odin
Odin
Krabbenbart
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,647 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,499 Elo+

VS

Team Averages
Level 52
1,423 SR
1,338 Elo+
Terra
Terra
CrazyBabbi
Terra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 109L
1,398 Elo+
Solo
Zeus
Zeus
KSA0
Zeus
Level 26
God Stats
4W - 1L
1,285 SR
Queue Stats
67W - 70L
1,407 Elo+
Solo
Bacchus
Bacchus
Lhooq753
Bacchus
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
277W - 266L
1,293 Elo+
Solo
Hachiman
Hachiman
PanZergling2
Hachiman
Level 17
God Stats
1W - 0L
1,329 SR
Queue Stats
6W - 11L
1,295 Elo+
Party 1
Neith
Neith
TSMShi
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 9
11,634
727
17,049
26,053
35,416
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 6 / 10
11,299
706
15,306
25,233
32,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
EroticBasher69
Xing Tian
19
4 / 7 / 12
11,869
742
14,969
28,052
39,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
KismetNoir
Jing Wei
18
7 / 8 / 6
11,421
714
20,732
17,588
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 12 / 7
9,706
607
8,382
28,316
29,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
7 / 2 / 26
13,963
873
18,819
26,432
37,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
KSA0
Zeus
20
11 / 6 / 15
13,890
868
31,651
15,602
8,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lhooq753
Bacchus
17
3 / 4 / 23
11,934
746
10,527
22,447
37,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
PanZergling2
Hachiman
17
6 / 5 / 14
11,524
720
17,115
16,796
9,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
TSMShi
Neith
20
12 / 4 / 13
12,976
811
30,279
19,681
12,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
130
20
Kills
39
39
Deaths
21
44
Assists
91
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Terra
7
2
26
10
L
4
6
10
1.5
L
Xing Tian
EroticBasher69
Xing Tian
4
7
12
1.43
W
Zeus
KSA0
Zeus
11
6
15
3.08
L
Jing Wei
KismetNoir
Jing Wei
7
8
6
1.25
L
1
12
7
0.38
W
Bacchus
Lhooq753
Bacchus
3
4
23
3.63
W
Hachiman
PanZergling2
Hachiman
6
5
14
2.6
W
Neith
TSMShi
Neith
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,438
Damage
108,391
125,242
Taken
100,958
145,133
Mitigated
105,176
32,894
Healing
40,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,049
5,920
3,346
2,526
26,053
35,416
360
10,180
15,736
36,833
0
W
Terra
18,819
2,157
7,357
9,096
26,432
37,111
177
9,602
16,830
31,176
0
L
15,306
5,440
6,568
7,608
25,233
32,161
31
13,070
12,063
0
27,392
L
Xing Tian
EroticBasher69
Xing Tian
14,969
952
0
3,055
28,052
39,227
0
11,007
17,045
30,215
0
W
Zeus
KSA0
Zeus
31,651
3,294
2,349
3,473
15,602
8,870
621
4,003
11,599
52,550
0
L
Jing Wei
KismetNoir
Jing Wei
20,732
15,352
2,063
2,822
17,588
8,545
825
9,192
8,396
0
39,298
L
8,382
3,513
1,559
3,347
28,316
29,784
0
17,311
11,005
0
13,363
W
Bacchus
Lhooq753
Bacchus
10,527
1,794
2,303
4,916
22,447
37,617
514
6,074
16,373
17,271
0
W
Hachiman
PanZergling2
Hachiman
17,115
12,008
0
3,891
16,796
9,382
2,601
5,611
11,185
0
30,407
W
Neith
TSMShi
Neith
30,279
11,844
865
6,422
19,681
12,196
2,837
6,728
12,953
0
55,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
64,287
134
Minions Killed
157
0
Camps Cleared
0
1,189,118
Distance Traveled
1,390,403
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,634
727
31
2
0
245,548
3
W
Terra
13,963
873
22
1
0
316,556
0
L
Horus
11,299
706
24
2
0
237,722
0
L
Xing Tian
11,869
742
26
2
0
257,807
0
W
Zeus
13,890
868
54
3
0
271,560
1
L
Jing Wei
11,421
714
47
3
0
221,890
0
L
Odin
9,706
607
6
0
0
226,151
0
W
Bacchus
11,934
746
15
1
0
276,170
0
W
Hachiman
11,524
720
24
2
0
277,731
1
W
Neith
12,976
811
42
3
0
248,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role