Player Matchup

Xing Tian
Xing Tian
ENIGMATIAS
Xing Tian
Level 107
God Stats
24W - 18L
1,500 SR
Queue Stats
121W - 101L
1,521 Elo+
Solo
Cliodhna
Cliodhna
Elusynia
Cliodhna
Level 46
God Stats
11W - 1L
1,551 SR
Queue Stats
20W - 2L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Sllabamkcus
Cernunnos
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 5L
2,035 Elo+
Party 1
Merlin
Merlin
Velzhi
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
430W - 192L
1,751 Elo+
Party 1
Nike
Nike
Vexcie
Nike
Level 123
God Stats
8W - 2L
1,727 SR
Queue Stats
373W - 80L
1,628 Elo+
Party 1
Team Averages
Level 82
1,556 SR
1,672 Elo+

VS

Team Averages
Level 75
1,436 SR
1,479 Elo+
Nu Wa
Nu Wa
K8kuckz
Nu Wa
Level 44
God Stats
216W - 234L
1,462 SR
Queue Stats
216W - 237L
1,464 Elo+
Solo
Medusa
Medusa
Lizzchu
Medusa
Level 61
God Stats
173W - 162L
1,500 SR
Queue Stats
321W - 314L
1,616 Elo+
Party 2
Geb
Geb
Metallica005
Geb
Level 128
God Stats
21W - 28L
1,560 SR
Queue Stats
407W - 400L
1,602 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkaterBoi5683
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 132L
1,198 Elo+
Solo
Osiris
Osiris
iI D4RK II 8
Osiris
Level 105
God Stats
1W - 5L
1,160 SR
Queue Stats
190W - 206L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ENIGMATIAS
Xing Tian
16
1 / 0 / 12
10,572
1,175
5,061
8,476
8,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Elusynia
Cliodhna
16
2 / 1 / 5
10,052
1,117
4,802
5,124
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Sllabamkcus
Cernunnos
17
5 / 0 / 6
11,709
1,301
11,001
10,302
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Velzhi
Merlin
16
4 / 1 / 7
10,811
1,201
14,599
5,861
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Vexcie
Nike
16
2 / 0 / 8
10,610
1,179
5,057
3,842
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

305

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
K8kuckz
Nu Wa
15
1 / 7 / 1
9,499
1,055
12,153
15,931
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Lizzchu
Medusa
15
1 / 2 / 0
9,849
1,094
5,250
5,770
1,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 1
9,402
1,045
4,517
3,746
2,983
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
SkaterBoi5683
Ah Muzen Cab
15
0 / 4 / 1
9,199
1,022
2,509
6,118
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
15
0 / 0 / 0
9,433
1,048
5,010
10,475
8,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
14
Kills
2
2
Deaths
14
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ENIGMATIAS
Xing Tian
1
0
12
7
W
Cliodhna
Elusynia
Cliodhna
2
1
5
4.5
L
Nu Wa
K8kuckz
Nu Wa
1
7
1
0.21
L
Medusa
Lizzchu
Medusa
1
2
0
0.5
L
0
1
1
0.5
L
Ah Muzen Cab
SkaterBoi5683
Ah Muzen Cab
0
4
1
0.13
W
Cernunnos
Sllabamkcus
Cernunnos
5
0
6
8
W
Merlin
Velzhi
Merlin
4
1
7
7.5
W
Nike
Vexcie
Nike
2
0
8
6
L
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,520
Damage
29,439
33,605
Taken
42,040
18,023
Mitigated
18,279
8,138
Healing
1,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ENIGMATIAS
Xing Tian
5,061
46
524
375
8,476
8,204
0
3,826
4,322
10,814
0
W
Cliodhna
Elusynia
Cliodhna
4,802
96
0
66
5,124
1,739
0
2,311
2,709
0
8,642
L
Nu Wa
K8kuckz
Nu Wa
12,153
2,235
69
561
15,931
3,673
0
8,598
7,084
21,565
0
L
Medusa
Lizzchu
Medusa
5,250
1,295
0
104
5,770
1,644
0
2,073
3,654
0
28,156
L
4,517
16
0
0
3,746
2,983
0
1,921
1,750
14,744
0
L
Ah Muzen Cab
SkaterBoi5683
Ah Muzen Cab
2,509
780
0
85
6,118
1,423
0
3,435
2,601
0
13,618
W
Cernunnos
Sllabamkcus
Cernunnos
11,001
6,667
0
5,538
10,302
3,244
0
4,162
5,952
0
52,769
W
Merlin
Velzhi
Merlin
14,599
1,490
0
1,137
5,861
1,447
0
3,877
1,808
44,160
0
W
Nike
Vexcie
Nike
5,057
189
0
498
3,842
3,389
0
1,610
2,144
1,842
16,864
L
Osiris
5,010
1,256
0
225
10,475
8,556
0
4,114
6,062
0
20,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
47,382
220
Minions Killed
169
13
Camps Cleared
5
948,197
Distance Traveled
779,272
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,572
1,175
10
1
1
186,330
0
W
Cliodhna
10,052
1,117
7
1
0
197,187
0
L
Nu Wa
9,499
1,055
25
3
3
177,917
2
L
Medusa
9,849
1,094
67
7
0
179,099
0
L
Geb
9,402
1,045
17
2
0
161,649
0
L
Ah Muzen Cab
9,199
1,022
31
3
0
113,582
0
W
Cernunnos
11,709
1,301
90
10
10
183,417
0
W
Merlin
10,811
1,201
77
9
2
185,610
2
W
Nike
10,610
1,179
36
4
0
195,653
1
L
Osiris
9,433
1,048
29
3
2
147,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role