Player Matchup

Arachne
Arachne
Avro121x
Arachne
Level 110
God Stats
6W - 8L
1,500 SR
Queue Stats
151W - 161L
1,347 Elo+
Solo
Atlas
Atlas
ElBanju
Atlas
Level 67
God Stats
14W - 10L
1,500 SR
Queue Stats
180W - 180L
1,517 Elo+
Party 2
Anhur
Anhur
Smeggerelli
Anhur
Level 61
God Stats
20W - 22L
1,589 SR
Queue Stats
163W - 158L
1,626 Elo+
Party 2
Janus
Janus
Smitefan234567
Janus
Level 77
God Stats
3W - 5L
1,588 SR
Queue Stats
45W - 53L
1,322 Elo+
Solo
Mulan
Mulan
the_eggman56
Mulan
Level 91
God Stats
2W - 5L
1,484 SR
Queue Stats
147W - 143L
1,512 Elo+
Party 2
Team Averages
Level 81
1,532 SR
1,465 Elo+

VS

Team Averages
Level 71
1,518 SR
1,366 Elo+
Tiamat
Tiamat
Edward128103
Tiamat
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 242L
1,481 Elo+
Solo
Bellona
Bellona
Killerbii28
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 1
Ravana
Ravana
LucienWolfswift
Ravana
Level 111
God Stats
19W - 17L
1,608 SR
Queue Stats
701W - 761L
1,242 Elo+
Solo
Danzaburou
Danzaburou
ProBlame
Danzaburou
Level 123
God Stats
0W - 4L
1,235 SR
Queue Stats
12W - 16L
1,414 Elo+
Party 1
Khepri
Khepri
temp-825383
Khepri
Level 46
God Stats
2W - 2L
1,748 SR
Queue Stats
60W - 55L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avro121x
Arachne
9
0 / 2 / 1
5,560
556
1,543
4,443
1,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
ElBanju
Atlas
8
1 / 0 / 5
5,746
575
2,967
6,360
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
6 / 0 / 3
6,310
631
5,605
4,132
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 3
6,559
656
1,709
2,297
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 4
6,757
676
4,330
7,164
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 5 / 0
4,604
460
1,348
5,959
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Killerbii28
Bellona
10
1 / 0 / 1
5,745
575
2,753
3,904
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
5,144
514
1,955
4,280
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
ProBlame
Danzaburou
7
0 / 3 / 0
4,397
440
3,734
4,597
737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
7
0 / 4 / 0
4,586
459
1,279
7,049
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Avro121x
Arachne
0
2
1
0.25
L
Tiamat
0
5
0
0
W
Atlas
ElBanju
Atlas
1
0
5
3.5
L
Bellona
Killerbii28
Bellona
1
0
1
1.5
L
1
2
0
0.5
L
Danzaburou
ProBlame
Danzaburou
0
3
0
0
W
6
0
3
7.5
W
2
0
3
3.5
L
Khepri
0
4
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
11,069
24,396
Taken
25,789
10,656
Mitigated
9,503
10,610
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Avro121x
Arachne
1,543
971
0
1,326
4,443
1,687
0
0
4,443
0
17,118
L
Tiamat
1,348
132
0
822
5,959
1,906
0
1,503
4,398
17,410
0
W
Atlas
ElBanju
Atlas
2,967
1,669
0
2,139
6,360
4,328
128
1,170
5,190
13,884
0
L
Bellona
Killerbii28
Bellona
2,753
471
0
932
3,904
3,400
0
0
3,752
0
26,843
L
1,955
501
0
785
4,280
1,325
0
659
3,569
0
29,111
L
Danzaburou
ProBlame
Danzaburou
3,734
1,622
0
1,247
4,597
737
0
890
3,707
0
21,616
W
5,605
2,528
0
2,104
4,132
1,025
693
305
3,827
0
33,586
W
1,709
41
0
401
2,297
619
704
562
1,735
36,128
0
L
Khepri
1,279
178
1
1,338
7,049
2,135
0
1,472
5,535
11,314
0
W
4,330
428
0
4,640
7,164
2,997
0
590
6,574
0
38,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
24,476
302
Minions Killed
226
0
Camps Cleared
0
995,193
Distance Traveled
864,348
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,560
556
47
5
0
203,535
2
L
Tiamat
4,604
460
35
4
0
169,615
0
W
Atlas
5,746
575
17
2
0
181,766
1
L
Bellona
5,745
575
81
8
0
194,633
2
L
Ravana
5,144
514
57
6
0
145,836
1
L
Danzaburou
4,397
440
39
4
0
179,580
0
W
Anhur
6,310
631
68
7
0
171,520
2
W
Janus
6,559
656
86
9
0
211,328
4
L
Khepri
4,586
459
14
1
0
174,684
0
W
Mulan
6,757
676
84
8
0
227,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role