Player Matchup

Khepri
Khepri
Finecky
Khepri
Level 160
God Stats
12W - 9L
1,500 SR
Queue Stats
1,597W - 1,002L
1,710 Elo+
Party 1
Neith
Neith
I P0GBA I6I
Neith
Level 154
God Stats
10W - 4L
1,715 SR
Queue Stats
223W - 159L
2,089 Elo+
Party 1
Nu Wa
Nu Wa
Senshi EU
Nu Wa
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 79L
2,089 Elo+
Party 1
Team Averages
Level 156
1,572 SR
1,963 Elo+

VS

Team Averages
Level 22
1,329 SR
1,281 Elo+
Kukulkan
Kukulkan
Rey-voX
Kukulkan
Level 6
God Stats
2W - 5L
1,328 SR
Queue Stats
6W - 9L
1,314 Elo+
Party 2
Achilles
Achilles
Rey-woX
Achilles
Level 3
God Stats
0W - 3L
1,157 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2
Loki
Loki
Skiiz_Yx
Loki
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Finecky
Khepri
11
0 / 0 / 9
7,348
735
2,495
8,772
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
7 / 1 / 7
8,372
837
7,454
4,867
2,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Senshi EU
Nu Wa
12
7 / 1 / 6
8,428
843
10,131
4,650
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rey-voX
Kukulkan
11
0 / 5 / 2
6,734
673
3,409
9,050
2,820
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Rey-woX
Achilles
10
1 / 4 / 0
6,501
650
2,515
7,164
4,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Loki
10
1 / 5 / 0
6,526
653
3,429
7,568
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
Finecky
Khepri
0
0
9
4.5
W
7
1
7
10.5
L
Kukulkan
Rey-voX
Kukulkan
0
5
2
0.2
L
Achilles
Rey-woX
Achilles
1
4
0
0.25
W
Nu Wa
Senshi EU
Nu Wa
7
1
6
10
L
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
9,353
18,289
Taken
23,782
14,492
Mitigated
9,650
5,340
Healing
1,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Finecky
Khepri
2,495
146
0
2,574
8,772
10,611
0
1,819
6,953
5,059
0
W
7,454
3,156
0
1,422
4,867
2,086
1,753
689
4,178
0
24,612
L
Kukulkan
Rey-voX
Kukulkan
3,409
914
0
561
9,050
2,820
0
4,130
4,750
20,575
0
L
Achilles
Rey-woX
Achilles
2,515
653
0
96
7,164
4,402
0
4,331
2,598
0
6,286
W
Nu Wa
Senshi EU
Nu Wa
10,131
2,506
69
1,275
4,650
1,795
521
1,099
3,551
38,603
0
L
Loki
3,429
1,152
0
865
7,568
2,428
0
4,020
3,381
0
17,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
19,761
113
Minions Killed
85
5
Camps Cleared
3
491,880
Distance Traveled
467,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,348
735
6
1
1
159,381
1
W
Neith
8,372
837
36
4
2
157,780
0
L
Kukulkan
6,734
673
50
5
0
128,649
0
L
Achilles
6,501
650
10
1
0
172,604
2
W
Nu Wa
8,428
843
71
7
2
174,719
2
L
Loki
6,526
653
25
3
3
166,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role