Player Matchup

Cabrakan
Cabrakan
BigCheekyWalrus
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,074 Elo+
Solo
Rama
Rama
ChronoAugment
Rama
Level 128
God Stats
6W - 20L
1,500 SR
Queue Stats
194W - 197L
1,444 Elo+
Solo
Loki
Loki
DazedRedDino
Loki
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 110L
1,569 Elo+
Solo
Achilles
Achilles
HeatBank
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,269 Elo+
Solo
Agni
Agni
Nieksel
Agni
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 57L
1,701 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,412 Elo+

VS

Team Averages
Level 59
1,515 SR
1,538 Elo+
Bellona
Bellona
ApexDolphin
Bellona
Level 89
God Stats
10W - 9L
1,539 SR
Queue Stats
133W - 120L
1,620 Elo+
Solo
Fenrir
Fenrir
Caneginseng
Fenrir
Level 37
God Stats
19W - 13L
1,654 SR
Queue Stats
196W - 225L
1,575 Elo+
Solo
Heimdallr
Heimdallr
FYNM
Heimdallr
Level 47
God Stats
17W - 6L
1,622 SR
Queue Stats
121W - 130L
1,529 Elo+
Solo
Hera
Hera
SirPenn
Hera
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
366W - 334L
1,500 Elo+
Solo
Pele
Pele
skyldownlol
Pele
Level 57
God Stats
2W - 2L
1,262 SR
Queue Stats
76W - 94L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
2 / 12 / 7
13,692
472
14,475
30,906
41,942
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 8 / 4
15,457
533
15,955
28,000
8,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 10 / 8
14,922
515
12,800
27,180
9,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
HeatBank
Achilles
20
14 / 5 / 9
16,552
571
24,659
31,588
25,324
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
Nieksel
Agni
20
6 / 7 / 9
15,084
520
28,899
18,945
6,731
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ApexDolphin
Bellona
20
21 / 4 / 8
17,760
612
30,605
40,149
32,976
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
6 / 6 / 16
14,657
505
9,210
32,003
33,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
FYNM
Heimdallr
20
7 / 6 / 13
15,164
523
30,076
27,957
12,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
SirPenn
Hera
20
5 / 8 / 10
14,442
498
21,643
15,294
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 8 / 8
12,371
427
8,565
25,037
9,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
96
31
Kills
41
42
Deaths
32
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
ApexDolphin
Bellona
21
4
8
6.25
L
Cabrakan
2
12
7
0.46
W
Fenrir
6
6
16
2.33
L
3
8
4
0.63
L
6
10
8
1
W
Heimdallr
FYNM
Heimdallr
7
6
13
2.25
L
Achilles
HeatBank
Achilles
14
5
9
3.7
L
Agni
Nieksel
Agni
6
7
9
1.5
W
Hera
SirPenn
Hera
5
8
10
1.25
W
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,788
Damage
100,099
136,619
Taken
140,440
92,769
Mitigated
93,159
30,584
Healing
42,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ApexDolphin
Bellona
30,605
13,872
0
15,162
40,149
32,976
1,392
17,386
21,936
0
132,116
L
Cabrakan
14,475
1,035
0
4,054
30,906
41,942
0
3,833
26,933
76,985
0
W
Fenrir
9,210
1,976
1,943
5,611
32,003
33,315
514
10,454
20,600
0
42,793
L
15,955
13,757
0
10,832
28,000
8,969
0
0
27,999
0
145,034
L
12,800
3,603
0
6,845
27,180
9,803
2,928
5,188
21,797
0
104,097
W
Heimdallr
FYNM
Heimdallr
30,076
14,029
0
9,274
27,957
12,972
3,643
4,742
22,873
0
134,926
L
Achilles
HeatBank
Achilles
24,659
8,316
505
5,613
31,588
25,324
860
6,746
24,514
8,279
65,012
L
Agni
Nieksel
Agni
28,899
1,064
0
2,735
18,945
6,731
3,920
5,140
13,600
114,496
4,729
W
Hera
SirPenn
Hera
21,643
5,282
0
2,358
15,294
4,484
727
5,108
9,657
110,064
0
W
8,565
2,294
0
8,288
25,037
9,412
84
5,638
18,708
0
75,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,707
Gold Earned
74,394
751
Minions Killed
677
0
Camps Cleared
0
2,526,361
Distance Traveled
2,731,559
36
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,760
612
193
7
0
524,024
1
L
Cabrakan
13,692
472
125
4
0
436,894
1
W
Fenrir
14,657
505
41
1
0
600,670
12
L
Rama
15,457
533
219
8
0
538,823
10
L
Loki
14,922
515
146
5
0
491,089
12
W
Heimdallr
15,164
523
173
6
0
501,242
7
L
Achilles
16,552
571
72
2
0
566,395
3
L
Agni
15,084
520
189
7
0
493,160
10
W
Hera
14,442
498
168
6
0
503,386
9
W
Pele
12,371
427
102
4
0
602,237
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role