Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jeremius
Achilles
Level 110
God Stats
4W - 2L
1,585 SR
Queue Stats
230W - 204L
1,516 Elo+
Solo
Khepri
Khepri
UriaHeep
Khepri
Level 101
God Stats
6W - 2L
1,825 SR
Queue Stats
149W - 172L
1,599 Elo+
Party 1
Fenrir
Fenrir
ggboris
Fenrir
Level 104
God Stats
7W - 1L
1,841 SR
Queue Stats
89W - 92L
1,599 Elo+
Party 1
Team Averages
Level 116
1,650 SR
1,543 Elo+

VS

Team Averages
Level 94
1,559 SR
1,476 Elo+
Artio
Artio
Edward128103
Artio
Level 48
God Stats
1W - 6L
1,236 SR
Queue Stats
213W - 242L
1,492 Elo+
Solo
Bastet
Bastet
SMG TOXIC T
Bastet
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 70L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SMGSpadezz
Hou Yi
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 104L
1,272 Elo+
Party 2
Thoth
Thoth
Slipperpepper13
Thoth
Level 66
God Stats
6W - 9L
1,787 SR
Queue Stats
347W - 383L
1,535 Elo+
Solo
Chronos
Chronos
fen44
Chronos
Level 146
God Stats
5W - 9L
1,770 SR
Queue Stats
414W - 457L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 2 / 4
7,725
644
6,613
6,737
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
 
Charybdis
10
2 / 3 / 3
6,217
518
4,115
6,760
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Jeremius
Achilles
12
1 / 0 / 1
6,924
577
3,778
8,841
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
UriaHeep
Khepri
11
3 / 2 / 4
7,226
602
4,498
8,786
3,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ggboris
Fenrir
13
5 / 0 / 1
7,585
632
3,803
8,006
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
5,829
486
2,565
8,061
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
9
0 / 4 / 1
5,682
474
4,552
8,692
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
SMGSpadezz
Hou Yi
11
6 / 2 / 0
7,268
606
8,571
6,601
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 0
5,769
481
2,046
6,127
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
fen44
Chronos
11
0 / 1 / 0
6,239
520
4,430
5,872
3,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
4
3.5
W
Charybdis
 
Charybdis
2
3
3
1.17
L
0
5
5
0.5
W
Achilles
Jeremius
Achilles
1
0
1
1.5
L
Bastet
0
4
1
0.13
L
Hou Yi
SMGSpadezz
Hou Yi
6
2
0
3
L
1
4
0
0.25
W
Khepri
UriaHeep
Khepri
3
2
4
2.5
L
Chronos
fen44
Chronos
0
1
0
0
W
Fenrir
ggboris
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
22,164
39,130
Taken
35,353
17,817
Mitigated
15,309
16,562
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,613
741
299
1,243
6,737
2,345
0
2,023
4,685
42,031
0
W
Charybdis
 
Charybdis
4,115
2,267
0
1,567
6,760
1,746
167
664
5,995
0
26,355
L
2,565
74
292
1,874
8,061
5,362
150
3,877
4,184
16,358
0
W
Achilles
Jeremius
Achilles
3,778
557
0
4,419
8,841
7,049
222
3,558
5,283
0
33,048
L
Bastet
4,552
1,908
0
3,203
8,692
2,381
0
2,054
6,638
0
33,861
L
Hou Yi
SMGSpadezz
Hou Yi
8,571
4,742
0
1,382
6,601
1,890
0
2,061
4,540
0
41,896
L
2,046
210
0
941
6,127
1,787
0
2,156
3,971
25,037
0
W
Khepri
UriaHeep
Khepri
4,498
793
1,717
2,643
8,786
3,992
297
1,299
7,193
17,549
5,061
L
Chronos
fen44
Chronos
4,430
1,983
0
2,491
5,872
3,889
0
0
5,241
35,985
0
W
Fenrir
ggboris
Fenrir
3,803
1,069
0
4,674
8,006
2,685
0
1,073
6,607
0
45,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
30,787
342
Minions Killed
279
0
Camps Cleared
0
1,224,384
Distance Traveled
1,220,979
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,725
644
82
7
0
250,096
3
W
Charybdis
6,217
518
59
5
0
183,741
3
L
Artio
5,829
486
30
3
0
236,117
0
W
Achilles
6,924
577
70
6
0
261,861
4
L
Bastet
5,682
474
60
5
0
277,964
2
L
Hou Yi
7,268
606
68
6
0
237,825
4
L
Thoth
5,769
481
49
4
0
229,691
2
W
Khepri
7,226
602
29
2
0
208,381
6
L
Chronos
6,239
520
72
6
0
239,382
6
W
Fenrir
7,585
632
102
9
0
320,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role