Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DARKSMENTX
Achilles
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,687 Elo+
Party 1
Ra
Ra
MainorX9
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,687 Elo+
Party 1
Bastet
Bastet
MeatyJim
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
OGzECHO
He Bo
Level 36
God Stats
5W - 3L
1,658 SR
Queue Stats
44W - 44L
1,410 Elo+
Solo
Team Averages
Level 81
1,532 SR
1,557 Elo+

VS

Team Averages
Level 14
1,503 SR
1,510 Elo+
Vamana
Vamana
Sanchoo8605
Vamana
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Geb
Geb
chaszx77
Geb
Level 49
God Stats
1W - 3L
1,515 SR
Queue Stats
308W - 344L
1,561 Elo+
Solo
Cupid
Cupid
ishadowr
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
two_capitanss
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
zekeflare13
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
11 / 1 / 10
10,139
922
16,974
8,833
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
DARKSMENTX
Achilles
15
7 / 1 / 9
9,261
842
7,944
8,059
5,169
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 0 / 10
8,558
778
4,177
4,919
2,766
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
MeatyJim
Bastet
13
2 / 1 / 14
8,062
733
8,367
8,882
3,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
OGzECHO
He Bo
15
4 / 3 / 12
8,722
793
9,384
7,420
2,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 6 / 1
7,757
705
7,900
15,772
10,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 3
7,399
673
2,747
10,080
5,031
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cupid
ishadowr
Cupid
13
0 / 7 / 2
6,927
630
1,948
9,763
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 1
8,819
802
9,145
12,218
4,449
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
12
0 / 5 / 1
6,641
604
2,375
7,654
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
27
Kills
6
6
Deaths
27
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
1
10
16
W
Achilles
DARKSMENTX
Achilles
7
1
9
11.5
W
3
0
10
8
W
Bastet
MeatyJim
Bastet
2
1
14
9
W
He Bo
OGzECHO
He Bo
4
3
12
3.33
L
Vamana
2
6
1
0.42
L
1
3
3
0.83
L
Cupid
ishadowr
Cupid
0
7
2
0.14
L
3
6
1
0.58
L
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,846
Damage
24,115
38,113
Taken
55,487
17,757
Mitigated
26,789
11,692
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,974
9,327
0
2,659
8,833
3,735
5,871
3,793
5,040
0
47,041
W
Achilles
DARKSMENTX
Achilles
7,944
2,662
0
1,471
8,059
5,169
368
1,776
6,283
0
22,903
W
4,177
477
1,035
1,877
4,919
2,766
191
3,198
1,721
21,803
0
W
Bastet
MeatyJim
Bastet
8,367
1,797
0
3,195
8,882
3,284
496
2,736
6,146
0
19,557
W
He Bo
OGzECHO
He Bo
9,384
588
0
1,455
7,420
2,803
351
2,764
4,656
23,120
0
L
Vamana
7,900
2,758
725
2,374
15,772
10,810
0
4,064
11,708
0
13,247
L
2,747
489
0
1,692
10,080
5,031
0
4,029
6,051
12,298
0
L
Cupid
ishadowr
Cupid
1,948
834
0
207
9,763
3,611
0
1,635
8,128
0
12,353
L
9,145
2,985
0
2,126
12,218
4,449
798
2,180
10,038
33,523
0
L
Olorun
2,375
1,323
77
1,031
7,654
2,888
0
1,653
6,001
9,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
37,543
175
Minions Killed
117
0
Camps Cleared
0
1,116,366
Distance Traveled
847,729
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,139
922
60
5
0
203,066
3
W
Achilles
9,261
842
29
3
0
218,490
3
W
Ra
8,558
778
38
3
0
225,885
3
W
Bastet
8,062
733
21
2
0
249,898
1
W
He Bo
8,722
793
27
2
0
219,027
3
L
Vamana
7,757
705
13
1
0
198,963
0
L
Geb
7,399
673
16
1
0
188,065
6
L
Cupid
6,927
630
27
2
0
154,009
0
L
Sol
8,819
802
41
4
0
171,820
0
L
Olorun
6,641
604
20
2
0
134,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role