Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
DinoInBoots
Fenrir
Bronze III
Level 160
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 7L
1,352 MMR
Party 2
Chernobog
Chernobog
Silver III
Kagekao123
Chernobog
Silver III
Level 66
God Stats
3W - 1L
1,711 SR
Queue Stats
5W - 6L
1,445 MMR
Party 3
Kuzenbo
Kuzenbo
Silver III
NothinToLose
Kuzenbo
Silver III
Level 156
God Stats
14W - 13L
1,500 SR
Queue Stats
543W - 543L
1,362 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
qul0ut
Tsukuyomi
Silver IV
Level 65
God Stats
1W - 2L
1,184 SR
Queue Stats
6W - 14L
1,257 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,527 SR
1,383 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,441 SR
1,381 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
MoW1801
Geb
Silver V
Level 155
God Stats
7W - 9L
1,500 SR
Queue Stats
123W - 137L
1,315 MMR
Party 1
Charybdis
Charybdis
Silver IV
SiniyVor
Charybdis
Silver IV
Level 147
God Stats
2W - 4L
1,410 SR
Queue Stats
31W - 44L
1,364 MMR
Solo
Thor
Thor
Bronze IV
franinja007
Thor
Bronze IV
Level 78
God Stats
0W - 2L
1,505 SR
Queue Stats
20W - 40L
1,363 MMR
Solo
Achilles
Achilles
Bronze III
mamba2408
Achilles
Bronze III
Level 98
God Stats
4W - 4L
1,289 SR
Queue Stats
36W - 44L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 1 / 5
11,292
627
16,552
15,249
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
15
11 / 1 / 4
11,088
616
11,703
18,626
12,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Kagekao123
Chernobog
16
2 / 3 / 7
10,720
596
7,064
9,700
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
NothinToLose
Kuzenbo
17
2 / 0 / 4
10,244
569
14,225
12,450
13,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
qul0ut
Tsukuyomi
16
2 / 3 / 7
9,665
537
8,069
14,830
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LokiBastetZeusMercury

VS

Bans
CliodhnaGilgameshMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 5 / 1
8,244
458
6,317
10,422
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
11
2 / 5 / 3
7,815
434
5,202
17,468
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
SiniyVor
Charybdis
15
3 / 7 / 2
9,363
520
11,077
16,039
5,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 2
7,587
422
5,743
12,245
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
mamba2408
Achilles
12
0 / 4 / 1
7,734
430
7,243
18,474
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
24
Kills
8
8
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
5
9.5
L
Janus
 
Janus
2
5
1
0.5
W
Fenrir
11
1
4
13
W
Chernobog
Kagekao123
Chernobog
2
3
7
1.83
L
Geb
2
5
3
0.7
W
Kuzenbo
NothinToLose
Kuzenbo
2
0
4
4
L
Charybdis
SiniyVor
Charybdis
3
7
2
0.57
L
1
3
2
0.67
L
Achilles
mamba2408
Achilles
0
4
1
0.13
W
Tsukuyomi
qul0ut
Tsukuyomi
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,613
Damage
35,582
70,855
Taken
74,648
40,259
Mitigated
39,340
30,416
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,552
8,120
0
11,538
15,249
5,052
6,032
3,090
11,984
100,922
0
L
Janus
 
Janus
6,317
341
0
2,557
10,422
3,487
0
6,995
3,378
57,204
0
W
Fenrir
11,703
2,900
0
3,344
18,626
12,314
0
2,265
15,253
47
40,407
W
Chernobog
Kagekao123
Chernobog
7,064
3,741
0
2,772
9,700
3,631
685
891
8,693
0
63,974
L
Geb
5,202
949
189
3,221
17,468
14,933
0
10,123
6,908
16,655
0
W
Kuzenbo
NothinToLose
Kuzenbo
14,225
3,270
0
5,734
12,450
13,745
474
2,369
9,346
63,152
0
L
Charybdis
SiniyVor
Charybdis
11,077
7,051
0
4,438
16,039
5,641
1,332
851
14,976
0
67,998
L
5,743
1,000
0
249
12,245
3,924
0
2,458
9,656
0
43,930
L
Achilles
mamba2408
Achilles
7,243
1,231
277
5,366
18,474
11,355
0
9,375
8,347
0
48,387
W
Tsukuyomi
qul0ut
Tsukuyomi
8,069
1,364
0
7,028
14,830
5,517
20
2,312
12,194
0
51,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
40,743
530
Minions Killed
420
0
Camps Cleared
0
1,852,479
Distance Traveled
1,698,468
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,292
627
151
8
0
345,093
4
L
Janus
8,244
458
127
7
0
361,067
2
W
Fenrir
11,088
616
45
3
0
381,181
9
W
Chernobog
10,720
596
130
7
0
367,501
3
L
Geb
7,815
434
15
1
0
345,183
6
W
Kuzenbo
10,244
569
122
7
0
355,552
2
L
Charybdis
9,363
520
117
7
0
264,461
9
L
Thor
7,587
422
68
4
0
358,977
3
L
Achilles
7,734
430
93
5
0
368,780
3
W
Tsukuyomi
9,665
537
82
5
0
403,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role