Player Matchup

Morgan Le Fay
Morgan Le Fay
CachuliCulkin
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 29L
1,422 Elo+
Solo
Awilix
Awilix
SunSkins17
Awilix
Level 120
God Stats
3W - 5L
1,152 SR
Queue Stats
324W - 306L
1,507 Elo+
Solo
Vulcan
Vulcan
TeplyBuzik
Vulcan
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 53L
1,484 Elo+
Solo
Cernunnos
Cernunnos
Суупчик
Cernunnos
Level 120
God Stats
6W - 10L
1,500 SR
Queue Stats
458W - 460L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
Хлеебушек
Jormungandr
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
276W - 271L
1,547 Elo+
Party 2
Team Averages
Level 118
1,430 SR
1,509 Elo+

VS

Team Averages
Level 90
1,500 SR
1,404 Elo+
Eset
Eset
Carodejik
Eset
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
349W - 364L
1,057 Elo+
Solo
Sobek
Sobek
KoOoKoOo3490
Sobek
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 156L
1,500 Elo+
Party 1
Hercules
Hercules
YoSick
Hercules
Level 59
God Stats
7W - 1L
1,500 SR
Queue Stats
114W - 121L
1,464 Elo+
Solo
Fenrir
Fenrir
idkaidc21
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
jackbnson
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CachuliCulkin
Morgan Le Fay
17
4 / 5 / 8
10,704
669
15,837
14,343
6,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SunSkins17
Awilix
16
3 / 5 / 11
9,736
609
8,539
12,588
4,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
TeplyBuzik
Vulcan
18
6 / 7 / 7
11,299
706
21,328
14,549
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Суупчик
Cernunnos
18
5 / 5 / 8
10,516
657
22,373
20,175
8,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Хлеебушек
Jormungandr
18
4 / 6 / 15
11,458
716
14,530
21,933
30,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
4 / 4 / 12
11,564
723
13,190
15,671
8,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 5 / 12
11,799
737
14,179
32,865
27,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
YoSick
Hercules
20
4 / 2 / 19
12,613
788
13,255
24,206
33,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
idkaidc21
Fenrir
20
7 / 6 / 14
12,167
760
12,843
16,920
12,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
jackbnson
Nu Wa
19
4 / 5 / 15
11,697
731
18,196
11,338
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
100
22
Kills
28
28
Deaths
22
49
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CachuliCulkin
Morgan Le Fay
4
5
8
1.6
W
Eset
4
4
12
2.5
W
9
5
12
3
L
Awilix
SunSkins17
Awilix
3
5
11
1.7
L
Vulcan
TeplyBuzik
Vulcan
6
7
7
1.36
W
Hercules
YoSick
Hercules
4
2
19
6.75
W
Fenrir
idkaidc21
Fenrir
7
6
14
2.33
W
Nu Wa
jackbnson
Nu Wa
4
5
15
2.3
L
Cernunnos
Суупчик
Cernunnos
5
5
8
1.8
L
Jormungandr
Хлеебушек
Jormungandr
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,607
Damage
71,663
83,588
Taken
101,000
57,326
Mitigated
87,991
30,808
Healing
38,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CachuliCulkin
Morgan Le Fay
15,837
1,968
2,487
4,001
14,343
6,257
518
8,412
5,846
31,371
0
W
Eset
13,190
947
4,815
4,744
15,671
8,281
578
8,641
6,910
47,710
0
W
14,179
1,145
744
13,054
32,865
27,939
122
17,693
14,948
27,733
0
L
Awilix
SunSkins17
Awilix
8,539
2,188
1,259
1,233
12,588
4,910
541
8,196
4,268
0
11,099
L
Vulcan
TeplyBuzik
Vulcan
21,328
9,277
2,775
3,508
14,549
6,511
138
7,776
6,545
53,330
0
W
Hercules
YoSick
Hercules
13,255
2,448
1,370
9,936
24,206
33,875
415
11,265
12,683
1,011
25,192
W
Fenrir
idkaidc21
Fenrir
12,843
2,797
507
1,508
16,920
12,248
862
7,826
8,990
274
18,607
W
Nu Wa
jackbnson
Nu Wa
18,196
3,835
791
1,296
11,338
5,648
1,867
5,422
5,774
39,305
0
L
Cernunnos
Суупчик
Cernunnos
22,373
12,411
1,041
7,727
20,175
8,838
1,420
10,358
9,591
0
47,834
L
Jormungandr
Хлеебушек
Jormungandr
14,530
2,203
2,146
4,631
21,933
30,810
270
11,080
10,595
42,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,713
Gold Earned
59,840
200
Minions Killed
178
0
Camps Cleared
0
1,408,589
Distance Traveled
1,481,849
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,704
669
22
1
0
294,267
0
W
Eset
11,564
723
80
5
0
282,313
6
W
Sobek
11,799
737
15
1
0
281,003
2
L
Awilix
9,736
609
8
1
0
331,816
2
L
Vulcan
11,299
706
81
5
0
258,273
0
W
Hercules
12,613
788
13
1
0
320,923
0
W
Fenrir
12,167
760
22
1
0
299,592
2
W
Nu Wa
11,697
731
48
3
0
298,018
1
L
Cernunnos
10,516
657
48
3
0
251,040
3
L
Jormungandr
11,458
716
41
3
0
273,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role