Player Matchup

Izanami
Izanami
Fetznschedl__
Izanami
Level 113
God Stats
9W - 10L
1,801 SR
Queue Stats
14W - 21L
1,781 Elo+
Party 3
Athena
Athena
Solo_Pat_
Athena
Level 104
God Stats
14W - 24L
1,755 SR
Queue Stats
123W - 134L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
TheLegendxx96
Gilgamesh
Level 106
God Stats
5W - 0L
1,185 SR
Queue Stats
156W - 153L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
VENOM_LoRd-1
Zhong Kui
Level 58
God Stats
31W - 31L
1,427 SR
Queue Stats
57W - 52L
1,449 Elo+
Party 1
Merlin
Merlin
lafolem214
Merlin
Level 128
God Stats
12W - 17L
1,822 SR
Queue Stats
156W - 159L
1,387 Elo+
Solo
Team Averages
Level 102
1,598 SR
1,525 Elo+

VS

Team Averages
Level 95
1,591 SR
1,553 Elo+
Neith
Neith
Adern337
Neith
Level 16
God Stats
1W - 2L
1,704 SR
Queue Stats
3W - 9L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
BHDaka_v18974
Gilgamesh
Level 113
God Stats
31W - 17L
1,623 SR
Queue Stats
168W - 147L
1,612 Elo+
Solo
Ganesha
Ganesha
Katakuuri
Ganesha
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,657 Elo+
Party 2
Persephone
Persephone
frenci93
Persephone
Level 89
God Stats
4W - 2L
1,482 SR
Queue Stats
110W - 108L
1,461 Elo+
Solo
Bakasura
Bakasura
shmiga08
Bakasura
Level 147
God Stats
7W - 7L
1,643 SR
Queue Stats
496W - 494L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
2 / 0 / 4
11,054
526
6,035
8,393
2,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Solo_Pat_
Athena
17
1 / 1 / 11
10,216
486
6,653
17,763
20,936
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
TheLegendxx96
Gilgamesh
20
13 / 2 / 5
13,254
631
20,568
21,458
12,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
VENOM_LoRd-1
Zhong Kui
16
2 / 2 / 5
10,332
492
14,395
20,533
13,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
lafolem214
Merlin
19
2 / 2 / 9
11,941
569
12,577
9,987
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adern337
Neith
13
0 / 5 / 0
8,763
417
7,387
11,320
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
BHDaka_v18974
Gilgamesh
15
1 / 5 / 2
9,435
449
13,228
24,421
20,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Katakuuri
Ganesha
14
1 / 3 / 1
9,620
458
7,918
19,449
20,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
frenci93
Persephone
15
0 / 4 / 4
10,605
505
7,389
13,229
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
shmiga08
Bakasura
18
5 / 3 / 1
11,359
541
11,781
18,160
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
7
7
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Adern337
Neith
0
5
0
0
L
Gilgamesh
BHDaka_v18974
Gilgamesh
1
5
2
0.4
W
Izanami
2
0
4
4
L
Ganesha
Katakuuri
Ganesha
1
3
1
0.5
W
Athena
Solo_Pat_
Athena
1
1
11
6.5
W
Gilgamesh
TheLegendxx96
Gilgamesh
13
2
5
7.75
W
Zhong Kui
VENOM_LoRd-1
Zhong Kui
2
2
5
2.25
L
Persephone
frenci93
Persephone
0
4
4
0.5
W
Merlin
lafolem214
Merlin
2
2
9
3.25
L
Bakasura
shmiga08
Bakasura
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,228
Damage
47,703
78,134
Taken
86,579
52,911
Mitigated
55,417
32,087
Healing
22,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adern337
Neith
7,387
3,080
0
2,568
11,320
3,858
0
3,509
7,811
0
52,544
L
Gilgamesh
BHDaka_v18974
Gilgamesh
13,228
4,075
0
4,339
24,421
20,716
228
10,624
13,797
0
51,005
W
Izanami
6,035
4,075
0
4,659
8,393
2,725
4,100
1,374
6,631
0
90,047
L
Ganesha
Katakuuri
Ganesha
7,918
918
576
4,140
19,449
20,803
0
7,303
12,146
41,264
0
W
Athena
Solo_Pat_
Athena
6,653
879
555
6,935
17,763
20,936
572
4,254
12,044
40,321
0
W
Gilgamesh
TheLegendxx96
Gilgamesh
20,568
6,758
545
4,937
21,458
12,300
843
7,018
13,962
0
117,519
W
Zhong Kui
VENOM_LoRd-1
Zhong Kui
14,395
698
823
10,479
20,533
13,421
3,307
2,836
17,272
59,438
0
L
Persephone
frenci93
Persephone
7,389
716
67
5,126
13,229
3,729
0
6,538
6,687
71,202
0
W
Merlin
lafolem214
Merlin
12,577
1,182
0
3,154
9,987
3,529
0
3,546
6,056
90,323
0
L
Bakasura
shmiga08
Bakasura
11,781
8,033
0
5,539
18,160
6,311
36
5,650
12,510
0
55,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,797
Gold Earned
49,782
654
Minions Killed
467
0
Camps Cleared
0
2,092,217
Distance Traveled
2,019,399
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,763
417
116
6
0
342,162
3
L
Gilgamesh
9,435
449
88
4
0
353,224
2
W
Izanami
11,054
526
158
8
0
421,382
3
L
Ganesha
9,620
458
23
1
0
405,221
4
W
Athena
10,216
486
79
4
0
434,541
2
W
Gilgamesh
13,254
631
161
8
0
450,818
5
W
Zhong Kui
10,332
492
97
5
0
386,720
3
L
Persephone
10,605
505
119
6
0
416,654
8
W
Merlin
11,941
569
159
8
0
398,756
1
L
Bakasura
11,359
541
121
6
0
502,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role