Player Matchup

Ares
Ares
AmorwinS
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Kukulkan
Kukulkan
CTAAAAAAAAAC
Kukulkan
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 21L
1,247 Elo+
Solo
Thanatos
Thanatos
DValle
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
DiScOrSaUrUs
Tiamat
Level 25
God Stats
0W - 7L
1,106 SR
Queue Stats
0W - 8L
1,137 Elo+
Solo
Loki
Loki
KpEnDeL
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,134 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,299 Elo+

VS

Team Averages
Level 9
1,569 SR
1,508 Elo+
Nemesis
Nemesis
BoBy0900
Nemesis
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Obito_Uchiha43
Bellona
Level 5
God Stats
3W - 0L
1,846 SR
Queue Stats
4W - 4L
1,559 Elo+
Solo
Nu Wa
Nu Wa
S_H_A_D_0_W_moon
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,483 Elo+
Solo
Ra
Ra
sSQA
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
xXKingMikeXx20
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 6 / 4
7,577
689
4,870
14,271
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
CTAAAAAAAAAC
Kukulkan
16
3 / 2 / 1
9,297
845
8,690
8,655
3,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
DValle
Thanatos
14
3 / 8 / 1
8,318
756
5,428
11,710
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
1 / 6 / 5
7,933
721
5,427
9,876
7,703
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
KpEnDeL
Loki
13
1 / 6 / 3
7,527
684
5,498
9,540
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoBy0900
Nemesis
18
8 / 1 / 13
10,411
946
12,397
10,655
4,827
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
10 / 2 / 3
9,960
905
10,288
9,657
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 9
8,860
805
8,664
6,161
1,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
sSQA
Ra
17
6 / 2 / 5
9,816
892
10,510
8,702
3,836
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 5
8,742
795
4,275
7,934
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
8
Kills
28
28
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
4
0.33
W
Nemesis
BoBy0900
Nemesis
8
1
13
14.5
L
Kukulkan
CTAAAAAAAAAC
Kukulkan
3
2
1
1.75
L
Thanatos
DValle
Thanatos
3
8
1
0.44
L
Tiamat
1
6
5
0.58
L
Loki
KpEnDeL
Loki
1
6
3
0.42
W
10
2
3
5.75
W
3
1
9
7.5
W
Ra
sSQA
Ra
6
2
5
4.25
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,913
Damage
46,134
54,052
Taken
43,109
33,488
Mitigated
19,392
9,514
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,870
670
427
1,248
14,271
12,144
151
2,641
11,630
14,103
0
W
Nemesis
BoBy0900
Nemesis
12,397
6,053
221
3,257
10,655
4,827
779
4,542
6,023
0
36,456
L
Kukulkan
CTAAAAAAAAAC
Kukulkan
8,690
466
133
1,289
8,655
3,035
0
3,505
5,150
42,216
0
L
Thanatos
DValle
Thanatos
5,428
2,422
0
3,812
11,710
4,210
78
4,280
7,430
0
17,958
L
Tiamat
5,427
398
0
1,242
9,876
7,703
284
4,845
5,031
18,297
0
L
Loki
KpEnDeL
Loki
5,498
799
30
1,333
9,540
6,396
486
3,903
5,637
0
16,095
W
10,288
3,406
57
880
9,657
5,995
336
3,179
6,229
0
24,560
W
8,664
2,834
337
2,654
6,161
1,987
1,690
1,858
4,189
28,788
0
W
Ra
sSQA
Ra
10,510
1,058
991
3,092
8,702
3,836
2,471
4,931
3,647
34,831
0
W
4,275
2,064
0
1,913
7,934
2,747
2,549
4,477
3,184
0
21,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
47,789
162
Minions Killed
242
0
Camps Cleared
0
1,037,095
Distance Traveled
1,086,200
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,577
689
13
1
0
202,916
1
W
Nemesis
10,411
946
50
5
0
260,812
2
L
Kukulkan
9,297
845
78
7
0
225,319
0
L
Thanatos
8,318
756
26
2
0
184,948
2
L
Tiamat
7,933
721
28
3
0
214,396
0
L
Loki
7,527
684
17
2
0
209,516
1
W
Bellona
9,960
905
27
2
0
238,663
0
W
Nu Wa
8,860
805
33
3
0
213,186
1
W
Ra
9,816
892
77
7
0
195,647
0
W
Hou Yi
8,742
795
55
5
0
177,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role