Player Matchup

Tsukuyomi
Tsukuyomi
CheeseMeistar
Tsukuyomi
Level 116
God Stats
5W - 6L
1,501 SR
Queue Stats
370W - 365L
1,622 Elo+
Solo
Zeus
Zeus
DoppyTheElv
Zeus
Level 127
God Stats
6W - 2L
1,547 SR
Queue Stats
53W - 50L
1,668 Elo+
Party 1
Artemis
Artemis
NotABot2
Artemis
Level 143
God Stats
10W - 7L
1,839 SR
Queue Stats
51W - 32L
1,653 Elo+
Solo
Jormungandr
Jormungandr
Veneni
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,512 Elo+
Solo
Tyr
Tyr
XKittyPlayz
Tyr
Level 123
God Stats
1W - 0L
1,618 SR
Queue Stats
9W - 4L
1,698 Elo+
Party 1
Team Averages
Level 126
1,601 SR
1,631 Elo+

VS

Team Averages
Level 78
1,532 SR
1,527 Elo+
Chang'e
Chang'e
Born7
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,186 Elo+
Solo
Chiron
Chiron
ImaBooo
Chiron
Level 38
God Stats
3W - 3L
1,434 SR
Queue Stats
7W - 9L
1,555 Elo+
Solo
Ullr
Ullr
Janooomta
Ullr
Level 49
God Stats
9W - 9L
1,500 SR
Queue Stats
197W - 186L
1,479 Elo+
Solo
Mercury
Mercury
MrFroZzT
Mercury
Level 35
God Stats
20W - 9L
1,726 SR
Queue Stats
210W - 191L
1,710 Elo+
Solo
Guan Yu
Guan Yu
robersanblas
Guan Yu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 108L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CheeseMeistar
Tsukuyomi
20
8 / 5 / 7
15,386
570
11,933
19,600
8,747
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 5 / 7
16,053
595
20,360
15,340
6,856
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NotABot2
Artemis
20
9 / 5 / 4
16,765
621
21,924
25,217
12,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Veneni
Jormungandr
20
3 / 0 / 17
15,020
556
14,656
26,372
36,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 5 / 9
15,685
581
16,133
23,844
24,890
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Born7
Chang'e
20
1 / 6 / 4
13,181
488
11,728
25,806
11,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
ImaBooo
Chiron
19
5 / 4 / 2
12,897
478
12,321
19,215
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
19
3 / 12 / 5
12,267
454
12,731
23,539
8,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
MrFroZzT
Mercury
20
8 / 6 / 5
13,277
492
12,211
18,177
8,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
robersanblas
Guan Yu
19
3 / 7 / 6
12,903
478
15,994
26,230
30,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
35
Kills
20
20
Deaths
35
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Born7
Chang'e
1
6
4
0.5
W
Tsukuyomi
CheeseMeistar
Tsukuyomi
8
5
7
2.3
W
9
5
7
2.5
L
Chiron
ImaBooo
Chiron
5
4
2
1.5
L
Ullr
3
12
5
0.46
L
Mercury
MrFroZzT
Mercury
8
6
5
1.75
W
Artemis
NotABot2
Artemis
9
5
4
2.2
W
Jormungandr
Veneni
Jormungandr
3
0
17
11.5
W
6
5
9
2.1
L
Guan Yu
robersanblas
Guan Yu
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,006
Damage
64,985
110,373
Taken
112,967
89,096
Mitigated
65,760
40,888
Healing
30,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Born7
Chang'e
11,728
435
539
10,058
25,806
11,067
0
8,298
17,233
109,846
0
W
Tsukuyomi
CheeseMeistar
Tsukuyomi
11,933
2,995
0
6,763
19,600
8,747
1,410
2,886
16,564
0
106,171
W
20,360
1,145
0
2,403
15,340
6,856
311
3,189
11,637
109,178
0
L
Chiron
ImaBooo
Chiron
12,321
7,227
840
8,252
19,215
7,275
0
7,636
11,465
0
86,365
L
Ullr
12,731
3,571
0
1,691
23,539
8,690
1,176
5,938
17,391
0
64,415
L
Mercury
MrFroZzT
Mercury
12,211
4,605
0
1,044
18,177
8,267
0
4,104
14,015
0
91,578
W
Artemis
NotABot2
Artemis
21,924
14,306
0
15,602
25,217
12,230
8,600
2,228
22,510
0
156,575
W
Jormungandr
Veneni
Jormungandr
14,656
2,653
862
8,674
26,372
36,373
749
1,968
24,329
58,597
10,295
W
16,133
2,699
0
6,584
23,844
24,890
1,185
3,304
19,754
0
86,596
L
Guan Yu
robersanblas
Guan Yu
15,994
2,018
388
7,926
26,230
30,461
0
6,179
19,899
3,689
73,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,909
Gold Earned
64,525
737
Minions Killed
752
0
Camps Cleared
0
2,562,860
Distance Traveled
2,447,142
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,181
488
195
7
0
506,743
6
W
Tsukuyomi
15,386
570
140
5
0
509,705
3
W
Zeus
16,053
595
170
6
0
494,361
3
L
Chiron
12,897
478
176
7
0
491,508
10
L
Ullr
12,267
454
94
3
0
428,880
3
L
Mercury
13,277
492
148
5
0
541,116
4
W
Artemis
16,765
621
203
8
0
477,112
4
W
Jormungandr
15,020
556
87
3
0
536,863
6
W
Tyr
15,685
581
137
5
0
544,819
1
L
Guan Yu
12,903
478
139
5
0
478,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role