Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold III
Burpyyy
Tiamat
Gold III
Level 142
God Stats
2W - 1L
1,787 SR
Queue Stats
264W - 243L
1,634 MMR
Solo
Artio
Artio
Gold IV
EpicRoyalHu
Artio
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,599 MMR
Solo
Izanami
Izanami
Gold III
Jubilo
Izanami
Gold III
Level 160
God Stats
6W - 5L
1,325 SR
Queue Stats
341W - 352L
1,612 MMR
Solo
Ravana
Ravana
Silver I
Shamaster
Ravana
Silver I
Level 154
God Stats
6W - 1L
1,860 SR
Queue Stats
32W - 26L
1,641 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,594 SR
1,597 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,573 SR
1,591 MMR
Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
AzaNaa
Apollo
Gold V
Level 114
God Stats
2W - 2L
1,299 SR
Queue Stats
47W - 43L
1,614 MMR
Solo
Bakasura
Bakasura
Gold V
RockyPlatypus
Bakasura
Gold V
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 118L
1,596 MMR
Solo
Zeus
Zeus
Silver I
Strikerll
Zeus
Silver I
Level 134
God Stats
1W - 2L
1,824 SR
Queue Stats
4W - 3L
1,674 MMR
Solo
Ares
Ares
Bronze III
Youbiii
Ares
Bronze III
Level 103
God Stats
3W - 2L
1,742 SR
Queue Stats
27W - 16L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 2 / 2
7,049
542
6,330
11,361
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Burpyyy
Tiamat
11
1 / 3 / 4
6,836
526
5,435
6,098
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
7,229
556
7,314
12,763
9,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Jubilo
Izanami
14
1 / 0 / 0
7,981
614
6,712
6,241
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Shamaster
Ravana
12
5 / 2 / 1
7,486
576
8,917
8,063
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KaliAh Muzen CabSolCliodhna

VS

Bans
LokiBastetGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
5 / 1 / 2
7,772
598
6,728
12,786
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
AzaNaa
Apollo
13
0 / 1 / 1
7,442
572
2,829
7,420
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
RockyPlatypus
Bakasura
15
4 / 1 / 2
8,421
648
10,592
12,000
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
10
1 / 5 / 3
6,295
484
6,432
6,665
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Youbiii
Ares
11
2 / 1 / 5
7,154
550
5,186
13,928
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
12
12
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
2
1
L
Camazotz
 
Camazotz
5
1
2
6
L
Apollo
AzaNaa
Apollo
0
1
1
0.5
W
Tiamat
Burpyyy
Tiamat
1
3
4
1
W
1
5
0
0.2
W
Izanami
Jubilo
Izanami
1
0
0
1
L
Bakasura
RockyPlatypus
Bakasura
4
1
2
5
W
Ravana
Shamaster
Ravana
5
2
1
2.75
L
Zeus
1
5
3
0.5
L
Ares
Youbiii
Ares
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
31,767
44,526
Taken
52,799
26,518
Mitigated
27,562
14,190
Healing
23,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,330
2,015
0
4,221
11,361
7,644
0
3,300
7,429
0
31,971
L
Camazotz
 
Camazotz
6,728
2,284
0
7,677
12,786
4,361
0
1,649
11,061
0
42,688
L
Apollo
AzaNaa
Apollo
2,829
1,558
0
3,853
7,420
2,123
0
0
7,420
0
55,057
W
Tiamat
Burpyyy
Tiamat
5,435
701
0
1,355
6,098
4,036
53
3,805
2,114
36,204
0
W
7,314
658
0
4,232
12,763
9,543
466
0
11,007
54,845
0
W
Izanami
Jubilo
Izanami
6,712
4,271
0
3,441
6,241
2,129
882
1,711
4,530
0
72,246
L
Bakasura
RockyPlatypus
Bakasura
10,592
6,186
0
6,456
12,000
6,081
700
7,140
4,842
0
46,271
W
Ravana
Shamaster
Ravana
8,917
2,177
0
941
8,063
3,166
0
2,261
5,512
0
39,732
L
Zeus
6,432
209
0
1,357
6,665
2,229
0
647
5,918
32,549
0
L
Ares
Youbiii
Ares
5,186
375
79
4,530
13,928
12,768
0
2,813
10,809
17,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
37,084
489
Minions Killed
436
0
Camps Cleared
0
1,261,323
Distance Traveled
1,328,220
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,049
542
43
3
0
259,291
3
L
Camazotz
7,772
598
76
6
0
288,439
2
L
Apollo
7,442
572
125
10
0
244,117
5
W
Tiamat
6,836
526
86
7
0
232,179
3
W
Artio
7,229
556
117
9
0
233,337
0
W
Izanami
7,981
614
153
12
0
261,042
3
L
Bakasura
8,421
648
134
10
0
305,355
1
W
Ravana
7,486
576
90
7
0
275,474
5
L
Zeus
6,295
484
78
6
0
220,853
7
L
Ares
7,154
550
23
2
0
269,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role