Player Matchup

Danzaburou
Danzaburou
Dhorzoss
Danzaburou
Level 127
God Stats
1W - 0L
1,246 SR
Queue Stats
117W - 45L
1,720 Elo+
Party 2
Atlas
Atlas
Zenitsuwu
Atlas
Level 155
God Stats
3W - 2L
1,361 SR
Queue Stats
621W - 343L
1,669 Elo+
Party 2
Hel
Hel
xxNezuwuko
Hel
Level 129
God Stats
10W - 7L
1,702 SR
Queue Stats
596W - 333L
1,676 Elo+
Party 2
Team Averages
Level 137
1,437 SR
1,688 Elo+

VS

Team Averages
Level 89
1,500 SR
1,500 Elo+
Nox
Nox
InsectumFanatica
Nox
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
SeclusiveHydra
Izanami
Level 23
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Terra
Terra
TFaceWasHere
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dhorzoss
Danzaburou
15
8 / 0 / 7
9,908
826
11,387
9,057
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Zenitsuwu
Atlas
13
4 / 1 / 9
8,530
711
11,255
10,392
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 12
8,842
737
4,754
9,204
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,527
627
8,019
9,961
4,342
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 1
6,952
579
5,016
8,946
3,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
7,008
584
7,245
13,102
12,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dhorzoss
Danzaburou
8
0
7
11.5
L
1
5
0
0.2
L
0
6
1
0.08
L
0
4
1
0.13
W
Atlas
Zenitsuwu
Atlas
4
1
9
8.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
20,280
28,653
Taken
32,009
12,588
Mitigated
20,636
18,878
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dhorzoss
Danzaburou
11,387
4,545
0
2,530
9,057
4,008
1,755
4,703
4,354
0
37,080
L
8,019
812
0
1,821
9,961
4,342
0
5,615
4,346
30,958
0
L
5,016
2,992
0
482
8,946
3,444
0
5,073
3,873
0
20,922
L
7,245
727
739
2,713
13,102
12,850
0
5,666
7,436
18,649
0
W
Atlas
Zenitsuwu
Atlas
11,255
5,224
0
1,638
10,392
4,276
471
5,136
5,256
25,193
0
W
4,754
138
7,218
7,492
9,204
4,304
652
5,533
3,671
27,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
21,487
134
Minions Killed
123
7
Camps Cleared
3
657,643
Distance Traveled
572,412
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,908
826
62
5
2
207,035
4
L
Nox
7,527
627
48
4
2
192,179
5
L
Izanami
6,952
579
52
4
0
156,970
0
L
Terra
7,008
584
23
2
1
223,263
5
W
Atlas
8,530
711
20
2
2
211,050
1
W
Hel
8,842
737
52
4
3
239,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role