Player Matchup

Bacchus
Bacchus
Azimo
Bacchus
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
172W - 167L
1,616 Elo+
Solo
Hercules
Hercules
CubNation26
Hercules
Level 125
God Stats
7W - 6L
1,310 SR
Queue Stats
372W - 413L
1,499 Elo+
Party 3
Ravana
Ravana
LynX FuZion
Ravana
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 169L
1,541 Elo+
Party 3
Jing Wei
Jing Wei
LynX Velocity
Jing Wei
Level 143
God Stats
8W - 5L
1,500 SR
Queue Stats
289W - 321L
1,566 Elo+
Party 3
Agni
Agni
OlimarThirtytwo
Agni
Level 141
God Stats
1W - 1L
1,712 SR
Queue Stats
127W - 109L
1,479 Elo+
Party 3
Team Averages
Level 136
1,504 SR
1,540 Elo+

VS

Team Averages
Level 154
1,500 SR
1,555 Elo+
Serqet
Serqet
 
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Kardygg
Thoth
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
189W - 142L
1,633 Elo+
Party 2
Charybdis
Charybdis
Pandanman
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,410 Elo+
Party 1
Thanatos
Thanatos
ossmay1
Thanatos
Level 158
God Stats
12W - 7L
1,500 SR
Queue Stats
843W - 526L
1,664 Elo+
Party 2
Ravana
Ravana
singhkha
Ravana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azimo
Bacchus
7
0 / 3 / 2
4,592
459
1,524
8,689
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
CubNation26
Hercules
9
1 / 0 / 0
5,280
528
1,145
6,814
6,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
9
2 / 7 / 0
5,348
535
2,573
8,393
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
LynX Velocity
Jing Wei
7
0 / 5 / 1
4,493
449
2,664
8,035
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 2
4,882
488
2,283
5,112
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 0 / 7
6,191
619
2,887
5,593
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
Kardygg
Thoth
12
6 / 0 / 5
7,170
717
6,774
2,585
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Pandanman
Charybdis
11
4 / 1 / 4
6,547
655
7,700
5,469
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ossmay1
Thanatos
11
5 / 2 / 5
6,636
664
5,193
7,127
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
singhkha
Ravana
12
3 / 0 / 2
7,054
705
6,485
2,512
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
20
20
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
7
5.5
L
Bacchus
Azimo
Bacchus
0
3
2
0.33
L
Hercules
CubNation26
Hercules
1
0
0
1
W
Thoth
Kardygg
Thoth
6
0
5
8.5
L
Ravana
2
7
0
0.29
L
Jing Wei
LynX Velocity
Jing Wei
0
5
1
0.1
L
0
5
2
0.2
W
Charybdis
Pandanman
Charybdis
4
1
4
6
W
Thanatos
ossmay1
Thanatos
5
2
5
3.75
W
Ravana
singhkha
Ravana
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,189
Damage
29,039
37,043
Taken
23,286
13,923
Mitigated
7,859
10,534
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,887
441
0
1,880
5,593
2,790
69
1,615
3,978
0
12,130
L
Bacchus
Azimo
Bacchus
1,524
395
180
2,474
8,689
4,279
0
2,873
5,712
10,241
0
L
Hercules
CubNation26
Hercules
1,145
326
0
3,307
6,814
6,065
0
471
6,343
0
25,726
W
Thoth
Kardygg
Thoth
6,774
68
0
619
2,585
610
1,843
645
1,940
41,757
0
L
Ravana
2,573
812
0
1,885
8,393
2,029
0
1,119
7,274
0
20,183
L
Jing Wei
LynX Velocity
Jing Wei
2,664
2,180
0
2,150
8,035
550
0
499
7,502
0
24,496
L
2,283
314
0
538
5,112
1,000
0
1,812
3,198
23,475
0
W
Charybdis
Pandanman
Charybdis
7,700
3,347
0
3,116
5,469
1,459
544
811
4,658
0
46,009
W
Thanatos
ossmay1
Thanatos
5,193
1,726
0
7,115
7,127
1,935
0
347
6,780
0
27,459
W
Ravana
singhkha
Ravana
6,485
2,161
199
1,847
2,512
1,065
0
389
2,123
0
42,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
33,598
232
Minions Killed
346
0
Camps Cleared
0
905,610
Distance Traveled
1,022,677
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,191
619
20
2
0
216,336
3
L
Bacchus
4,592
459
8
1
0
173,779
1
L
Hercules
5,280
528
61
6
0
220,737
3
W
Thoth
7,170
717
77
8
0
211,919
2
L
Ravana
5,348
535
52
5
0
177,465
2
L
Jing Wei
4,493
449
53
5
0
170,053
2
L
Agni
4,882
488
58
6
0
163,576
0
W
Charybdis
6,547
655
93
9
0
167,323
3
W
Thanatos
6,636
664
64
6
0
220,805
1
W
Ravana
7,054
705
92
9
0
206,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role