Player Matchup

Hou Yi
Hou Yi
Abdul037
Hou Yi
Level 142
God Stats
9W - 9L
1,282 SR
Queue Stats
329W - 326L
1,523 Elo+
Solo
Ra
Ra
JGuix365
Ra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 97L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
KING_Cleanoo
Amaterasu
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 21L
1,513 Elo+
Solo
Kali
Kali
aniquilo-_-
Kali
Level 128
God Stats
6W - 3L
1,886 SR
Queue Stats
252W - 200L
1,525 Elo+
Party 2
Vamana
Vamana
doubletrouble224
Vamana
Level 125
God Stats
7W - 1L
1,474 SR
Queue Stats
243W - 232L
1,723 Elo+
Solo
Team Averages
Level 135
1,529 SR
1,555 Elo+

VS

Team Averages
Level 140
1,460 SR
1,712 Elo+
Artio
Artio
Anti_Nay043
Artio
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 194L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
FalkenbergML
Tsukuyomi
Level 107
God Stats
17W - 20L
1,329 SR
Queue Stats
446W - 456L
1,615 Elo+
Solo
Guan Yu
Guan Yu
IMaxximusl
Guan Yu
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 191L
1,722 Elo+
Party 1
Nu Wa
Nu Wa
Kriptiik
Nu Wa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,865 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l-_LuChInOdDaUs_
Ah Muzen Cab
Level 149
God Stats
4W - 6L
1,471 SR
Queue Stats
457W - 314L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Abdul037
Hou Yi
16
3 / 0 / 1
9,548
562
6,330
9,003
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 5
10,053
591
6,992
8,813
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
KING_Cleanoo
Amaterasu
18
2 / 1 / 3
10,667
627
7,837
15,451
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 0 / 3
9,635
567
14,301
15,070
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 4
8,396
494
3,254
12,036
11,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,008
471
5,818
13,637
15,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
FalkenbergML
Tsukuyomi
12
1 / 4 / 1
7,273
428
5,351
9,965
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
IMaxximusl
Guan Yu
13
1 / 1 / 1
7,230
425
5,253
14,110
12,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Kriptiik
Nu Wa
7
0 / 3 / 1
5,791
341
2,973
4,773
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
l-_LuChInOdDaUs_
Ah Muzen Cab
15
1 / 3 / 1
8,780
516
12,583
11,188
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Abdul037
Hou Yi
3
0
1
3.5
L
1
2
0
0.5
L
Tsukuyomi
FalkenbergML
Tsukuyomi
1
4
1
0.38
L
Guan Yu
IMaxximusl
Guan Yu
1
1
1
1.5
W
3
1
5
5.5
W
Amaterasu
KING_Cleanoo
Amaterasu
2
1
3
3.5
L
Nu Wa
Kriptiik
Nu Wa
0
3
1
0.17
W
4
0
3
5.5
W
1
2
4
1.5
L
Ah Muzen Cab
l-_LuChInOdDaUs_
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,714
Damage
31,978
60,373
Taken
53,673
34,431
Mitigated
36,765
28,172
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Abdul037
Hou Yi
6,330
3,111
0
3,873
9,003
2,917
1,918
829
8,092
0
69,441
L
5,818
363
340
4,940
13,637
15,289
0
0
13,637
53,231
0
L
Tsukuyomi
FalkenbergML
Tsukuyomi
5,351
1,641
0
1,148
9,965
3,391
0
1,178
8,787
0
41,408
L
Guan Yu
IMaxximusl
Guan Yu
5,253
209
852
3,803
14,110
12,453
0
2,357
11,753
0
26,332
W
6,992
577
2,146
4,217
8,813
3,316
726
1,015
7,308
81,817
0
W
Amaterasu
KING_Cleanoo
Amaterasu
7,837
3,003
0
9,350
15,451
11,067
549
2,964
11,874
138
76,674
L
Nu Wa
Kriptiik
Nu Wa
2,973
226
0
250
4,773
1,000
0
2,160
2,613
17,121
0
W
14,301
7,785
0
3,332
15,070
6,058
0
2,022
12,629
0
70,111
W
3,254
984
1,933
3,321
12,036
11,073
335
557
11,399
0
22,934
L
Ah Muzen Cab
l-_LuChInOdDaUs_
Ah Muzen Cab
12,583
4,680
0
3,510
11,188
4,632
0
1,435
9,753
0
82,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,299
Gold Earned
37,082
632
Minions Killed
436
0
Camps Cleared
0
1,708,018
Distance Traveled
1,420,137
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,548
562
151
9
0
300,372
7
L
Artio
8,008
471
116
7
0
328,121
3
L
Tsukuyomi
7,273
428
83
5
0
263,203
2
L
Guan Yu
7,230
425
38
2
0
345,451
8
W
Ra
10,053
591
173
10
0
340,526
7
W
Amaterasu
10,667
627
168
10
0
344,945
2
L
Nu Wa
5,791
341
31
2
0
144,380
2
W
Kali
9,635
567
101
6
0
396,244
3
W
Vamana
8,396
494
39
2
0
325,931
1
L
Ah Muzen Cab
8,780
516
168
10
0
338,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role