Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BlackWolfZ3C
Heimdallr
Level 145
God Stats
21W - 12L
1,662 SR
Queue Stats
199W - 188L
1,622 Elo+
Solo
Merlin
Merlin
DaeDae_06
Merlin
Level 155
God Stats
42W - 41L
1,507 SR
Queue Stats
187W - 184L
1,605 Elo+
Solo
Cthulhu
Cthulhu
ZeroVFenrir
Cthulhu
Level 122
God Stats
10W - 5L
1,820 SR
Queue Stats
123W - 123L
1,628 Elo+
Solo
Arachne
Arachne
xWhiskey_Manx
Arachne
Level 87
God Stats
12W - 11L
1,681 SR
Queue Stats
212W - 236L
1,453 Elo+
Solo
Team Averages
Level 127
1,634 SR
1,562 Elo+

VS

Team Averages
Level 102
1,499 SR
1,496 Elo+
Guan Yu
Guan Yu
CallMePooh-
Guan Yu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 95L
1,595 Elo+
Solo
Thanatos
Thanatos
RichardOC5
Thanatos
Level 147
God Stats
6W - 10L
1,611 SR
Queue Stats
430W - 426L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Strider_538
Kukulkan
Level 36
God Stats
86W - 98L
1,435 SR
Queue Stats
87W - 98L
1,473 Elo+
Solo
Agni
Agni
iiSkillzs
Agni
Level 145
God Stats
16W - 10L
1,500 SR
Queue Stats
223W - 228L
1,575 Elo+
Solo
Nu Wa
Nu Wa
jvtorretta
Nu Wa
Level 76
God Stats
69W - 67L
1,447 SR
Queue Stats
192W - 196L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 3 / 21
12,969
1,179
11,376
14,354
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
BlackWolfZ3C
Heimdallr
18
7 / 0 / 11
13,058
1,187
12,423
11,104
3,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
DaeDae_06
Merlin
18
12 / 1 / 11
13,594
1,236
23,065
10,903
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZeroVFenrir
Cthulhu
18
8 / 0 / 11
12,560
1,142
14,113
12,630
10,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
17
0 / 1 / 11
10,625
966
6,414
8,928
2,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

238

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CallMePooh-
Guan Yu
16
1 / 2 / 3
10,686
971
7,565
19,820
14,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RichardOC5
Thanatos
16
1 / 11 / 3
10,473
952
8,877
17,642
4,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Strider_538
Kukulkan
16
0 / 3 / 3
10,478
953
11,325
6,419
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
17
3 / 2 / 2
12,013
1,092
16,196
9,301
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
16
0 / 9 / 4
10,776
980
10,646
17,948
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
27
Kills
5
5
Deaths
27
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
21
3.5
W
Heimdallr
BlackWolfZ3C
Heimdallr
7
0
11
12.5
L
Guan Yu
CallMePooh-
Guan Yu
1
2
3
1.25
W
Merlin
DaeDae_06
Merlin
12
1
11
17.5
L
Thanatos
RichardOC5
Thanatos
1
11
3
0.23
L
Kukulkan
Strider_538
Kukulkan
0
3
3
0.5
W
Cthulhu
ZeroVFenrir
Cthulhu
8
0
11
13.5
L
Agni
3
2
2
2
L
Nu Wa
0
9
4
0.22
W
Arachne
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,391
Damage
54,609
57,919
Taken
71,130
33,309
Mitigated
27,268
10,643
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,376
665
455
2,421
14,354
14,377
0
8,824
5,530
23,574
0
W
Heimdallr
BlackWolfZ3C
Heimdallr
12,423
7,955
0
5,008
11,104
3,175
0
7,371
3,733
0
60,613
L
Guan Yu
CallMePooh-
Guan Yu
7,565
1,118
1,986
2,964
19,820
14,627
0
11,804
8,016
0
25,388
W
Merlin
DaeDae_06
Merlin
23,065
486
0
151
10,903
3,006
0
8,380
2,523
45,150
0
L
Thanatos
RichardOC5
Thanatos
8,877
848
119
4,283
17,642
4,642
0
11,811
5,828
0
21,766
L
Kukulkan
Strider_538
Kukulkan
11,325
1,328
0
0
6,419
1,274
0
4,879
1,540
40,335
0
W
Cthulhu
ZeroVFenrir
Cthulhu
14,113
252
1,204
1,060
12,630
10,533
0
8,565
4,065
38,682
0
L
Agni
16,196
722
0
178
9,301
2,526
0
6,798
2,503
40,753
0
L
Nu Wa
10,646
1,871
503
1,121
17,948
4,199
0
13,262
4,686
36,581
0
W
Arachne
6,414
5,212
0
344
8,928
2,218
0
5,027
3,901
0
13,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,806
Gold Earned
54,426
258
Minions Killed
249
8
Camps Cleared
9
1,088,792
Distance Traveled
1,085,660
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,969
1,179
0
0
0
207,640
0
W
Heimdallr
13,058
1,187
126
11
4
208,810
0
L
Guan Yu
10,686
971
42
4
3
260,271
0
W
Merlin
13,594
1,236
46
4
3
203,250
1
L
Thanatos
10,473
952
21
2
2
222,472
0
L
Kukulkan
10,478
953
59
5
1
205,031
1
W
Cthulhu
12,560
1,142
66
6
0
229,976
0
L
Agni
12,013
1,092
65
6
3
203,038
1
L
Nu Wa
10,776
980
62
6
0
194,848
3
W
Arachne
10,625
966
20
2
1
239,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role