Player Matchup

Nu Wa
Nu Wa
KepkaDen
Nu Wa
Level 66
God Stats
29W - 21L
1,689 SR
Queue Stats
422W - 462L
1,409 Elo+
Solo
Chaac
Chaac
Korv_Bagarn
Chaac
Level 85
God Stats
16W - 7L
1,530 SR
Queue Stats
136W - 94L
1,388 Elo+
Party 2
Medusa
Medusa
Unixtalon
Medusa
Level 77
God Stats
3W - 1L
1,732 SR
Queue Stats
11W - 13L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
klumprymdskungen
Sun Wukong
Level 44
God Stats
11W - 6L
1,600 SR
Queue Stats
78W - 81L
1,411 Elo+
Party 2
Mercury
Mercury
mackanbus
Mercury
Level 100
God Stats
5W - 3L
1,554 SR
Queue Stats
325W - 303L
1,415 Elo+
Party 2
Team Averages
Level 74
1,621 SR
1,420 Elo+

VS

Team Averages
Level 58
1,533 SR
1,541 Elo+
Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
SHAHO_DARK
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,573 Elo+
Party 1
King Arthur
King Arthur
Sjokongur
King Arthur
Level 71
God Stats
11W - 14L
1,342 SR
Queue Stats
181W - 185L
1,220 Elo+
Solo
Hou Yi
Hou Yi
token_caviar0
Hou Yi
Level 43
God Stats
2W - 1L
1,822 SR
Queue Stats
25W - 21L
1,595 Elo+
Solo
Cthulhu
Cthulhu
ulikaly23
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KepkaDen
Nu Wa
15
5 / 5 / 11
10,018
557
11,660
10,609
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 1 / 10
10,055
559
18,064
19,987
20,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Unixtalon
Medusa
17
3 / 2 / 3
10,425
579
4,907
8,060
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
klumprymdskungen
Sun Wukong
17
7 / 0 / 7
10,923
607
10,291
15,772
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
mackanbus
Mercury
18
10 / 1 / 8
11,568
643
11,530
10,489
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 10 / 3
8,007
445
7,459
12,819
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 2
8,190
455
6,112
18,673
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Sjokongur
King Arthur
13
0 / 6 / 0
7,773
432
4,171
16,969
11,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 3 / 0
10,164
565
8,523
14,492
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ulikaly23
Cthulhu
5
0 / 6 / 1
5,732
318
2,391
9,571
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
33
Kills
9
9
Deaths
33
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
10
3
0.25
W
Nu Wa
KepkaDen
Nu Wa
5
5
11
2.1
W
8
1
10
13
L
3
8
2
0.5
L
King Arthur
Sjokongur
King Arthur
0
6
0
0
W
Medusa
Unixtalon
Medusa
3
2
3
2.25
W
Sun Wukong
klumprymdskungen
Sun Wukong
7
0
7
10.5
W
Mercury
mackanbus
Mercury
10
1
8
14
L
5
3
0
1.67
L
Cthulhu
ulikaly23
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,452
Damage
28,656
64,917
Taken
72,524
44,157
Mitigated
32,694
26,633
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,459
0
0
1,536
12,819
3,900
882
3,349
8,817
43,490
0
W
Nu Wa
KepkaDen
Nu Wa
11,660
1,566
0
1,124
10,609
3,237
1,288
2,824
7,471
44,604
0
W
18,064
3,488
837
11,238
19,987
20,206
945
3,329
16,538
0
57,713
L
6,112
1,043
0
3,221
18,673
6,900
0
1,541
16,364
0
41,571
L
King Arthur
Sjokongur
King Arthur
4,171
487
0
4,814
16,969
11,509
238
1,763
13,814
0
45,297
W
Medusa
Unixtalon
Medusa
4,907
1,706
0
2,861
8,060
2,772
3,414
457
7,502
0
72,146
W
Sun Wukong
klumprymdskungen
Sun Wukong
10,291
1,517
287
8,876
15,772
13,943
449
1,977
13,751
0
54,214
W
Mercury
mackanbus
Mercury
11,530
5,808
0
1,410
10,489
3,999
1,942
743
9,604
0
89,138
L
8,523
4,142
0
7,290
14,492
5,284
0
2,411
11,571
0
71,473
L
Cthulhu
ulikaly23
Cthulhu
2,391
610
0
442
9,571
5,101
0
1,353
7,682
8,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,989
Gold Earned
39,866
537
Minions Killed
403
0
Camps Cleared
0
1,830,206
Distance Traveled
1,420,617
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,007
445
79
4
0
309,906
2
W
Nu Wa
10,018
557
69
4
0
316,240
0
W
Chaac
10,055
559
72
4
0
387,697
4
L
Thor
8,190
455
69
4
0
318,430
1
L
King Arthur
7,773
432
93
5
0
309,373
2
W
Medusa
10,425
579
140
8
0
366,921
6
W
Sun Wukong
10,923
607
120
7
0
345,940
0
W
Mercury
11,568
643
136
8
0
413,408
8
L
Hou Yi
10,164
565
142
8
0
330,632
6
L
Cthulhu
5,732
318
20
1
0
152,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role