Player Matchup

Freya
Freya
AldoFlowW
Freya
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
152W - 161L
1,615 Elo+
Solo
Amaterasu
Amaterasu
MaesterOlorin
Amaterasu
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 206L
1,411 Elo+
Solo
Hun Batz
Hun Batz
Runningwolf69
Hun Batz
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
128W - 148L
1,403 Elo+
Solo
Yemoja
Yemoja
Vanishing1z
Yemoja
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
211W - 195L
1,259 Elo+
Solo
Kuzenbo
Kuzenbo
ZOOGN
Kuzenbo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,433 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,424 Elo+

VS

Team Averages
Level 113
1,500 SR
1,355 Elo+
Hel
Hel
AmphitriteXV
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,279 Elo+
Party 2
Awilix
Awilix
CRIMSON REBEL88
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,279 Elo+
Party 2
Jormungandr
Jormungandr
HoneyRaina
Jormungandr
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 194L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Poseidon53
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,279 Elo+
Party 2
Hachiman
Hachiman
cookiepeach
Hachiman
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 109L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AldoFlowW
Freya
20
14 / 2 / 3
14,911
710
45,449
25,729
15,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
MaesterOlorin
Amaterasu
20
4 / 7 / 13
13,942
664
19,788
41,829
46,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Runningwolf69
Hun Batz
19
6 / 9 / 8
12,841
611
37,736
25,499
13,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
20
0 / 3 / 14
12,787
609
11,650
28,181
44,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
ZOOGN
Kuzenbo
20
1 / 5 / 18
14,208
677
26,384
32,315
58,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 16
13,017
620
25,290
32,887
18,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 10 / 11
12,422
592
15,824
27,681
12,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
HoneyRaina
Jormungandr
20
6 / 3 / 15
14,589
695
27,606
35,007
59,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
Poseidon53
Gilgamesh
20
6 / 6 / 12
13,034
621
29,223
47,730
47,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
cookiepeach
Hachiman
20
6 / 3 / 15
13,783
656
24,349
26,212
13,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
95
25
Kills
26
26
Deaths
25
56
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Freya
AldoFlowW
Freya
14
2
3
7.75
L
4
3
16
4
L
4
10
11
0.95
L
Jormungandr
HoneyRaina
Jormungandr
6
3
15
4.5
W
Amaterasu
MaesterOlorin
Amaterasu
4
7
13
1.5
L
Gilgamesh
Poseidon53
Gilgamesh
6
6
12
2
W
Hun Batz
Runningwolf69
Hun Batz
6
9
8
1.11
W
Yemoja
0
3
14
2.33
W
Kuzenbo
ZOOGN
Kuzenbo
1
5
18
2
L
Hachiman
cookiepeach
Hachiman
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,007
Damage
122,292
153,553
Taken
169,517
178,960
Mitigated
151,456
78,804
Healing
101,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AldoFlowW
Freya
45,449
13,909
4,114
13,292
25,729
15,706
1,308
9,133
16,596
63,362
0
L
25,290
155
34,589
22,826
32,887
18,193
457
11,686
21,201
42,713
0
L
15,824
7,871
3,764
4,381
27,681
12,964
2,113
12,287
15,394
0
25,015
L
Jormungandr
HoneyRaina
Jormungandr
27,606
6,380
2,442
2,418
35,007
59,271
639
16,879
18,128
68,939
0
W
Amaterasu
MaesterOlorin
Amaterasu
19,788
8,459
6,062
15,861
41,829
46,608
1,484
15,007
26,822
205
38,487
L
Gilgamesh
Poseidon53
Gilgamesh
29,223
6,351
3,052
16,949
47,730
47,668
497
26,883
20,847
507
43,428
W
Hun Batz
Runningwolf69
Hun Batz
37,736
5,203
2,491
1,427
25,499
13,971
1,578
11,075
14,424
0
65,091
W
Yemoja
11,650
2,136
19,838
9,602
28,181
44,622
836
10,730
17,451
28,173
0
W
Kuzenbo
ZOOGN
Kuzenbo
26,384
7,017
1,652
4,465
32,315
58,053
438
7,362
24,953
46,820
0
L
Hachiman
cookiepeach
Hachiman
24,349
14,012
4,041
6,959
26,212
13,360
1,801
15,953
10,259
0
43,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,689
Gold Earned
66,845
174
Minions Killed
196
0
Camps Cleared
0
1,795,354
Distance Traveled
1,766,334
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,911
710
34
2
0
375,750
5
L
Hel
13,017
620
34
2
0
417,845
0
L
Awilix
12,422
592
19
1
0
313,495
0
L
Jormungandr
14,589
695
81
4
0
353,387
1
W
Amaterasu
13,942
664
29
1
0
341,981
0
L
Gilgamesh
13,034
621
25
1
0
354,505
0
W
Hun Batz
12,841
611
60
3
0
330,965
0
W
Yemoja
12,787
609
26
1
0
349,624
0
W
Kuzenbo
14,208
677
25
1
0
397,034
2
L
Hachiman
13,783
656
37
2
0
327,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role