Player Matchup

Guan Yu
Guan Yu
ArmsV1
Guan Yu
Level 153
God Stats
4W - 5L
1,436 SR
Queue Stats
487W - 460L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
BayusMaximus
Baron Samedi
Level 147
God Stats
3W - 3L
1,301 SR
Queue Stats
34W - 46L
1,233 Elo+
Party 2
Set
Set
KIOSONE
Set
Level 146
God Stats
18W - 20L
1,440 SR
Queue Stats
84W - 67L
1,479 Elo+
Solo
Izanami
Izanami
KrisisKros
Izanami
Level 159
God Stats
12W - 12L
1,285 SR
Queue Stats
40W - 46L
1,263 Elo+
Party 2
Ymir
Ymir
TomeckoPL
Ymir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 39L
1,387 Elo+
Solo
Team Averages
Level 139
1,392 SR
1,379 Elo+

VS

Team Averages
Level 90
1,461 SR
1,438 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Dedaleus
Kali
Level 148
God Stats
1W - 2L
1,556 SR
Queue Stats
66W - 67L
1,454 Elo+
Party 1
Apollo
Apollo
ManuQix
Apollo
Level 121
God Stats
2W - 3L
1,495 SR
Queue Stats
13W - 15L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
Mr4s4met4ru
Ah Puch
Level 51
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Yojisu
Izanami
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArmsV1
Guan Yu
17
1 / 4 / 8
10,915
728
2,636
18,049
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
BayusMaximus
Baron Samedi
19
4 / 1 / 8
11,791
786
16,942
12,322
8,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
20
9 / 2 / 3
13,685
912
17,695
14,526
9,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
KrisisKros
Izanami
18
4 / 2 / 5
11,139
743
10,100
13,528
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
1 / 3 / 12
11,337
756
5,753
20,333
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 2 / 7
10,032
669
13,829
8,449
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
15
2 / 2 / 5
9,692
646
6,314
11,762
4,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ManuQix
Apollo
19
8 / 2 / 3
11,576
772
14,491
13,601
5,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Mr4s4met4ru
Ah Puch
15
0 / 7 / 5
9,096
606
7,886
11,374
3,951
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Yojisu
Izanami
18
2 / 6 / 5
11,114
741
13,862
18,602
6,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
19
Kills
12
12
Deaths
19
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
7
1.75
W
Guan Yu
ArmsV1
Guan Yu
1
4
8
1.25
W
Baron Samedi
BayusMaximus
Baron Samedi
4
1
8
8
L
Kali
2
2
5
2.25
W
Set
9
2
3
5.25
W
Izanami
KrisisKros
Izanami
4
2
5
3.25
L
Apollo
ManuQix
Apollo
8
2
3
4.75
L
Ah Puch
Mr4s4met4ru
Ah Puch
0
7
5
0.36
W
Ymir
1
3
12
2.33
L
Izanami
Yojisu
Izanami
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,126
Damage
56,382
78,758
Taken
63,788
71,254
Mitigated
24,099
30,126
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,829
280
0
0
8,449
2,926
0
2,540
5,846
44,529
0
W
Guan Yu
ArmsV1
Guan Yu
2,636
305
4,796
6,083
18,049
23,577
112
4,951
13,098
0
5,193
W
Baron Samedi
BayusMaximus
Baron Samedi
16,942
1,351
5,356
5,793
12,322
8,653
1,209
3,215
9,107
57,567
0
L
Kali
6,314
1,954
0
1,082
11,762
4,893
0
4,035
7,727
0
21,545
W
Set
17,695
8,237
0
1,523
14,526
9,281
2,312
1,891
12,635
0
86,031
W
Izanami
KrisisKros
Izanami
10,100
4,935
0
2,386
13,528
6,466
5,065
3,080
10,448
0
55,424
L
Apollo
ManuQix
Apollo
14,491
10,529
0
4,232
13,601
5,659
473
4,486
9,005
0
51,378
L
Ah Puch
Mr4s4met4ru
Ah Puch
7,886
994
85
1,124
11,374
3,951
30
4,416
6,931
17,824
0
W
Ymir
5,753
711
278
3,911
20,333
23,277
152
8,578
11,755
17,659
0
L
Izanami
Yojisu
Izanami
13,862
9,271
0
4,142
18,602
6,670
314
7,148
11,319
0
52,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,867
Gold Earned
51,510
345
Minions Killed
264
0
Camps Cleared
0
1,572,347
Distance Traveled
1,422,131
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,032
669
73
5
0
302,922
3
W
Guan Yu
10,915
728
6
0
0
317,203
2
W
Baron Samedi
11,791
786
101
7
0
303,691
0
L
Kali
9,692
646
29
2
0
268,378
3
W
Set
13,685
912
135
9
0
342,997
4
W
Izanami
11,139
743
71
5
0
297,641
4
L
Apollo
11,576
772
73
5
0
328,569
4
L
Ah Puch
9,096
606
15
1
0
248,098
0
W
Ymir
11,337
756
32
2
0
310,815
1
L
Izanami
11,114
741
74
5
0
274,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role