Player Matchup

Fenrir
Fenrir
BackThePACK2794
Fenrir
Level 17
God Stats
11W - 11L
1,500 SR
Queue Stats
62W - 70L
1,499 Elo+
Solo
Artio
Artio
JohnxN8IV
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,442 Elo+
Solo
Neith
Neith
Spl_winner
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,400 Elo+
Solo
Vulcan
Vulcan
TEMPESTXOP
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Sol
Sol
Uncle_G_Nasty65
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,140 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,396 Elo+

VS

Team Averages
Level 82
1,521 SR
1,502 Elo+
Hachiman
Hachiman
BANDIT xS
Hachiman
Level 147
God Stats
3W - 0L
1,719 SR
Queue Stats
11W - 9L
1,496 Elo+
Solo
Scylla
Scylla
BigBoneTyrone
Scylla
Level 102
God Stats
1W - 3L
1,384 SR
Queue Stats
10W - 20L
1,379 Elo+
Party 1
Fenrir
Fenrir
DraeSmith
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
XTheUnHo1y0neX
Zeus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Ganesha
Ganesha
rhygar09
Ganesha
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
157W - 144L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,744
674
2,686
7,932
3,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
JohnxN8IV
Artio
11
0 / 6 / 0
6,198
620
1,976
12,384
9,371
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
15
3 / 0 / 1
8,480
848
4,299
4,952
1,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
TEMPESTXOP
Vulcan
13
2 / 1 / 0
7,031
703
6,217
4,160
1,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
6,453
645
2,203
5,541
1,959
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BANDIT xS
Hachiman
15
2 / 0 / 5
7,996
800
8,490
5,286
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 3
7,281
728
5,667
4,224
1,385
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
DraeSmith
Fenrir
12
2 / 2 / 5
6,902
690
3,288
6,938
3,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 0 / 2
7,775
778
5,554
2,581
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
rhygar09
Ganesha
13
1 / 2 / 8
7,459
746
5,707
7,448
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
10
10
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BANDIT xS
Hachiman
2
0
5
4.5
L
1
1
3
2.5
W
4
2
3
2.75
W
Fenrir
DraeSmith
Fenrir
2
2
5
2.25
L
Artio
JohnxN8IV
Artio
0
6
0
0
L
Neith
3
0
1
3.5
L
Vulcan
TEMPESTXOP
Vulcan
2
1
0
2
L
0
2
2
0.5
W
1
0
2
2
W
Ganesha
rhygar09
Ganesha
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
28,706
34,969
Taken
26,477
17,874
Mitigated
13,140
10,577
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BANDIT xS
Hachiman
8,490
4,727
0
500
5,286
1,700
104
2,501
2,785
0
38,996
L
2,686
929
0
3,030
7,932
3,653
0
3,628
4,304
0
6,357
W
5,667
874
0
348
4,224
1,385
0
1,223
3,001
18,033
0
W
Fenrir
DraeSmith
Fenrir
3,288
1,024
0
2,693
6,938
3,663
0
2,547
4,391
0
4,680
L
Artio
JohnxN8IV
Artio
1,976
634
296
2,359
12,384
9,371
0
7,374
5,010
5,824
0
L
Neith
4,299
1,408
0
1,727
4,952
1,671
1,180
1,682
3,270
0
35,014
L
Vulcan
TEMPESTXOP
Vulcan
6,217
2,317
308
241
4,160
1,220
0
3,007
1,153
24,055
0
L
2,203
209
504
2,112
5,541
1,959
0
1,237
4,304
9,452
0
W
5,554
605
0
645
2,581
848
0
461
2,120
41,723
0
W
Ganesha
rhygar09
Ganesha
5,707
476
758
1,804
7,448
5,544
73
3,664
3,784
15,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
37,413
162
Minions Killed
201
0
Camps Cleared
0
990,177
Distance Traveled
998,353
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,996
800
86
9
0
209,204
0
L
Fenrir
6,744
674
7
1
0
213,827
2
W
Scylla
7,281
728
44
4
0
198,664
1
W
Fenrir
6,902
690
11
1
0
178,131
0
L
Artio
6,198
620
5
1
0
187,166
3
L
Neith
8,480
848
79
8
0
196,454
4
L
Vulcan
7,031
703
59
6
0
213,081
0
L
Sol
6,453
645
12
1
0
179,649
0
W
Zeus
7,775
778
60
6
0
201,627
1
W
Ganesha
7,459
746
0
0
0
210,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role