Player Matchup

Sol
Sol
BMagnificent
Sol
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Solo
Bastet
Bastet
Gustomatic
Bastet
Level 158
God Stats
34W - 28L
1,378 SR
Queue Stats
172W - 158L
1,360 Elo+
Solo
Danzaburou
Danzaburou
MICROWAVEmage
Danzaburou
Level 109
God Stats
4W - 7L
1,168 SR
Queue Stats
384W - 412L
1,504 Elo+
Solo
Kukulkan
Kukulkan
carlygotalazer
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
jrea89
Cu Chulainn
Level 147
God Stats
2W - 1L
1,715 SR
Queue Stats
216W - 204L
1,434 Elo+
Solo
Team Averages
Level 109
1,452 SR
1,422 Elo+

VS

Team Averages
Level 58
1,317 SR
1,261 Elo+
Artio
Artio
Kunashe6680
Artio
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,180 Elo+
Solo
Cthulhu
Cthulhu
SULCLDALTURTLE
Cthulhu
Level 109
God Stats
19W - 29L
1,129 SR
Queue Stats
77W - 92L
1,414 Elo+
Solo
Anhur
Anhur
Slayerr88
Anhur
Level 14
God Stats
0W - 3L
1,169 SR
Queue Stats
4W - 19L
1,146 Elo+
Solo
Ra
Ra
Wortsmit
Ra
Level 140
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo
Sol
Sol
XXPIMPSLAPPERXX
Sol
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 57L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,607
1,121
2,244
3,031
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Gustomatic
Bastet
10
6 / 1 / 1
5,583
1,117
6,925
4,166
1,452
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MICROWAVEmage
Danzaburou
10
1 / 1 / 3
5,119
1,024
2,989
3,621
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
9
1 / 0 / 2
4,680
936
1,866
1,629
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
jrea89
Cu Chulainn
10
0 / 0 / 5
5,062
1,012
2,552
4,393
2,614
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,033
807
207
2,580
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 0 / 1
4,651
930
4,060
5,947
3,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Slayerr88
Anhur
8
0 / 4 / 1
4,248
850
1,182
3,701
776
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 0
5,603
1,121
2,331
2,936
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 3 / 1
4,465
893
1,407
4,429
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Bastet
Gustomatic
Bastet
6
1
1
6.5
L
0
2
0
0
W
Danzaburou
MICROWAVEmage
Danzaburou
1
1
3
2.5
L
0
0
1
0.5
L
Anhur
Slayerr88
Anhur
0
4
1
0.13
L
3
1
0
3
L
0
3
1
0.17
W
Kukulkan
1
0
2
2
W
Cu Chulainn
jrea89
Cu Chulainn
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
9,187
16,840
Taken
19,593
7,090
Mitigated
7,524
2,711
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,244
398
0
653
3,031
1,169
332
660
2,309
16,775
1,395
W
Bastet
Gustomatic
Bastet
6,925
1,273
0
681
4,166
1,452
0
1,988
2,170
0
12,224
L
207
144
0
49
2,580
1,623
0
612
1,968
443
0
W
Danzaburou
MICROWAVEmage
Danzaburou
2,989
1,453
0
482
3,621
1,284
215
2,560
833
0
12,782
L
4,060
601
72
1,164
5,947
3,035
0
795
5,032
15,254
0
L
Anhur
Slayerr88
Anhur
1,182
402
0
35
3,701
776
0
189
3,432
0
2,222
L
2,331
168
1,872
985
2,936
1,138
0
1,495
1,401
16,371
0
L
1,407
637
0
222
4,429
952
0
593
3,742
4,700
0
W
Kukulkan
1,866
108
0
0
1,629
571
0
784
841
6,234
0
W
Cu Chulainn
jrea89
Cu Chulainn
2,552
605
45
850
4,393
2,614
803
1,660
2,682
0
11,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,051
Gold Earned
23,000
109
Minions Killed
82
0
Camps Cleared
0
585,391
Distance Traveled
464,858
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,607
1,121
40
8
0
108,325
2
W
Bastet
5,583
1,117
11
2
0
142,671
2
L
Artio
4,033
807
0
0
0
38,029
0
W
Danzaburou
5,119
1,024
21
4
0
118,596
0
L
Cthulhu
4,651
930
33
7
0
125,275
2
L
Anhur
4,248
850
4
1
0
88,495
0
L
Ra
5,603
1,121
37
7
0
113,023
2
L
Sol
4,465
893
8
2
0
100,036
0
W
Kukulkan
4,680
936
16
3
0
94,476
0
W
Cu Chulainn
5,062
1,012
21
4
0
121,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role