Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
C4p74in C4vem4n
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,416 Elo+
Solo
Ravana
Ravana
TMazero08
Ravana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,768 Elo+
Solo
Fafnir
Fafnir
TheHollowedBeast
Fafnir
Level 89
God Stats
1W - 2L
1,748 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Da Ji
Da Ji
Wolf Strike71
Da Ji
Level 100
God Stats
2W - 4L
1,285 SR
Queue Stats
230W - 239L
1,533 Elo+
Solo
Team Averages
Level 95
1,506 SR
1,544 Elo+

VS

Team Averages
Level 92
1,459 SR
1,327 Elo+
Neith
Neith
BoltingTurnip99
Neith
Level 107
God Stats
8W - 20L
1,476 SR
Queue Stats
354W - 446L
1,500 Elo+
Party 1
Zeus
Zeus
GambitRevolver
Zeus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,139 Elo+
Party 2
Guan Yu
Guan Yu
Hoodz X1
Guan Yu
Level 127
God Stats
7W - 3L
1,715 SR
Queue Stats
454W - 544L
1,519 Elo+
Party 1
Bellona
Bellona
KTGotStax
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,139 Elo+
Party 2
Agni
Agni
RootedChimera81
Agni
Level 68
God Stats
5W - 7L
1,102 SR
Queue Stats
230W - 211L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 4 / 4
7,300
811
7,734
12,849
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 3
6,680
742
2,949
9,950
3,090
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
TMazero08
Ravana
11
0 / 4 / 6
6,700
744
2,686
7,497
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 6
9,112
1,012
6,982
15,833
22,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 5 / 5
7,137
793
10,375
10,452
4,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
8,613
957
11,884
7,306
2,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 4 / 11
9,116
1,013
17,424
7,137
2,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Hoodz X1
Guan Yu
15
3 / 0 / 10
8,231
915
3,562
9,210
7,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bellona
KTGotStax
Bellona
14
1 / 2 / 16
8,014
890
8,082
13,591
8,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 5 / 9
8,599
955
10,024
8,845
2,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
12
Kills
22
22
Deaths
12
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
4
1.25
W
6
1
9
10.5
L
1
7
3
0.36
W
7
4
11
3.13
W
Guan Yu
Hoodz X1
Guan Yu
3
0
10
8
W
Bellona
KTGotStax
Bellona
1
2
16
4.5
W
5
5
9
1.9
L
Ravana
TMazero08
Ravana
0
4
6
0.75
L
5
2
6
4
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
50,976
56,581
Taken
46,089
37,424
Mitigated
24,823
23,272
Healing
22,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,734
670
5,187
5,084
12,849
4,697
0
5,210
7,487
18,106
0
W
11,884
1,900
1,530
1,669
7,306
2,832
1,319
2,186
5,051
0
26,666
L
2,949
2,047
0
454
9,950
3,090
0
6,864
2,794
0
8,651
W
17,424
1,764
0
0
7,137
2,691
1,361
2,174
4,877
30,653
0
W
Guan Yu
Hoodz X1
Guan Yu
3,562
0
9,656
6,244
9,210
7,934
628
2,583
5,799
0
8,729
W
Bellona
KTGotStax
Bellona
8,082
979
0
3,143
13,591
8,369
320
4,662
8,406
0
10,841
W
10,024
963
0
0
8,845
2,997
985
2,387
6,309
16,506
0
L
Ravana
TMazero08
Ravana
2,686
522
703
1,602
7,497
3,507
0
1,996
5,397
0
4,037
L
6,982
2,018
1,201
4,784
15,833
22,083
66
6,869
8,714
12,077
0
L
10,375
2,097
1,601
2,656
10,452
4,047
0
5,525
4,741
0
17,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,929
Gold Earned
42,573
66
Minions Killed
82
0
Camps Cleared
0
790,956
Distance Traveled
879,222
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,300
811
26
3
0
155,579
0
W
Neith
8,613
957
25
3
0
183,846
3
L
Apollo
6,680
742
15
2
0
153,888
0
W
Zeus
9,116
1,013
27
3
0
161,580
0
W
Guan Yu
8,231
915
13
1
0
201,292
4
W
Bellona
8,014
890
6
1
0
171,855
0
W
Agni
8,599
955
11
1
0
160,649
0
L
Ravana
6,700
744
3
0
0
155,615
0
L
Fafnir
9,112
1,012
9
1
0
164,647
1
L
Da Ji
7,137
793
13
1
0
161,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role