Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CankutEfe
Fenrir
Level 52
God Stats
21W - 30L
1,357 SR
Queue Stats
155W - 185L
1,404 Elo+
Solo
Ymir
Ymir
CharlieBlondy93
Ymir
Level 49
God Stats
0W - 2L
1,255 SR
Queue Stats
14W - 26L
1,178 Elo+
Solo
Hercules
Hercules
cebollin_elcapas
Hercules
Level 108
God Stats
2W - 5L
1,351 SR
Queue Stats
111W - 105L
1,497 Elo+
Party 2
Hachiman
Hachiman
patalonesman
Hachiman
Level 47
God Stats
11W - 15L
1,296 SR
Queue Stats
41W - 59L
1,467 Elo+
Party 2
Team Averages
Level 68
1,352 SR
1,409 Elo+

VS

Team Averages
Level 88
1,647 SR
1,617 Elo+
Poseidon
Poseidon
Falii16
Poseidon
Level 69
God Stats
35W - 44L
1,532 SR
Queue Stats
64W - 79L
1,523 Elo+
Solo
Arachne
Arachne
GamerJustin1407
Arachne
Level 85
God Stats
26W - 11L
1,932 SR
Queue Stats
142W - 153L
1,672 Elo+
Solo
Sobek
Sobek
Omiti569125
Sobek
Level 129
God Stats
12W - 5L
1,770 SR
Queue Stats
342W - 270L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
aidinasg
Gilgamesh
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 120L
1,633 Elo+
Party 1
Hou Yi
Hou Yi
hotsauceinrubber
Hou Yi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 0
5,591
559
4,345
4,409
1,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
CankutEfe
Fenrir
8
0 / 6 / 1
5,048
505
2,455
9,204
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,640
464
1,244
7,530
2,090
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 0
5,493
549
3,611
8,823
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
patalonesman
Hachiman
8
0 / 3 / 0
4,851
485
1,845
6,172
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Falii16
Poseidon
10
1 / 2 / 3
6,250
625
2,581
5,100
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
6,531
653
5,060
5,917
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 0 / 5
6,305
631
1,955
6,084
5,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
aidinasg
Gilgamesh
12
3 / 1 / 3
6,858
686
5,344
6,253
3,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 3
7,185
719
7,907
5,736
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
17
17
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
L
Fenrir
CankutEfe
Fenrir
0
6
1
0.08
L
0
3
0
0
W
Poseidon
Falii16
Poseidon
1
2
3
1.25
W
6
0
2
7
W
3
0
5
5.5
W
Gilgamesh
aidinasg
Gilgamesh
3
1
3
4.5
L
1
3
0
0.33
W
4
0
3
5.5
L
Hachiman
patalonesman
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,500
Damage
22,847
36,138
Taken
29,090
10,886
Mitigated
14,415
8,544
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,345
1,533
0
1,139
4,409
1,525
0
2,336
2,073
0
28,952
L
Fenrir
CankutEfe
Fenrir
2,455
343
47
2,936
9,204
2,432
0
1,068
8,136
0
21,851
L
1,244
429
96
1,016
7,530
2,090
0
796
6,734
14,176
0
W
Poseidon
Falii16
Poseidon
2,581
134
0
1,812
5,100
1,217
626
0
5,100
34,904
0
W
5,060
4,121
534
1,781
5,917
2,276
0
0
5,886
0
31,801
W
1,955
132
643
2,301
6,084
5,173
0
141
5,943
10,272
0
W
Gilgamesh
aidinasg
Gilgamesh
5,344
2,073
0
762
6,253
3,907
276
0
5,832
0
36,140
L
3,611
1,904
0
1,590
8,823
4,085
0
123
8,700
0
21,797
W
7,907
4,200
0
3,292
5,736
1,842
516
1,103
4,633
0
50,112
L
Hachiman
patalonesman
Hachiman
1,845
1,143
0
1,720
6,172
754
0
213
5,959
0
24,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
33,129
245
Minions Killed
337
0
Camps Cleared
0
903,768
Distance Traveled
1,027,699
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,591
559
60
6
0
163,899
0
L
Fenrir
5,048
505
48
5
0
173,335
0
L
Ymir
4,640
464
27
3
0
185,304
4
W
Poseidon
6,250
625
78
8
0
178,828
0
W
Arachne
6,531
653
56
6
0
230,715
1
W
Sobek
6,305
631
19
2
0
227,247
1
W
Gilgamesh
6,858
686
82
8
0
207,545
1
L
Hercules
5,493
549
55
6
0
192,518
1
W
Hou Yi
7,185
719
102
10
0
183,364
2
L
Hachiman
4,851
485
55
6
0
188,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role