Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver V
DimaDust
Kali
Silver V
Level 142
God Stats
5W - 4L
1,313 SR
Queue Stats
445W - 440L
1,037 MMR
Solo
Sobek
Sobek
Bronze III
JoinTalex
Sobek
Bronze III
Level 107
God Stats
1W - 4L
1,186 SR
Queue Stats
11W - 26L
1,136 MMR
Solo
Raijin
Raijin
Silver I
TheSilverVein
Raijin
Silver I
Level 88
God Stats
8W - 6L
1,803 SR
Queue Stats
224W - 234L
1,185 MMR
Solo
Izanami
Izanami
Silver III
castro91
Izanami
Silver III
Level 90
God Stats
6W - 8L
1,505 SR
Queue Stats
14W - 22L
1,205 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,461 SR
1,213 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,455 SR
1,270 MMR
Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver IV
 
The Morrigan
Silver IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
JoIene
Cernunnos
Silver I
Level 141
God Stats
8W - 5L
1,483 SR
Queue Stats
806W - 810L
1,169 MMR
Solo
Atlas
Atlas
Silver V
N1NJAM
Atlas
Silver V
Level 148
God Stats
12W - 15L
1,478 SR
Queue Stats
296W - 323L
993 MMR
Solo
Loki
Loki
Silver III
Viablevelea
Loki
Silver III
Level 158
God Stats
0W - 3L
1,312 SR
Queue Stats
83W - 121L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 0 / 1
7,866
605
5,050
7,322
4,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
14
4 / 1 / 2
8,374
644
7,094
10,889
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
JoinTalex
Sobek
10
1 / 1 / 6
7,143
549
3,200
6,845
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 0 / 4
8,446
650
8,913
4,647
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
castro91
Izanami
10
0 / 5 / 1
6,068
467
2,513
8,263
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Hou YiAthenaFenrirBastet

VS

Bans
MulanGebThanatosCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 1 / 0
7,991
615
5,140
8,564
7,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
 
The Morrigan
14
0 / 2 / 0
7,457
574
1,250
4,296
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
JoIene
Cernunnos
16
6 / 2 / 1
9,101
700
10,699
9,611
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
N1NJAM
Atlas
9
1 / 1 / 0
6,117
471
3,603
9,454
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 6 / 0
5,920
455
2,411
9,922
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
7
7
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
The Morrigan
 
The Morrigan
0
2
0
0
W
Kali
4
1
2
5
L
Cernunnos
JoIene
Cernunnos
6
2
1
3.25
W
Sobek
JoinTalex
Sobek
1
1
6
4
L
Atlas
N1NJAM
Atlas
1
1
0
1
W
7
0
4
9
L
0
6
0
0
W
Izanami
castro91
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
23,103
37,966
Taken
41,847
14,291
Mitigated
21,962
15,445
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,050
366
0
4,035
7,322
4,052
460
48
7,274
0
53,949
L
Gilgamesh
 
Gilgamesh
5,140
1,230
0
2,672
8,564
7,049
0
135
8,429
0
55,338
L
The Morrigan
 
The Morrigan
1,250
42
0
250
4,296
1,418
0
1,616
2,454
53,008
0
W
Kali
7,094
3,419
0
4,566
10,889
2,952
0
991
9,846
0
57,046
L
Cernunnos
JoIene
Cernunnos
10,699
4,786
0
2,766
9,611
4,276
550
2,158
7,393
0
78,995
W
Sobek
JoinTalex
Sobek
3,200
433
570
3,234
6,845
4,884
167
1,669
5,096
8,181
0
L
Atlas
N1NJAM
Atlas
3,603
1,485
0
2,397
9,454
6,572
0
2,871
6,492
15,324
0
W
8,913
766
0
718
4,647
1,518
371
1,345
3,244
60,390
0
L
2,411
662
0
3,137
9,922
2,647
0
4,704
4,966
0
28,352
W
Izanami
castro91
Izanami
2,513
1,798
0
2,322
8,263
885
0
610
7,653
0
35,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
36,586
434
Minions Killed
482
0
Camps Cleared
0
1,284,385
Distance Traveled
1,334,119
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,866
605
133
10
0
241,384
3
L
Gilgamesh
7,991
615
142
11
0
256,641
3
L
The Morrigan
7,457
574
129
10
0
279,466
5
W
Kali
8,374
644
101
8
0
292,836
5
L
Cernunnos
9,101
700
136
10
0
243,787
0
W
Sobek
7,143
549
13
1
0
265,386
6
L
Atlas
6,117
471
16
1
0
273,396
8
W
Raijin
8,446
650
114
9
0
251,648
7
L
Loki
5,920
455
59
5
0
280,829
4
W
Izanami
6,068
467
73
6
0
233,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role