Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JustALittleTalli
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,386 Elo+
Solo
Nox
Nox
RM BloodBath
Nox
Level 127
God Stats
11W - 4L
1,500 SR
Queue Stats
418W - 450L
1,608 Elo+
Solo
Hera
Hera
Xx73rdFearxX
Hera
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 259L
1,687 Elo+
Solo
Pele
Pele
monkeyB54
Pele
Level 135
God Stats
8W - 6L
1,813 SR
Queue Stats
258W - 259L
1,488 Elo+
Solo
Team Averages
Level 115
1,563 SR
1,534 Elo+

VS

Team Averages
Level 130
1,547 SR
1,560 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BouRN3nALLStaR
Bacchus
Level 145
God Stats
17W - 12L
1,735 SR
Queue Stats
1,262W - 1,307L
1,540 Elo+
Party 2
Hera
Hera
Dirtmerc88
Hera
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 70L
1,178 Elo+
Party 2
Horus
Horus
LtheGod
Horus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 168L
1,843 Elo+
Party 1
Danzaburou
Danzaburou
OtterlySwish
Danzaburou
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 77L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 6 / 18
9,399
783
11,288
20,016
11,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 2 / 16
11,507
959
24,668
20,955
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 3 / 13
10,561
880
15,200
10,527
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 0 / 10
10,608
884
16,742
8,096
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pele
15
2 / 3 / 12
9,206
767
12,074
13,268
5,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 7 / 9
8,684
724
12,221
26,807
17,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 3 / 7
9,264
772
9,044
20,730
18,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 8
8,901
742
13,493
11,175
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
LtheGod
Horus
15
3 / 5 / 10
8,793
733
6,851
16,944
17,158
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
OtterlySwish
Danzaburou
13
4 / 9 / 2
8,774
731
13,431
15,663
6,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
30
Kills
14
14
Deaths
30
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
6
18
2
L
Athena
 
Athena
2
7
9
0.93
L
3
3
7
2.17
L
2
6
8
1
W
9
2
16
8.5
L
Horus
LtheGod
Horus
3
5
10
1.6
L
Danzaburou
OtterlySwish
Danzaburou
4
9
2
0.56
W
10
3
13
5.5
W
6
0
10
11
W
Pele
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,972
Damage
55,040
72,862
Taken
91,319
42,461
Mitigated
63,598
37,529
Healing
33,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,288
3,702
3,852
5,081
20,016
11,585
363
5,725
14,291
0
17,112
L
Athena
 
Athena
12,221
1,604
144
6,647
26,807
17,360
28
17,595
7,986
22,168
0
L
9,044
661
1,087
8,299
20,730
18,489
0
9,249
10,694
24,002
0
L
13,493
2,730
1,579
1,047
11,175
4,468
108
7,175
3,574
30,767
0
W
24,668
1,830
1,117
8,901
20,955
17,566
610
10,780
10,175
39,709
0
L
Horus
LtheGod
Horus
6,851
3,515
5,601
5,685
16,944
17,158
310
10,278
5,934
0
14,512
L
Danzaburou
OtterlySwish
Danzaburou
13,431
7,034
772
2,153
15,663
6,123
207
9,557
5,483
0
22,236
W
15,200
1,448
2,403
1,815
10,527
4,507
756
5,123
5,404
26,137
0
W
16,742
5,304
2,614
3,496
8,096
3,501
1,367
3,875
4,221
34,646
0
W
Pele
12,074
3,146
2,602
5,648
13,268
5,302
1,334
9,255
4,013
0
23,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
44,416
133
Minions Killed
108
0
Camps Cleared
0
1,242,649
Distance Traveled
1,114,337
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,399
783
5
0
0
220,952
0
L
Athena
8,684
724
30
3
0
215,734
0
L
Bacchus
9,264
772
27
2
0
277,964
1
L
Hera
8,901
742
31
3
0
224,966
0
W
Cthulhu
11,507
959
41
3
0
278,498
0
L
Horus
8,793
733
6
1
0
223,095
4
L
Danzaburou
8,774
731
14
1
0
172,578
0
W
Nox
10,561
880
23
2
0
244,198
1
W
Hera
10,608
884
49
4
0
250,253
6
W
Pele
9,206
767
15
1
0
248,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role