Player Matchup

Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Bronze III
Baconnate
Janus
Bronze III
Level 136
God Stats
1W - 1L
1,571 SR
Queue Stats
6W - 2L
1,499 MMR
Party 2
Bellona
Bellona
Silver II
YourNeedsMet
Bellona
Silver II
Level 111
God Stats
4W - 2L
1,607 SR
Queue Stats
8W - 7L
1,334 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,559 SR
1,444 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,551 SR
1,420 MMR
Chaac
Chaac
Bronze III
BobbyBabyHands
Chaac
Bronze III
Level 148
God Stats
2W - 2L
1,656 SR
Queue Stats
3W - 11L
1,449 MMR
Party 1
Scylla
Scylla
Silver III
Moosalinaa
Scylla
Silver III
Level 146
God Stats
0W - 2L
1,345 SR
Queue Stats
23W - 29L
1,443 MMR
Solo
Medusa
Medusa
Bronze III
crypsyx
Medusa
Bronze III
Level 128
God Stats
1W - 2L
1,653 SR
Queue Stats
15W - 29L
1,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 1 / 7
7,715
772
6,367
6,462
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Baconnate
Janus
13
5 / 0 / 6
7,957
796
10,293
5,969
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
YourNeedsMet
Bellona
12
2 / 2 / 9
7,103
710
4,095
9,110
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArtioGebBaron SamediDiscordiaBastet

VS

Bans
KukulkanKhepriAh PuchMulanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,068
607
6,536
9,922
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Moosalinaa
Scylla
12
3 / 3 / 0
7,310
731
2,971
5,531
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
crypsyx
Medusa
9
0 / 6 / 3
6,102
610
3,149
7,643
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
3
3
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
7
7.5
W
Janus
Baconnate
Janus
5
0
6
8
L
0
2
3
0.75
L
Scylla
Moosalinaa
Scylla
3
3
0
1
W
Bellona
YourNeedsMet
Bellona
2
2
9
3.25
L
Medusa
crypsyx
Medusa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
12,656
21,541
Taken
23,096
12,323
Mitigated
9,764
4,749
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,367
1,658
0
1,051
6,462
2,903
266
1,219
4,983
0
23,539
W
Janus
Baconnate
Janus
10,293
241
0
2,687
5,969
1,902
293
460
5,263
39,256
0
L
6,536
427
0
3,788
9,922
5,777
0
3,956
5,447
0
14,823
L
Scylla
Moosalinaa
Scylla
2,971
238
0
230
5,531
1,726
0
2,201
2,971
23,231
0
W
Bellona
YourNeedsMet
Bellona
4,095
371
122
889
9,110
7,518
0
1,394
7,245
0
10,666
L
Medusa
crypsyx
Medusa
3,149
984
0
352
7,643
2,261
0
3,554
3,705
0
12,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
19,480
137
Minions Killed
100
9
Camps Cleared
1
590,302
Distance Traveled
551,741
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,715
772
38
4
6
183,334
2
W
Janus
7,957
796
87
9
2
217,759
2
L
Chaac
6,068
607
18
2
1
207,235
1
L
Scylla
7,310
731
58
6
0
164,477
4
W
Bellona
7,103
710
12
1
1
189,209
2
L
Medusa
6,102
610
24
2
0
180,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role