Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BoxforUSA
Agni
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 63L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Meezyuknowme
Cu Chulainn
Level 155
God Stats
10W - 13L
1,491 SR
Queue Stats
145W - 137L
1,645 Elo+
Solo
Bastet
Bastet
TMGSwedishFish12
Bastet
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 113L
1,736 Elo+
Party 1
Bacchus
Bacchus
ryuchaos
Bacchus
Level 145
God Stats
14W - 7L
1,517 SR
Queue Stats
113W - 99L
1,736 Elo+
Party 1
Team Averages
Level 155
1,502 SR
1,614 Elo+

VS

Team Averages
Level 136
1,721 SR
1,533 Elo+
Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kardygg
Bacchus
Level 145
God Stats
5W - 7L
1,715 SR
Queue Stats
189W - 142L
1,286 Elo+
Solo
Achilles
Achilles
PoseidonTanaka
Achilles
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,782 Elo+
Party 2
Chaac
Chaac
Tora36
Chaac
Level 156
God Stats
0W - 1L
1,936 SR
Queue Stats
173W - 136L
1,708 Elo+
Party 2
Chang'e
Chang'e
TurugaRen
Chang'e
Level 160
God Stats
16W - 8L
1,952 SR
Queue Stats
434W - 337L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
3 / 0 / 1
3,835
767
2,835
2,594
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
6
0 / 0 / 1
3,316
663
1,627
2,118
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Meezyuknowme
Cu Chulainn
7
0 / 0 / 0
3,871
774
3,194
3,702
1,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
1 / 0 / 0
3,334
667
3,122
3,481
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ryuchaos
Bacchus
5
1 / 0 / 3
3,944
789
1,444
1,858
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
2
0 / 2 / 0
2,646
529
428
2,058
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Kardygg
Bacchus
5
0 / 1 / 0
3,102
620
1,696
3,305
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
6
0 / 0 / 0
3,515
703
2,317
4,838
2,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
Tora36
Chaac
5
0 / 0 / 0
3,150
630
1,489
3,821
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
TurugaRen
Chang'e
4
0 / 2 / 0
3,024
605
1,487
2,923
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
1
3.5
L
Charybdis
 
Charybdis
0
2
0
0
W
Agni
0
0
1
0.5
L
Bacchus
Kardygg
Bacchus
0
1
0
0
W
Cu Chulainn
Meezyuknowme
Cu Chulainn
0
0
0
0
L
Achilles
0
0
0
0
W
1
0
0
1
L
Chaac
Tora36
Chaac
0
0
0
0
L
Chang'e
TurugaRen
Chang'e
0
2
0
0
W
Bacchus
ryuchaos
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
7,417
13,753
Taken
16,945
4,601
Mitigated
6,594
6,238
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,835
1,487
0
1,289
2,594
681
228
1,153
1,441
16,408
0
L
Charybdis
 
Charybdis
428
248
0
127
2,058
496
0
1,681
377
0
2,263
W
Agni
1,627
222
0
880
2,118
508
0
682
1,436
14,594
0
L
Bacchus
Kardygg
Bacchus
1,696
60
0
1,205
3,305
1,451
0
2,358
947
8,467
0
W
Cu Chulainn
Meezyuknowme
Cu Chulainn
3,194
1,014
0
2,095
3,702
1,566
0
0
3,702
0
19,114
L
Achilles
2,317
981
0
2,489
4,838
2,739
0
0
4,838
0
15,684
W
3,122
906
0
904
3,481
851
0
711
2,770
0
13,017
L
Chaac
Tora36
Chaac
1,489
381
0
1,360
3,821
1,344
0
1,378
2,443
0
10,902
L
Chang'e
TurugaRen
Chang'e
1,487
195
233
907
2,923
564
0
489
2,434
11,315
0
W
Bacchus
ryuchaos
Bacchus
1,444
110
148
922
1,858
995
0
637
1,121
5,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,300
Gold Earned
15,437
145
Minions Killed
110
0
Camps Cleared
0
533,633
Distance Traveled
486,316
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,835
767
25
5
0
90,811
0
L
Charybdis
2,646
529
7
1
0
64,946
2
W
Agni
3,316
663
33
7
0
106,255
0
L
Bacchus
3,102
620
14
3
0
93,392
0
W
Cu Chulainn
3,871
774
55
11
0
104,556
0
L
Achilles
3,515
703
32
6
0
111,856
0
W
Bastet
3,334
667
26
5
0
128,369
0
L
Chaac
3,150
630
31
6
0
117,444
2
L
Chang'e
3,024
605
26
5
0
98,678
1
W
Bacchus
3,944
789
6
1
0
103,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role