Player Matchup

Amaterasu
Amaterasu
Bronze III
ApeX_Quagmire
Amaterasu
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
Priseau
Zeus
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Artemis
Artemis
Silver I
SilaTex
Artemis
Silver I
Level 96
God Stats
55W - 64L
1,303 SR
Queue Stats
265W - 365L
1,467 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,434 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,564 SR
1,427 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold III
 
Sol
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver V
davedeluxe27
Chiron
Silver V
Level 144
God Stats
2W - 1L
1,692 SR
Queue Stats
11W - 30L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ApeX_Quagmire
Amaterasu
11
0 / 3 / 3
7,256
660
5,272
11,640
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Priseau
Zeus
11
2 / 6 / 1
7,379
671
4,868
7,124
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SilaTex
Artemis
10
1 / 4 / 1
7,170
652
8,876
9,494
2,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AchillesOdinAthenaGebBastet

VS

Bans
FenrirMulanGilgameshChaacSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
6 / 2 / 5
9,301
846
6,149
13,925
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
 
Sol
14
5 / 1 / 8
8,943
813
11,418
9,920
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
14
2 / 0 / 10
8,426
766
6,027
7,292
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
5
4.25
W
Sol
 
Sol
5
1
8
9
L
Amaterasu
ApeX_Quagmire
Amaterasu
0
3
3
0.5
L
Zeus
Priseau
Zeus
2
6
1
0.42
L
Artemis
SilaTex
Artemis
1
4
1
0.38
W
Chiron
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,016
Damage
23,594
28,258
Taken
31,137
13,784
Mitigated
19,322
5,425
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,149
736
1,127
4,037
13,925
10,462
539
3,590
10,335
1,916
13,035
W
Sol
 
Sol
11,418
3,420
0
5,028
9,920
5,801
929
1,397
8,523
43,862
4,522
L
Amaterasu
ApeX_Quagmire
Amaterasu
5,272
857
329
3,833
11,640
9,731
0
4,888
6,752
0
14,052
L
Zeus
Priseau
Zeus
4,868
833
0
250
7,124
1,506
0
2,115
5,009
22,171
0
L
Artemis
SilaTex
Artemis
8,876
3,283
0
1,013
9,494
2,547
0
4,090
5,404
0
22,873
W
Chiron
6,027
1,629
630
3,204
7,292
3,059
898
487
6,805
0
33,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,805
Gold Earned
26,670
86
Minions Killed
139
1
Camps Cleared
9
526,612
Distance Traveled
590,043
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,301
846
12
1
2
201,880
2
W
Sol
8,943
813
67
6
5
186,668
2
L
Amaterasu
7,256
660
22
2
0
193,562
2
L
Zeus
7,379
671
35
3
1
167,179
2
L
Artemis
7,170
652
29
3
0
165,871
1
W
Chiron
8,426
766
60
5
2
201,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role