Player Matchup

Medusa
Medusa
Ketsh2A
Medusa
Level 158
God Stats
60W - 32L
1,565 SR
Queue Stats
432W - 425L
1,565 Elo+
Party 2
Tiamat
Tiamat
Toxinedrake
Tiamat
Level 18
God Stats
0W - 1L
1,410 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2
Geb
Geb
mpmiron
Geb
Level 142
God Stats
4W - 1L
1,772 SR
Queue Stats
151W - 120L
1,691 Elo+
Party 2
Team Averages
Level 106
1,582 SR
1,637 Elo+

VS

Team Averages
Level 136
1,639 SR
1,634 Elo+
Merlin
Merlin
Cyanidekoolaid
Merlin
Level 140
God Stats
20W - 7L
1,435 SR
Queue Stats
501W - 301L
1,669 Elo+
Party 1
Bellona
Bellona
EmpressOfRoses
Bellona
Level 159
God Stats
139W - 52L
1,992 SR
Queue Stats
155W - 70L
1,915 Elo+
Party 1
Izanami
Izanami
TankHolmes18
Izanami
Level 108
God Stats
3W - 3L
1,491 SR
Queue Stats
115W - 146L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ketsh2A
Medusa
11
2 / 7 / 1
6,963
696
7,443
9,099
2,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
0 / 3 / 4
6,302
630
4,993
7,803
4,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
10
2 / 2 / 2
7,061
706
5,324
11,914
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
7,946
795
8,715
6,293
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 6
8,127
813
10,678
11,305
10,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TankHolmes18
Izanami
12
1 / 1 / 10
7,481
748
6,108
6,435
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
6
1
6
9
L
Medusa
Ketsh2A
Medusa
2
7
1
0.36
W
Izanami
TankHolmes18
Izanami
1
1
10
6
L
Tiamat
0
3
4
0.67
L
Geb
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
25,501
28,816
Taken
24,033
16,679
Mitigated
15,441
4,435
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,715
247
0
1,880
6,293
2,340
262
1,921
4,372
25,758
0
W
10,678
3,965
0
3,856
11,305
10,730
0
6,117
5,188
0
22,544
L
Medusa
Ketsh2A
Medusa
7,443
2,532
0
965
9,099
2,940
0
2,306
6,535
0
29,570
W
Izanami
TankHolmes18
Izanami
6,108
4,202
0
816
6,435
2,371
545
2,984
3,451
0
27,460
L
Tiamat
4,993
399
275
1,178
7,803
4,664
0
2,644
4,898
9,962
0
L
Geb
5,324
383
0
2,017
11,914
9,075
0
3,091
8,380
14,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,326
Gold Earned
23,554
95
Minions Killed
124
2
Camps Cleared
7
517,150
Distance Traveled
544,966
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,946
795
43
4
5
161,795
3
W
Bellona
8,127
813
27
3
1
200,157
2
L
Medusa
6,963
696
73
7
2
179,708
4
W
Izanami
7,481
748
54
5
1
183,014
4
L
Tiamat
6,302
630
11
1
0
156,537
3
L
Geb
7,061
706
11
1
0
180,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role