Player Matchup

Erlang Shen
Erlang Shen
Deantje038_
Erlang Shen
Level 142
God Stats
6W - 4L
1,500 SR
Queue Stats
375W - 335L
1,428 Elo+
Solo
Sol
Sol
DoubleDash927
Sol
Level 160
God Stats
6W - 9L
1,297 SR
Queue Stats
767W - 784L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Nq_NighT
Gilgamesh
Level 75
God Stats
22W - 15L
1,626 SR
Queue Stats
271W - 228L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
blobfish1971
Baron Samedi
Level 119
God Stats
9W - 2L
1,804 SR
Queue Stats
68W - 73L
1,590 Elo+
Solo
Izanami
Izanami
i_TR0UBLE_
Izanami
Level 160
God Stats
7W - 5L
1,897 SR
Queue Stats
111W - 98L
1,558 Elo+
Solo
Team Averages
Level 131
1,625 SR
1,538 Elo+

VS

Team Averages
Level 101
1,500 SR
1,559 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
M0zza-1992-
Cu Chulainn
Level 136
God Stats
6W - 8L
1,500 SR
Queue Stats
653W - 694L
1,633 Elo+
Solo
Horus
Horus
Oreganobalsam
Horus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,576 Elo+
Solo
Sol
Sol
Smurfbo_No5
Sol
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 195L
1,487 Elo+
Solo
Hun Batz
Hun Batz
whito_19
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 127L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deantje038_
Erlang Shen
10
3 / 1 / 4
7,938
662
3,760
12,186
9,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 0
8,118
677
4,507
6,843
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Nq_NighT
Gilgamesh
13
4 / 1 / 3
8,047
671
5,564
8,151
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
blobfish1971
Baron Samedi
11
1 / 2 / 5
7,355
613
6,032
8,876
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
i_TR0UBLE_
Izanami
14
3 / 0 / 2
8,789
732
4,201
7,319
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 4
6,252
521
4,761
5,114
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
M0zza-1992-
Cu Chulainn
11
2 / 4 / 4
6,715
560
5,669
10,163
6,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 4
5,643
470
2,615
10,981
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 2 / 0
4,111
343
1,341
2,316
159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
whito_19
Hun Batz
11
4 / 3 / 1
6,577
548
5,271
7,969
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
7
7
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
4
3
W
Erlang Shen
Deantje038_
Erlang Shen
3
1
4
5
W
2
3
0
0.67
L
Cu Chulainn
M0zza-1992-
Cu Chulainn
2
4
4
1
W
Gilgamesh
Nq_NighT
Gilgamesh
4
1
3
5.5
L
0
3
4
0.67
L
0
2
0
0
W
Baron Samedi
blobfish1971
Baron Samedi
1
2
5
1.75
W
Izanami
i_TR0UBLE_
Izanami
3
0
2
4
L
Hun Batz
whito_19
Hun Batz
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
19,657
43,375
Taken
36,543
24,286
Mitigated
16,478
17,277
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,761
1,618
0
1,648
5,114
1,754
0
1,731
3,383
0
30,208
W
Erlang Shen
Deantje038_
Erlang Shen
3,760
1,208
2,045
4,430
12,186
9,794
356
634
11,552
0
21,372
W
4,507
2,114
0
1,946
6,843
2,041
2,115
0
6,843
50,770
0
L
Cu Chulainn
M0zza-1992-
Cu Chulainn
5,669
926
0
2,888
10,163
6,252
0
3,072
6,538
0
23,848
W
Gilgamesh
Nq_NighT
Gilgamesh
5,564
931
0
2,569
8,151
4,102
0
834
7,317
0
40,965
L
2,615
1,361
457
2,143
10,981
5,929
0
2,846
8,015
0
18,015
L
1,341
909
0
866
2,316
159
0
0
2,316
7,968
0
W
Baron Samedi
blobfish1971
Baron Samedi
6,032
570
346
3,429
8,876
5,976
386
0
8,876
30,780
0
W
Izanami
i_TR0UBLE_
Izanami
4,201
3,320
0
2,512
7,319
2,373
4,010
707
6,500
0
67,247
L
Hun Batz
whito_19
Hun Batz
5,271
1,298
0
385
7,969
2,384
0
2,378
5,478
0
31,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
29,298
372
Minions Killed
217
0
Camps Cleared
0
1,198,331
Distance Traveled
1,026,520
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,252
521
66
6
0
221,994
0
W
Erlang Shen
7,938
662
23
2
0
255,676
5
W
Sol
8,118
677
91
8
0
228,072
2
L
Cu Chulainn
6,715
560
47
4
0
260,114
4
W
Gilgamesh
8,047
671
84
7
0
273,654
5
L
Horus
5,643
470
28
2
0
228,226
2
L
Sol
4,111
343
16
1
0
56,537
1
W
Baron Samedi
7,355
613
56
5
0
216,503
1
W
Izanami
8,789
732
118
10
0
224,426
0
L
Hun Batz
6,577
548
60
5
0
259,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role