Player Matchup

Yemoja
Yemoja
Kekelehero
Yemoja
Level 7
God Stats
1W - 3L
1,319 SR
Queue Stats
3W - 8L
1,109 Elo+
Party 1
Agni
Agni
LeCoqCoOpik
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,056 Elo+
Solo
Thor
Thor
Lololehero
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 1
Chaac
Chaac
Mehwolf
Chaac
Level 46
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 4L
1,482 Elo+
Solo
Arachne
Arachne
eRaze_Immunity
Arachne
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,261 Elo+

VS

Team Averages
Level 59
1,554 SR
1,409 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Drago400
Khepri
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,140 Elo+
Solo
Artemis
Artemis
EmpericalIvar
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
bjosud
Ra
Level 43
God Stats
5W - 5L
1,728 SR
Queue Stats
29W - 21L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
salonofear1
Tsukuyomi
Level 40
God Stats
12W - 8L
1,542 SR
Queue Stats
299W - 326L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kekelehero
Yemoja
12
0 / 5 / 2
6,413
641
1,390
10,587
4,358
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 5 / 5
8,069
807
3,439
8,789
2,933
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 4 / 2
7,239
724
3,190
7,466
2,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Mehwolf
Chaac
11
0 / 2 / 1
6,440
644
323
2,892
1,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 8 / 6
8,548
855
5,574
14,524
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 1 / 4
8,991
899
5,505
6,089
2,494
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Drago400
Khepri
15
3 / 3 / 12
9,075
908
4,583
8,761
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
13
1 / 3 / 8
7,974
797
2,122
7,386
2,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
8 / 1 / 7
10,001
1,000
13,339
6,337
3,223
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
salonofear1
Tsukuyomi
16
9 / 3 / 5
9,395
940
12,418
7,930
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
6
Kills
24
24
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
4
5
W
Khepri
Drago400
Khepri
3
3
12
3
W
Artemis
1
3
8
1.67
L
Yemoja
Kekelehero
Yemoja
0
5
2
0.2
L
1
5
5
0.7
L
3
4
2
1
L
Chaac
Mehwolf
Chaac
0
2
1
0.25
W
Ra
8
1
7
11.5
L
2
8
6
0.63
W
Tsukuyomi
salonofear1
Tsukuyomi
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,916
Damage
37,967
44,258
Taken
36,503
16,811
Mitigated
19,690
5,798
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,505
200
0
158
6,089
2,494
2,241
93
5,996
39,858
0
W
Khepri
Drago400
Khepri
4,583
517
54
560
8,761
6,614
377
1,296
7,465
12,584
0
W
Artemis
2,122
1,007
0
1,342
7,386
2,979
3,009
674
6,712
0
15,322
L
Yemoja
Kekelehero
Yemoja
1,390
184
995
1,328
10,587
4,358
0
5,889
4,509
4,410
0
L
3,439
737
0
0
8,789
2,933
0
3,513
5,100
15,319
0
L
3,190
362
269
1,467
7,466
2,571
0
4,146
3,108
0
6,698
L
Chaac
Mehwolf
Chaac
323
86
0
0
2,892
1,268
0
858
1,944
0
4,049
W
Ra
13,339
1,691
923
3,294
6,337
3,223
906
1,789
4,548
45,633
0
L
5,574
3,981
0
1,739
14,524
5,681
0
9,021
5,211
0
16,258
W
Tsukuyomi
salonofear1
Tsukuyomi
12,418
2,416
0
2,267
7,930
4,380
961
977
6,953
0
34,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
45,436
64
Minions Killed
230
0
Camps Cleared
0
614,689
Distance Traveled
1,053,814
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,991
899
66
7
0
222,339
1
W
Khepri
9,075
908
9
1
0
218,417
0
W
Artemis
7,974
797
24
2
0
168,545
0
L
Yemoja
6,413
641
1
0
0
116,415
2
L
Agni
8,069
807
32
3
0
151,549
0
L
Thor
7,239
724
5
1
0
122,463
2
L
Chaac
6,440
644
10
1
0
41,194
0
W
Ra
10,001
1,000
74
7
0
222,526
0
L
Arachne
8,548
855
16
2
0
183,068
1
W
Tsukuyomi
9,395
940
57
6
0
221,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role