Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dylsy96
Tsukuyomi
Level 38
God Stats
20W - 10L
1,791 SR
Queue Stats
34W - 21L
1,740 Elo+
Solo
Ravana
Ravana
Only Zyrus
Ravana
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 49L
1,455 Elo+
Solo
Hou Yi
Hou Yi
Pab25lo
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
jp_prr
Zhong Kui
Level 30
God Stats
11W - 5L
1,720 SR
Queue Stats
13W - 10L
1,634 Elo+
Solo
Team Averages
Level 47
1,602 SR
1,551 Elo+

VS

Team Averages
Level 49
1,548 SR
1,491 Elo+
Ares
Ares
Edgelord1963
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
Elrendry
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Solo
Ravana
Ravana
Fightglub
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,200 Elo+
Party 1
Loki
Loki
ShprotFlexoviy
Loki
Level 5
God Stats
2W - 6L
1,688 SR
Queue Stats
5W - 14L
1,480 Elo+
Solo
Jing Wei
Jing Wei
SuperGnida
Jing Wei
Level 46
God Stats
1W - 3L
1,554 SR
Queue Stats
9W - 8L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 1 / 10
9,948
829
10,390
11,486
9,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Dylsy96
Tsukuyomi
18
7 / 1 / 9
10,520
877
15,461
13,544
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Only Zyrus
Ravana
17
11 / 3 / 5
10,161
847
12,753
8,375
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Pab25lo
Hou Yi
14
0 / 7 / 8
8,251
688
5,338
9,752
3,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
jp_prr
Zhong Kui
17
9 / 3 / 9
10,770
898
8,674
8,645
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
9,361
780
9,025
15,897
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
14
1 / 9 / 5
8,089
674
5,509
13,607
3,883
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Fightglub
Ravana
15
2 / 6 / 5
8,693
724
7,344
11,418
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 4 / 4
7,034
586
1,848
4,464
1,439
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
SuperGnida
Jing Wei
15
6 / 6 / 5
8,994
750
10,454
15,580
5,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
30
Kills
14
15
Deaths
30
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
10
8
W
Tsukuyomi
Dylsy96
Tsukuyomi
7
1
9
11.5
L
5
5
5
1.5
L
Zeus
1
9
5
0.39
L
Ravana
Fightglub
Ravana
2
6
5
0.75
W
Ravana
Only Zyrus
Ravana
11
3
5
4.5
W
Hou Yi
Pab25lo
Hou Yi
0
7
8
0.57
L
0
4
4
0.5
L
Jing Wei
SuperGnida
Jing Wei
6
6
5
1.42
W
Zhong Kui
jp_prr
Zhong Kui
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,616
Damage
34,180
51,802
Taken
60,966
29,421
Mitigated
38,139
16,200
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,390
1,779
137
1,944
11,486
9,260
1,090
2,697
8,593
6,233
28,065
W
Tsukuyomi
Dylsy96
Tsukuyomi
15,461
5,049
0
7,426
13,544
5,411
456
2,805
10,547
0
51,796
L
9,025
242
851
3,154
15,897
19,314
0
3,385
12,196
15,684
0
L
Zeus
5,509
911
402
1,424
13,607
3,883
105
1,859
11,510
23,757
0
L
Ravana
Fightglub
Ravana
7,344
960
0
1,973
11,418
7,545
0
1,997
9,193
0
21,212
W
Ravana
Only Zyrus
Ravana
12,753
3,913
0
2,701
8,375
4,913
522
2,928
5,252
73
28,726
W
Hou Yi
Pab25lo
Hou Yi
5,338
3,375
368
1,125
9,752
3,396
1,004
3,412
6,303
0
21,130
L
1,848
456
511
474
4,464
1,439
0
1,129
3,293
0
5,547
L
Jing Wei
SuperGnida
Jing Wei
10,454
7,799
0
2,005
15,580
5,958
41
2,205
13,293
0
29,969
W
Zhong Kui
jp_prr
Zhong Kui
8,674
698
0
2,499
8,645
6,441
1,035
2,692
5,871
29,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
42,171
239
Minions Killed
132
0
Camps Cleared
0
1,191,736
Distance Traveled
1,008,320
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,948
829
56
5
0
266,450
3
W
Tsukuyomi
10,520
877
69
6
0
282,155
1
L
Ares
9,361
780
8
1
0
218,675
2
L
Zeus
8,089
674
30
3
0
189,550
0
L
Ravana
8,693
724
44
4
0
225,424
4
W
Ravana
10,161
847
30
3
0
238,294
2
W
Hou Yi
8,251
688
30
3
0
177,298
4
L
Loki
7,034
586
3
0
0
135,016
0
L
Jing Wei
8,994
750
47
4
0
239,655
3
W
Zhong Kui
10,770
898
54
5
0
227,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role