Player Matchup

Mulan
Mulan
 
Mulan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DaniMasos69
Eset
Level 127
God Stats
58W - 45L
1,290 SR
Queue Stats
544W - 506L
1,539 Elo+
Party 1
Nemesis
Nemesis
iX AZR3AL Xi
Nemesis
Level 69
God Stats
4W - 5L
1,687 SR
Queue Stats
32W - 42L
1,506 Elo+
Solo
Poseidon
Poseidon
krystian797
Poseidon
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 101L
1,345 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,478 Elo+

VS

Team Averages
Level 87
1,440 SR
1,519 Elo+
Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BunnyBoy29
Mulan
Level 82
God Stats
5W - 10L
1,380 SR
Queue Stats
205W - 219L
1,513 Elo+
Solo
Medusa
Medusa
Makar-R161ND
Medusa
Level 67
God Stats
25W - 38L
1,321 SR
Queue Stats
433W - 464L
1,456 Elo+
Solo
Sobek
Sobek
freddesko
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,719 Elo+
Solo
Thor
Thor
oSaLeHi
Thor
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
248W - 240L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 0 / 0
6,865
687
6,960
6,553
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
9
1 / 0 / 1
5,307
531
4,505
3,846
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 3
5,544
554
3,591
6,666
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
iX AZR3AL Xi
Nemesis
10
2 / 0 / 5
5,844
584
3,238
5,117
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
krystian797
Poseidon
9
1 / 4 / 1
5,612
561
3,606
5,378
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 1 / 1
6,560
656
5,918
4,628
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
9
0 / 5 / 0
5,412
541
4,373
9,884
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
8
0 / 1 / 0
4,333
433
2,784
4,018
988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
freddesko
Sobek
7
1 / 2 / 2
4,850
485
2,518
8,800
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
oSaLeHi
Thor
8
0 / 2 / 2
4,925
493
2,063
6,736
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
5
5
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
0
6
W
Neith
 
Neith
1
0
1
1.5
L
Merlin
 
Merlin
4
1
1
4.5
L
Mulan
0
5
0
0
W
1
1
3
2.5
L
Medusa
0
1
0
0
L
Sobek
freddesko
Sobek
1
2
2
1
W
Nemesis
iX AZR3AL Xi
Nemesis
2
0
5
4.5
W
Poseidon
krystian797
Poseidon
1
4
1
0.38
L
Thor
oSaLeHi
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
17,656
27,560
Taken
34,066
10,820
Mitigated
13,750
11,850
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,960
976
0
4,592
6,553
3,173
0
143
5,938
0
32,762
W
Neith
 
Neith
4,505
1,762
0
1,284
3,846
1,276
390
306
3,540
0
23,818
L
Merlin
 
Merlin
5,918
471
0
1,125
4,628
1,433
0
1,548
3,080
36,064
0
L
Mulan
4,373
832
0
2,720
9,884
4,989
256
0
9,407
0
25,656
W
3,591
633
720
2,621
6,666
3,133
0
2,665
3,637
16,248
1,863
L
Medusa
2,784
860
0
1,040
4,018
988
0
760
3,258
0
18,522
L
Sobek
freddesko
Sobek
2,518
230
201
3,184
8,800
4,489
0
2,936
5,821
9,331
0
W
Nemesis
iX AZR3AL Xi
Nemesis
3,238
1,704
279
892
5,117
1,572
0
1,444
3,634
0
26,970
W
Poseidon
krystian797
Poseidon
3,606
886
0
1,462
5,378
1,666
165
3,878
1,500
29,812
0
L
Thor
oSaLeHi
Thor
2,063
410
0
2,394
6,736
1,851
0
1,578
5,115
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
26,080
269
Minions Killed
219
0
Camps Cleared
0
1,006,444
Distance Traveled
962,474
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,865
687
87
9
0
203,293
2
W
Neith
5,307
531
47
5
0
173,823
1
L
Merlin
6,560
656
80
8
0
187,598
4
L
Mulan
5,412
541
53
5
0
164,248
3
W
Eset
5,544
554
25
3
0
196,684
1
L
Medusa
4,333
433
29
3
0
204,324
0
L
Sobek
4,850
485
8
1
0
208,215
4
W
Nemesis
5,844
584
44
4
0
234,645
1
W
Poseidon
5,612
561
66
7
0
197,999
3
L
Thor
4,925
493
49
5
0
198,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role